Mirage Source

Free ORPG making software.
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 Forum: General   Topic: Desky's

 Post subject: Re: Desky's
Posted: Fri Nov 13, 2009 12:16 am 

Replies: 28
Views: 34671


Oh, don't take it personally. I think every country is shit, especially Britain.

Also

Image

 Forum: Off Topic   Topic: Hello! You did this MF!!?

Posted: Mon Nov 09, 2009 7:35 am 

Replies: 726
Views: 89659


I vote we make him a moderator.

 Forum: General   Topic: Desky's

 Post subject: Re: Desky's
Posted: Sun Nov 08, 2009 8:05 pm 

Replies: 28
Views: 34671


Genusis is proof that the American Education system is made of fail.

 Forum: Unrelated Products   Topic: Eclipse++

 Post subject: Re: Eclipse++
Posted: Sat Nov 07, 2009 5:18 pm 

Replies: 30
Views: 24955


The FPS is capped at 60, but whenever i run another copy of the client it takes down the fps by half give or take. The screenshot with other players are just me testing with multiple clients open. Also running the server on the same computer cuts of the fps in half. Kind of a problem. Apparantly if...

 Forum: Related Products   Topic: Wind's Nocturne

 Post subject: Re: Wind's Nocturne
Posted: Fri Nov 06, 2009 10:50 am 

Replies: 30
Views: 23796


Probably doing a DX8 conversion, so tried out a new style GUI.

Image

 Forum: Show Off   Topic: Please Help

 Post subject: Re: Please Help
Posted: Fri Nov 06, 2009 9:18 am 

Replies: 17
Views: 11233


Balloon man!

 Forum: Introductions   Topic: Hai

 Post subject: Re: Hai
Posted: Thu Nov 05, 2009 5:16 pm 

Replies: 6
Views: 8156


I own Playerworlds I'll have to correct you there. A nice guy named Kael made an engine called PW. You were mod but you were laughed at because you look like a bag of horse shit. Kael had other things to do so he went in-active. You rushed to register the name PW, downloaded Mirage, tried to copy K...

 Forum: Bugs Reports   Topic: Problem in MS4

 Post subject: Re: Problem in MS4
Posted: Thu Nov 05, 2009 4:17 am 

Replies: 1257
Views: 109489


is this all people do is say ... Maybe it would be easier if people posted the sulotion instead of spamming a topic with ...'s I've researched and researched and all everone is doing is saying ... You don't know how to debug some basic code. Hell, you didn't realise the WEND needed to be removed if...

 Forum: Bugs Reports   Topic: Problem in MS4

 Post subject: Re: Problem in MS4
Posted: Thu Nov 05, 2009 2:51 am 

Replies: 1257
Views: 109489


...

 Forum: Bugs Reports   Topic: Problem in MS4

 Post subject: Re: Problem in MS4
Posted: Wed Nov 04, 2009 8:42 am 

Replies: 1257
Views: 109489


Yeah, I needed to remove the entire sound + music code.

 Forum: Bugs Reports   Topic: Problem in MS4

 Post subject: Re: Problem in MS4
Posted: Wed Nov 04, 2009 8:31 am 

Replies: 1257
Views: 109489


I went through and there's various problems with it.

All are easy to fix.

 Forum: Bugs Reports   Topic: Problem in MS4

 Post subject: Re: Problem in MS4
Posted: Wed Nov 04, 2009 7:38 am 

Replies: 1257
Views: 109489


Download the source again.

If you don't have the proper references, open the source up then save it, you'll break it even if you download the references later.

 Forum: Bugs Reports   Topic: Problem in MS4

 Post subject: Re: Problem in MS4
Posted: Wed Nov 04, 2009 7:28 am 

Replies: 1257
Views: 109489


What copy of VB6 are you running?

