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Forum: Mirage Source 3.x.x, MSx Topic: [MS3.0.3] Adding Zlib |
El_Dindonnier |
Posted: Wed Nov 04, 2009 1:26 am
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Replies: 0 Views: 6432
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Hello, i use MS3.0.3. It's say on the tutorial : http://web.miragesource.com/forums/viewtopic.php?f=60&t=1274 This tutorial is designed for IOCP, easly changeable to Winsock What is the difference with winsock please ? I don't understand., and it's say "easy". :| Please help me. thanks... |
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Forum: Resources Topic: Zlib Packet Compression |
El_Dindonnier |
Posted: Thu Oct 22, 2009 9:24 pm
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Replies: 25 Views: 14147
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Exile wrote: Anyone wanna convert for winsock =D?
+1
it's say on the tutorial :
Quote: This tutorial is designed for IOCP, easly changeable to Winsock
What is the difference with winsock please ? I don't understand., and it's say "easy".
Please help me. thanks you in advance. |
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Forum: Resources Topic: [Summer Competition] My AI! |
El_Dindonnier |
Posted: Wed Oct 21, 2009 10:15 pm
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Replies: 51 Views: 31791
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NV = (MAX_MAPX + 1) * (MAX_MAPY + 1) - 1 what are MAX_MAPX and MAX_MAPY? I'd be willing to bet 11 million dollars they are 15 and 11. which makes NV 191 Which makes UBOUND(Path) 191 using subscript start = 192 is out of range for array path which is has 191 elements. Yes my map is 15 and 11. :P but... |
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Forum: Resources Topic: [Summer Competition] My AI! |
El_Dindonnier |
Posted: Wed Oct 21, 2009 8:53 pm
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Replies: 51 Views: 31791
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Lea wrote: What value is start when it crashes? Start = 192
What is the problem ? |
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Forum: Resources Topic: [Summer Competition] My AI! |
El_Dindonnier |
Posted: Wed Oct 21, 2009 4:45 pm
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Replies: 51 Views: 31791
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When I add all the code on a blank ms3.0.3.
I have a runtime error 9 :
Code: Runtime-error 9 While (PathLine(Start) <> -1 And Flag = 0)
Help me please Thanks you in advance. |
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Forum: Help Wanted Topic: Developper |
El_Dindonnier |
Posted: Mon Oct 05, 2009 11:21 pm
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Replies: 17 Views: 10287
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Matt wrote: You'll need to convert to DX8 for the night system you're asking for. It's possible with alphablending no ? |
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Forum: Help Wanted Topic: Developper |
El_Dindonnier |
Posted: Mon Oct 05, 2009 11:09 pm
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Replies: 17 Views: 10287
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Im a looking for developper.
PM me |
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Forum: Resources Topic: Simple paperdoll |
El_Dindonnier |
Posted: Tue Mar 03, 2009 1:49 am
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Replies: 13 Views: 5094
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Adding more layer |
El_Dindonnier |
Posted: Tue Mar 03, 2009 1:09 am
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Replies: 3 Views: 3848
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Matt wrote: Why not just read the source and copy how the other layers work? It's really easy to do. Im sorry, i have fixed my bug, you can delete my topic. (runtime error 9)
thanks you |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Adding more layer |
El_Dindonnier |
Posted: Tue Mar 03, 2009 12:30 am
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Replies: 3 Views: 3848
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Download MS 3.77 With Features Preinstalled |
El_Dindonnier |
Posted: Tue Mar 03, 2009 12:17 am
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Replies: 6 Views: 5635
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Forum: General Topic: [FIXED] Big bug MS3.0.3 |
El_Dindonnier |
Posted: Mon Jan 12, 2009 12:07 am
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Replies: 23 Views: 8527
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Matt wrote: It would appear that you need to change the num variable to an integer in the mapnpc rec. It's work !
