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Forum: General Topic: Post Your Desktop |
james1992_2006 |
Posted: Mon Oct 26, 2009 12:09 am
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Replies: 576 Views: 108952
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GIAKEN wrote: Windows 7 is pretty ugly without Aero...
And I believe Windows Vista+ is using DX10.
oh, well i only switched because my laptop originally came with vista. not to mention the fact i got a pretty bad virus. so, i decided it'd go ahead and give win7 a try. |
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Forum: General Topic: Post Your Desktop |
james1992_2006 |
Posted: Sun Oct 25, 2009 10:12 pm
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Replies: 576 Views: 108952
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No dx9 card? why would you say that? Aero is not on, so either he don't llike it or doesn't have a dx9 card. mhm i haven't changed anything. it was like this when i originally installed it. So you don't have a DX9 compatible card? yes, i do. i had my dad install win7 while i was out. so, he may hav... |
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Forum: General Topic: Post Your Desktop |
james1992_2006 |
Posted: Sun Oct 25, 2009 8:08 pm
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Replies: 576 Views: 108952
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Matt wrote: Doomy wrote: Matt wrote: No dx9 card? why would you say that? Aero is not on, so either he don't llike it or doesn't have a dx9 card.
mhm i haven't changed anything. it was like this when i originally installed it. |
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Forum: General Topic: Post Your Desktop |
james1992_2006 |
Posted: Sun Oct 25, 2009 7:22 pm
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Replies: 576 Views: 108952
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nothing special. just wiped my pc yesterday and installed win7.
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Forum: General Topic: The Assumption Song |
james1992_2006 |
Posted: Tue Sep 29, 2009 2:06 am
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Replies: 13 Views: 4376
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Forum: General Topic: I come here way too often.. |
james1992_2006 |
Posted: Tue Sep 08, 2009 5:24 pm
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Replies: 265 Views: 25650
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i win.
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Forum: Show Off Topic: TOA: Savage Ages GUI |
james1992_2006 |
Posted: Tue Sep 08, 2009 4:28 am
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Replies: 47 Views: 35329
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Forum: Bugs Reports Topic: HUGE optimization |
james1992_2006 |
Posted: Sun Aug 09, 2009 4:49 am
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Replies: 930 Views: 60660
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The "engine" is essentially 15 (if that?) lines of dx surface initialization and some calls all over the place to looped texture painting. Explain how preventing tilesheet renders of 0,0 breaks the code in any way shape or form? if you do not understand how it is an "engine", he... |
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Forum: Bugs Reports Topic: HUGE optimization |
james1992_2006 |
Posted: Fri Aug 07, 2009 6:08 pm
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Replies: 930 Views: 60660
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because of the way the graphics rendering engine was implemented, not drawing "blank" ground tiles will cause visual artifacts. You're breaking the code and saying its an optimization... |
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Forum: Related Products Topic: Dark Knite Engine |
james1992_2006 |
Posted: Sat May 02, 2009 2:54 am
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Replies: 351 Views: 111991
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Seems like a good project, keep it up! Well, I finished the visual parties, and offline mailbox's, but decided against releasing it, and now since I quit... this project is basically dead sorry guy's :( . All though Fallen Online is being developed from this... and the progress is going great! ;) A... |
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Forum: Related Products Topic: Dark Knite Engine |
james1992_2006 |
Posted: Sun Apr 19, 2009 6:11 pm
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Replies: 351 Views: 111991
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Well... since Korrey and Forte haven't really helped me with anything in alonggg time, I'm going to release the final release by me in a day or two, and start working on Fallen Online more... It'll come with 3 new features not posted in the previous post visual parties, offline mailbox's, and render... |
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Forum: Related Products Topic: Asphodel Engine |
james1992_2006 |
Posted: Wed Apr 01, 2009 9:04 pm
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Replies: 283 Views: 46212
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Nice, it's looking good so far. |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Map Respawn |
james1992_2006 |
Posted: Mon Mar 30, 2009 1:25 am
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Replies: 17 Views: 10461
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Doomy wrote: but if your looking at it from the small point of view wouldnt it be 100% loss Edit: Nvm, someone delete this post. |
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Forum: Related Products Topic: Dark Knite Engine |
