Mirage Source

Free ORPG making software.
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 Forum: Show Off   Topic: Clay Gnome Productions

 Post subject: Re: Clay Gnome Productions
Posted: Thu Jan 10, 2008 5:52 pm 

Replies: 12
Views: 11747


Draken pal, looks awesome :P

 Forum: Resources   Topic: Adding SadScript Support

Posted: Wed Jan 02, 2008 8:35 am 

Replies: 100
Views: 61911


Sonire wrote:
Okay. When a tutorial says "modGlobals" you should think "modTypes" instead. :D


I'll keep that in mind, thanks :P

 Forum: Resources   Topic: Adding SadScript Support

Posted: Tue Jan 01, 2008 3:45 am 

Replies: 100
Views: 61911


Sonire wrote:
What version of Mirage are you using? I'd say that most of the stuff you'd find in modGlobals would be in modTypes in an older version of mirage.


Sorry forgot to mention- i'm using version 3.03.

 Forum: Resources   Topic: Adding SadScript Support

Posted: Mon Dec 31, 2007 5:11 pm 

Replies: 100
Views: 61911


NOOB INCOMING ..............................

I can't find the modglobals :?

And i really want to add sadscript :P

 Forum: Resources   Topic: How to make a frmMapEditor

Posted: Fri Oct 05, 2007 12:51 pm 

Replies: 64
Views: 28168


Styre wrote:
Made it with help of William, Robin, Advocate and Obsidian. Because of my lak of ability in being creative with my code, and not having a basic rundown on how to do it.

 Forum: Resources   Topic: How to make a frmMapEditor

Posted: Fri Oct 05, 2007 7:10 am 

Replies: 64
Views: 28168


Great tut!

Thanks Styre, William, Robin, Advocate and Obsidian for sharing!

 Forum: Show Off   Topic: Good old 16x16

 Post subject: Re: Good old 16x16
Posted: Mon Oct 01, 2007 11:45 am 

Replies: 24
Views: 9272


I like the "1-testing.jpg" interface, nice textures

 Forum: Resources   Topic: Media Player Sound Replacement

Posted: Fri Sep 28, 2007 3:17 pm 

Replies: 73
Views: 33504


I tried it a few hours ago - damn that's a long time indeed i'm a necro-thanker :P

 Forum: Show Off   Topic: New GUI (Main menu) Mockup

Posted: Fri Sep 28, 2007 3:07 pm 

Replies: 215
Views: 24109


I like it and if someone is playing your game i presume they know how it is called

edit:
sorry necropost :|

 Forum: Resources   Topic: Media Player Sound Replacement

Posted: Fri Sep 28, 2007 1:46 pm 

Replies: 73
Views: 33504


Great tut Robin!

Thanks!

 Forum: General   Topic: mirage 3.07, How to start and how do I connect

Posted: Fri Sep 21, 2007 9:09 am 

Replies: 15
Views: 3775


1. Thanks, that's clear now. 2. Yes, i meant just the standard way of register/login, make a form with user+password, send to a script that adds the data in the specified sql db, just to be on the safe side :P It's just that the part of installing mysql confused me a bit. Do i still have to insert t...

 Forum: General   Topic: mirage 3.07, How to start and how do I connect

Posted: Thu Sep 20, 2007 7:56 pm 

Replies: 15
Views: 3775


Hi, I got 2 questions: 1. I am using phpmyadmin as a sql server and i'm hosting it remotely at http://www.xynta.com, is that okay or do i have to install mysql on my pc? 2. Is this the same way as the "register and login" story with php? I am currently trying Cruzn's ms 3.07 installation t...

 Forum: Show Off   Topic: Some basic shots

 Post subject: Re: Some basic shots
Posted: Fri Sep 07, 2007 2:43 pm 

Replies: 23
Views: 7758


I like the stairs in Real12.png

 Forum: General   Topic: RTE9: subscript out of range

Posted: Thu Aug 30, 2007 1:15 pm 

Replies: 29
Views: 12674


I'd say just go back to your backup (you DID make a backup, didn't you?) and retry it. It's a tutorial that a lot of people have followed without problems, you shouldn't have had so many. Of course I have backups :wink: , thanks for the help and effort. EDIT: copy/pasted it again, problem solved, i...

 Forum: General   Topic: RTE9: subscript out of range

Posted: Thu Aug 30, 2007 11:06 am 

Replies: 29
Views: 12674


Client side, ModClientTCP
Image

 Forum: General   Topic: RTE9: subscript out of range

Posted: Wed Aug 29, 2007 4:39 pm 

Replies: 29
Views: 12674


Now I'm getting RTE6: overflow

It highlights:

Client side, ModClientTCP
Code:
    Start = InStr(PlayerBuffer, END_CHAR)

 Forum: General   Topic: RTE9: subscript out of range

Posted: Wed Aug 29, 2007 12:08 pm 

Replies: 29
Views: 12674


Code:
Packet = "itemworn" & SEP_CHAR & Index & SEP_CHAR & Armor & SEP_CHAR & Weapon & SEP_CHAR & Helmet & SEP_CHAR & Shield & SEP_CHAR & END_CHAR

 Forum: General   Topic: RTE9: subscript out of range

Posted: Tue Aug 28, 2007 9:08 pm 

Replies: 29
Views: 12674


When the Vb 6 IDE hits an error, it highlights the line of code that causes it. Unless you were running it compiled for whatever reason. I used to run it compiled, I assumed that was okay, but it isn't, sorry I ran it in vb6 and the following line was highlighted: Client side http://aycu05.webshots...

 Forum: General   Topic: RTE9: subscript out of range

Posted: Tue Aug 28, 2007 8:14 pm 

Replies: 29
Views: 12674


It did not highlight anything, I was connecting and before I could choose my character it froze.

 Forum: General   Topic: RTE9: subscript out of range

Posted: Tue Aug 28, 2007 7:14 pm 

Replies: 29
Views: 12674


After following the paperdoll tutorial I came across this one:
Image

Does someone know what could have caused this?

 Forum: General   Topic: Compile error while making server.exe

Posted: Sat Aug 25, 2007 9:02 pm 

Replies: 15
Views: 3974


Dave wrote:
Just comment out the Sub, it's not needed.


It's working - yay, thanks!

 Forum: General   Topic: Compile error while making server.exe

Posted: Sat Aug 25, 2007 7:30 pm 

Replies: 15
Views: 3974


I'm getting a error while making a server.exe, here's a screenshot:

SPOILER: (click to show)
Image


Any help will be apreciated

 Forum: General   Topic: noob issue: Paperdoll

 Post subject: Re: noob issue: Paperdoll
Posted: Sat Aug 25, 2007 12:38 pm 

Replies: 16
Views: 5514


Right :P is it okay if I begin with PD? It's the first feature I install in th engine and I don't know anything about vb6 :?

 Forum: General   Topic: noob issue: Paperdoll

 Post subject: Re: noob issue: Paperdoll
Posted: Sat Aug 25, 2007 11:36 am 

Replies: 16
Views: 5514


Yes, but what should it be called? paperdoll.bmp?

 Forum: General   Topic: noob issue: Paperdoll

 Post subject: noob issue: Paperdoll
Posted: Fri Aug 24, 2007 7:07 pm 

Replies: 16
Views: 5514


I followed this tutorial http://www.key2heaven.net/ms/BackupCode/Temporary_Archive/PaperDoll.html
Everything is copy/pasted where it should be, but I'm not sure how to use it, can someone tell me how it works?
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