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Forum: Announcements Topic: Need a reason? |
GIAKEN |
Posted: Thu Nov 12, 2009 10:02 pm
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Replies: 37 Views: 27431
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Forum: Announcements Topic: Need a reason? |
GIAKEN |
Posted: Thu Nov 12, 2009 8:15 pm
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Replies: 37 Views: 27431
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Forum: Off Topic Topic: Hello! You did this MF!!? |
GIAKEN |
Posted: Wed Nov 11, 2009 9:12 pm
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Replies: 732 Views: 94576
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Joost is the only person nowadays with some sense... |
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Forum: Off Topic Topic: Hello! You did this MF!!? |
GIAKEN |
Posted: Tue Nov 10, 2009 12:43 am
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Replies: 732 Views: 94576
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Doomy wrote: Robin wrote: I vote we make him a moderator.
Also Jessica have you had sex with Labmonkey yet? I think you guys would look good together. |
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Forum: Related Products Topic: Tales of Thalenore: Destino de Vita |
GIAKEN |
Posted: Mon Nov 09, 2009 3:16 am
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Replies: 15 Views: 12536
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I thought this was going to be a Spanish game the first time I read the topic title |
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Forum: Off Topic Topic: Hello! You did this MF!!? |
GIAKEN |
Posted: Sun Nov 08, 2009 8:55 pm
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Replies: 732 Views: 94576
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Forum: Unrelated Products Topic: Eclipse++ |
GIAKEN |
Posted: Sun Nov 08, 2009 5:55 am
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Replies: 30 Views: 28464
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unknown wrote: tmw > all
I used to play that through my Dev-C++ compile Took a long time to get Dev-C++ to be able to compile it |
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Forum: Unrelated Products Topic: Eclipse++ |
GIAKEN |
Posted: Sat Nov 07, 2009 7:05 am
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Replies: 30 Views: 28464
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The FPS is capped at 60, but whenever i run another copy of the client it takes down the fps by half give or take. The screenshot with other players are just me testing with multiple clients open. Also running the server on the same computer cuts of the fps in half. Kind of a problem. Apparantly if... |
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Forum: Unrelated Products Topic: Eclipse++ |
GIAKEN |
Posted: Sat Nov 07, 2009 4:09 am
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Replies: 30 Views: 28464
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skillzalot wrote: Do you think he capped the fps. I think so. If you have the fps too high it lags cause it moves faster than your screen refreshes. Trust me.
Well it was 20 then 30? |
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Forum: Unrelated Products Topic: Eclipse++ |
GIAKEN |
Posted: Fri Nov 06, 2009 8:46 pm
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Replies: 30 Views: 28464
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FPS seems not too good? I didn't read if you were using DirectX or what but I hope you're taking advantage of C++ being cross platform and going with OpenGL or something.
Seems cool though. |
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Forum: Show Off Topic: Please Help |
GIAKEN |
Posted: Fri Nov 06, 2009 1:57 am
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Replies: 17 Views: 11986
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He has a vagina on his stomach! |
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Forum: General Topic: Desky's |
GIAKEN |
Posted: Wed Nov 04, 2009 8:06 pm
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Replies: 28 Views: 36626
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Joost wrote: Seriously, using MS paint to express your opinion is a sign of being an epic douchebag. It´s like James using the word newgen.
Hahahahahahahahahahaha. |
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Forum: Off Topic Topic: Explain |
GIAKEN |
Posted: Wed Nov 04, 2009 6:54 pm
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Replies: 675 Views: 64220
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Forum: Bugs Reports Topic: Problem in MS4 |
GIAKEN |
Posted: Wed Nov 04, 2009 7:54 am
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Replies: 1257 Views: 128380
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'While FileExist(GFX_PATH & "sprites\" & i & GFX_EXT) ' MAX_SPRITE_TEXTURES = MAX_SPRITE_TEXTURES + 1 ' i = i + 1 Wend
Remove the ' there.
This is a common error with the source. |
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Forum: Bugs Reports Topic: Problem in MS4 |
GIAKEN |
Posted: Wed Nov 04, 2009 7:51 am
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Replies: 1257 Views: 128380
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Download the source again. If you don't have the proper references, open the source up then save it, you'll break it even if you download the references later. Yep. If you get a notification about missing references and you OK it VB6 will remove the code using it. (or at least it removes the contro... |
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Forum: Bugs Reports Topic: Problem in MS4 |
GIAKEN |
Posted: Wed Nov 04, 2009 7:22 am
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Replies: 1257 Views: 128380
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Not sure about that last error. Explain exactly what it's telling you? |
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Forum: Bugs Reports Topic: Problem in MS4 |
GIAKEN |
Posted: Wed Nov 04, 2009 7:15 am
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Replies: 1257 Views: 128380
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Umm just install the runtimes there? |
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Forum: Bugs Reports Topic: Problem in MS4 |
GIAKEN |
Posted: Wed Nov 04, 2009 6:31 am
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Replies: 1257 Views: 128380
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Forum: Bugs Reports Topic: Problem in MS4 |
GIAKEN |
Posted: Wed Nov 04, 2009 4:48 am
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Replies: 1257 Views: 128380
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Need to download dx8vb.dll
Also I didn't release a DX8 version of MS4. It was somebody else (Harry or somebody?). |
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Forum: Bugs Reports Topic: Problem in MS4 |
GIAKEN |
Posted: Wed Nov 04, 2009 3:18 am
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Replies: 1257 Views: 128380
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Add DirectX8 to Project > References. |
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Forum: Off Topic Topic: Build my own computer |
GIAKEN |
Posted: Tue Nov 03, 2009 12:46 am
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Replies: 663 Views: 74236
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Forum: Announcements Topic: Overhaul |
GIAKEN |
Posted: Mon Nov 02, 2009 5:01 pm
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Replies: 68 Views: 84311
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First off, to Kenko. Post subject: Re: MirageSource.Net Posted: Mon Apr 20, 2009 12:31 pm That was your last post before this shit began. You're either an alt of Robin, or someone who's not part of the community anyway. If anything, GIAKEN becoming admin made you post again. Secondly, James. How da... |
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Forum: Announcements Topic: Overhaul |
GIAKEN |
Posted: Mon Nov 02, 2009 2:17 pm
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Replies: 68 Views: 84311
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Proof or it didn't happen. Let me phrase this in different terms since you obviously know what I meant, but chose to ignore it. How can you say this place is better off if you have no PROOF. AKA, what is your proof this place is better? Considering I made 3 different replies was I suppose to instan... |
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Forum: Announcements Topic: Overhaul |
GIAKEN |
Posted: Mon Nov 02, 2009 5:14 am
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Replies: 68 Views: 84311
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Proof or it didn't happen. Let me phrase this in different terms since you obviously know what I meant, but chose to ignore it. How can you say this place is better off if you have no PROOF. AKA, what is your proof this place is better? Considering I made 3 different replies was I suppose to instan... |
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Forum: Announcements Topic: Overhaul |
GIAKEN |
Posted: Mon Nov 02, 2009 5:09 am
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Replies: 68 Views: 84311
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James wrote: Robin wins again.
Also, that wasn't really a valid response. Way to pull a Bush and ignore the question.
Your response wasn't valid to begin with.
lol proof ur it didnt hapen? |
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