james1992_2006 |
Posted: Fri Mar 27, 2009 1:09 am
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Replies: 351 Views: 111991
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Well, while waiting for Forte to get on and send me a update(He hasn't logged in msn in like 4 day's) I started working on a few thing's New features/additions: Vis. Spells Full-screen option New item requirements(Access,Class) New quest requirement(Class) Class descriptions Guild members online lis... |
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Forum: Help Wanted Topic: Will program for free |
james1992_2006 |
Posted: Sun Mar 15, 2009 5:45 am
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Replies: 17 Views: 7580
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hope you don't mind me adding you then, I need some help with a couple things
actually only think like 2, which shouldn't be 2 hard... lol |
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Forum: Related Products Topic: FPO Test Client |
james1992_2006 |
Posted: Sun Mar 15, 2009 1:19 am
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Replies: 312 Views: 51117
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The item dropping is default Mirage. I've not gotten around to changing it to a chance system, instead of always dropping. If you checked the site, you'd see that I have Dynamic Maps. As for the equipping, is it by chance that you didn't click on the first item BEFORE you clicked use? I don't think... |
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Forum: Related Products Topic: FPO Test Client |
james1992_2006 |
Posted: Sun Mar 15, 2009 12:52 am
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Replies: 312 Views: 51117
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The item dropping is default Mirage. I've not gotten around to changing it to a chance system, instead of always dropping. If you checked the site, you'd see that I have Dynamic Maps. As for the equipping, is it by chance that you didn't click on the first item BEFORE you clicked use? I don't think... |
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Forum: Related Products Topic: Dark Knite Engine |
james1992_2006 |
Posted: Fri Mar 13, 2009 12:53 am
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Replies: 351 Views: 111991
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soz for not keep everyone updated, but me, and Korrey been busy lately, so we hadn't got much done untill recently... anyways... New features: Vis. banks! Transparent forms Requirements to use item(Str, Def, Magi, Speed) Removed: Paperdoll(Removed it for the Dynamic sprites, untill we figure out a w... |
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Forum: Related Products Topic: FPO Test Client |
james1992_2006 |
Posted: Sat Mar 07, 2009 9:39 pm
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Replies: 312 Views: 51117
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i don't like the idea of dropping your gear after a monster kills you, also i found a bug after i died and dropped my gear i went and re picked it up and now when i click use item on the first item in my inventory it equips the 2nd item, also i'm curious what kind of maps are you using?(scrolling,se... |
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Forum: Related Products Topic: Dark Knite Engine |
james1992_2006 |
Posted: Thu Feb 12, 2009 1:49 am
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Replies: 351 Views: 111991
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timster0 wrote: Visual Banks will be a nice feature.
yea, it defintely is, lol |
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Forum: Related Products Topic: Dark Knite Engine |
james1992_2006 |
Posted: Thu Feb 12, 2009 12:28 am
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Replies: 351 Views: 111991
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New Progress list:
New features: vis. banks!
Removed:
Bug Fixes: the thank you for playing msg was sent after call gamedestroy, so it wouldn't display it
Optimizations: |
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Forum: General Topic: RTE 400 |
james1992_2006 |
Posted: Sun Feb 08, 2009 6:20 am
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Replies: 18 Views: 5421
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oh btw guys, this has already been fixed, he got it working earlier today... lol |
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Forum: Related Products Topic: Dark Knite Engine |
james1992_2006 |
Posted: Sat Feb 07, 2009 8:57 pm
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Replies: 351 Views: 111991
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New Progress list New features: paperdoll now working(only armors for now)! moveable picture boxes open shop on left click! forget spell Removed: guild creation removed check that wouldn't allow users to make guilds, only admins set messages for ShopKeepers, and Friendly npc's(use the default cannot... |
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Forum: Related Products Topic: Dark Knite Engine |
james1992_2006 |
Posted: Thu Feb 05, 2009 9:45 pm
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Replies: 351 Views: 111991
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totally agreed with matt, and darkx |
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Forum: Related Products Topic: Dark Knite Engine |
james1992_2006 |
Posted: Thu Feb 05, 2009 4:45 am
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Replies: 351 Views: 111991
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