 Forum: Bugs Reports   Topic: Problem in MS4

 Post subject: Re: Problem in MS4
Posted: Wed Nov 04, 2009 4:32 am 

Replies: 1257
Views: 109489


delden wrote:
Robin wrote:
Add DirectX8 to Project > References.

If you read up you'd notice me say that I am new and don't see References inside of project.
:[


At the top of VB6, in the menu, there's 'File, Edit, View, Project' etc.

Click Project, like I said.

Then click References, like I said.

 Forum: Bugs Reports   Topic: Problem in MS4

 Post subject: Re: Problem in MS4
Posted: Wed Nov 04, 2009 4:29 am 

Replies: 1257
Views: 109489


Add DirectX8 to Project > References.

 Forum: Bugs Reports   Topic: Problem in MS4

 Post subject: Re: Problem in MS4
Posted: Wed Nov 04, 2009 4:19 am 

Replies: 1257
Views: 109489


Oh, Harold released a shitty new version.

Yeah, that's his personal edit, not an official release.

Sorry, didn't notice he fucked up that as well.

 Forum: Bugs Reports   Topic: Problem in MS4

 Post subject: Re: Problem in MS4
Posted: Wed Nov 04, 2009 3:35 am 

Replies: 1257
Views: 109489


This is the section for posting bugs with MS4.

MS4 doesn't use DX8. >_>;

 Forum: General   Topic: Desky's

 Post subject: Re: Desky's
Posted: Tue Nov 03, 2009 9:54 pm 

Replies: 28
Views: 34671


genusis wrote:
well since my desktop is blank ill post a picture up other can use on there desktop and to tell you its lets say mirage based. on how the community is or part of it XD.


Image


I'm shitting red balls?

 Forum: Related Products   Topic: Wind's Nocturne

 Post subject: Re: Wind's Nocturne
Posted: Tue Nov 03, 2009 7:18 pm 

Replies: 30
Views: 23796


Vans wrote:
Giant mack's sprites/tiles look awsome on that gui


The tileset is very limited and there's only 4 sprites, though :P

 Forum: Related Products   Topic: Wind's Nocturne

 Post subject: Re: Wind's Nocturne
Posted: Tue Nov 03, 2009 4:47 pm 

Replies: 30
Views: 23796


New graphics, probably final.

Image

 Forum: Related Products   Topic: Wind's Nocturne

 Post subject: Re: Wind's Nocturne
Posted: Tue Nov 03, 2009 4:03 pm 

Replies: 30
Views: 23796


Messing around with another gfx set.

Image

 Forum: Announcements   Topic: Overhaul

 Post subject: Re: Overhaul
Posted: Mon Nov 02, 2009 5:05 am 

Replies: 68
Views: 78749


and what do you do Robin? Troll me all the time. I didn't steal anybody's fucking layout. And I removed all the stupid posts. If you want something moved back then tell me, otherwise shut up. The community is better off than it was. Proof or it didn't happen. >_> The proof is in the pudding. Not af...

 Forum: Announcements   Topic: Overhaul

 Post subject: Re: Overhaul
Posted: Mon Nov 02, 2009 4:33 am 

Replies: 68
Views: 78749


You still haven't done anything 'scept steal someone else's forum layout and move everything to a trashcan forum.

The forum is more dead than ever.

 Forum: Bugs Reports   Topic: Fix masking bug

 Post subject: Re: Fix masking bug
Posted: Mon Nov 02, 2009 2:49 am 

Replies: 1375
Views: 87263


It's obvious Video Memory was used for a reason. It's much faster to access graphics which are stored in Video Memory.

There are much better ways you can increase your FPS, rather than fucking up one of your systems.

 Forum: Bugs Reports   Topic: Fix masking bug

 Post subject: Re: Fix masking bug
Posted: Sun Nov 01, 2009 8:26 pm 

Replies: 1375
Views: 87263


skillzalot wrote:
But this cuts my fps almost in half.

System memory I get 175
Video Memory i get 300



Yeah, because 300 FPS is much more important than having a working map system.
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