Thanks you for your help |
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Forum: General Topic: [FIXED] Big bug MS3.0.3 |
El_Dindonnier |
Posted: Sun Jan 11, 2009 11:46 pm
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Replies: 23 Views: 8527
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In a blank mirage source MS3.0.3. SERVER I change : Public Const MAX_NPCS = 255 to Public Const MAX_NPCS = 500 I change : Type MapRec Name As String * NAME_LENGTH Revision As Long Moral As Byte Up As Integer Down As Integer Left As Integer Right As Integer Music As Byte BootMap As Integer BootX As B... |
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Forum: General Topic: [FIXED] Big bug MS3.0.3 |
El_Dindonnier |
Posted: Fri Jan 09, 2009 3:13 pm
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Replies: 23 Views: 8527
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How to fix this bug please ?
(thanks you for your help) |
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Forum: General Topic: [FIXED] Big bug MS3.0.3 |
El_Dindonnier |
Posted: Mon Jan 05, 2009 10:52 pm
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Replies: 23 Views: 8527
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When I change : (client and server) Public Const MAX_NPCS = 255 to Public Const MAX_NPCS = 500 It's work, but in the client, when I add a npc in the map properties (after 255), I have a runtime error 6 out of memory. For I = 1 To MAX_MAP_NPCS Map.Npc(I) = cmbNpc(I - 1).ListIndex Next I I use a MS3.0... |
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Forum: General Topic: [MS4] Bug when Adding more layer |
El_Dindonnier |
Posted: Mon Sep 22, 2008 11:30 pm
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Replies: 20 Views: 8356
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Lea wrote: It's not an MSE4 tutorial
Check the MSE4 section I have see the MS4 section but I don't see adding more layer tutorial. you can add a adding more layer tutorial for MS4 ? please help |
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Forum: General Topic: [MS4] Bug when Adding more layer |
El_Dindonnier |
Posted: Mon Sep 22, 2008 9:24 pm
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Replies: 20 Views: 8356
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You know what I hate about copy and paste tutorials. If you don't know how it works, you can't add/change things that you want. Also you don't learn how it works haha. Maybe I will make a nice one later today for more layers. It will show only how to add 1 new mask layer to the game as well as a ne... |
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Forum: General Topic: [MS4] Bug when Adding more layer |
El_Dindonnier |
Posted: Mon Sep 22, 2008 12:56 pm
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Replies: 20 Views: 8356
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doomteam1 wrote: even i have done layers on ms4 successfully you can post a tutorial for MS4 please ?
Thanks you in advance, El_Dindonnier. |
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Forum: General Topic: [MS4] Bug when Adding more layer |
El_Dindonnier |
Posted: Mon Sep 08, 2008 9:48 pm
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Replies: 20 Views: 8356
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Mirage Source 4 |
El_Dindonnier |
Posted: Mon Sep 08, 2008 9:17 am
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Replies: 1592 Views: 337845
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Forum: General Topic: Click to action ? |
El_Dindonnier |
Posted: Mon Jun 23, 2008 12:43 am
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Replies: 13 Views: 2974
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How to click to action with mouse please ? (left click, because I use right clic for move)
Thanks you in advance.
El_Dindonnier |
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Forum: Resources Topic: Correct Client for Server |
El_Dindonnier |
Posted: Fri Jun 13, 2008 12:48 pm
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Replies: 24 Views: 9594
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Thanks you, it's work perfectly |
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Forum: General Topic: Respawn class ? |
El_Dindonnier |
Posted: Thu Jun 12, 2008 2:58 pm
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Replies: 24 Views: 9554
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It's work !
Thanks you shaded and GIAKEN for your help ! |
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Forum: General Topic: Respawn class ? |
El_Dindonnier |
Posted: Thu Jun 12, 2008 12:00 am
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Replies: 24 Views: 9554
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shaded wrote: Make a sub and when you load your classes or something call it.
If you don't know how to do this, I'll write you something simple. Sorry I don't understand.
You can write the sub for me ? please ?
Thanks you in advance. |
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Forum: General Topic: Respawn class ? |
El_Dindonnier |
Posted: Wed Jun 11, 2008 11:41 pm
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Replies: 24 Views: 9554
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When i change that : Public Const START_MAP = 1 Public Const START_X = MAX_MAPX / 2 Public Const START_Y = MAX_MAPY / 2 With : public START_MAP as byte Public START_X as byte Public START_Y as byte select case getplayerclass(index) case 0 START_MAP = 1 '<----insert first class starting map here STAR... |
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