Mirage Source

Free ORPG making software.
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 Forum: Mirage Source 3.x.x, MSx   Topic: [MS3.0.3] Adding Zlib

 Post subject: [MS3.0.3] Adding Zlib
Posted: Wed Nov 04, 2009 1:26 am 

Replies: 0
Views: 6414


Hello, i use MS3.0.3. It's say on the tutorial : http://web.miragesource.com/forums/viewtopic.php?f=60&t=1274 This tutorial is designed for IOCP, easly changeable to Winsock What is the difference with winsock please ? I don't understand., and it's say "easy". :| Please help me. thanks...

 Forum: Resources   Topic: Zlib Packet Compression

 Post subject: Re: Zlib Packet Compression
Posted: Thu Oct 22, 2009 9:24 pm 

Replies: 25
Views: 13968


Exile wrote:
Anyone wanna convert for winsock =D?


+1

it's say on the tutorial :
Quote:
This tutorial is designed for IOCP, easly changeable to Winsock


What is the difference with winsock please ?
I don't understand., and it's say "easy". :|

Please help me.
thanks you in advance.

 Forum: Resources   Topic: [Summer Competition] My AI!

Posted: Wed Oct 21, 2009 10:15 pm 

Replies: 51
Views: 30956


NV = (MAX_MAPX + 1) * (MAX_MAPY + 1) - 1 what are MAX_MAPX and MAX_MAPY? I'd be willing to bet 11 million dollars they are 15 and 11. which makes NV 191 Which makes UBOUND(Path) 191 using subscript start = 192 is out of range for array path which is has 191 elements. Yes my map is 15 and 11. :P but...

 Forum: Resources   Topic: [Summer Competition] My AI!

Posted: Wed Oct 21, 2009 8:53 pm 

Replies: 51
Views: 30956


Lea wrote:
What value is start when it crashes?

Start = 192

What is the problem ? :|

 Forum: Resources   Topic: [Summer Competition] My AI!

Posted: Wed Oct 21, 2009 4:45 pm 

Replies: 51
Views: 30956


When I add all the code on a blank ms3.0.3.

I have a runtime error 9 :

Code:
Runtime-error 9
 While (PathLine(Start) <> -1 And Flag = 0)


Help me please :(
Thanks you in advance.

 Forum: Help Wanted   Topic: Developper

 Post subject: Re: Developper ($)
Posted: Mon Oct 05, 2009 11:21 pm 

Replies: 17
Views: 10062


Matt wrote:
You'll need to convert to DX8 for the night system you're asking for.

It's possible with alphablending no ?

 Forum: Help Wanted   Topic: Developper

 Post subject: Developper
Posted: Mon Oct 05, 2009 11:09 pm 

Replies: 17
Views: 10062


Im a looking for developper.

PM me

 Forum: Resources   Topic: Simple paperdoll

 Post subject: Simple paperdoll
Posted: Tue Mar 03, 2009 1:49 am 

Replies: 13
Views: 4645


I request paperdoll for MS4.
(you can see the old : http://web.miragesource.com/old-tutoria ... rDoll.html )
All the tutorial is to rewrite.

Can I help me please ?

Thanks you in advance

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Adding more layer

 Post subject: Re: Adding more layer
Posted: Tue Mar 03, 2009 1:09 am 

Replies: 3
Views: 3819


Matt wrote:
Why not just read the source and copy how the other layers work? It's really easy to do.

Im sorry, i have fixed my bug, you can delete my topic. (runtime error 9)

thanks you :wink:

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Adding more layer

 Post subject: Adding more layer
Posted: Tue Mar 03, 2009 12:30 am 

Replies: 3
Views: 3819


The tutorial
viewtopic.php?f=124&t=4429
Don't work with MS4 3.77. :(

You can rewrite the tutorial please ?

Thanks you in advance.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Download MS 3.77 With Features Preinstalled

Posted: Tue Mar 03, 2009 12:17 am 

Replies: 6
Views: 5604


Adding more layer :wink:

The tutorial viewtopic.php?f=124&t=4429 don't work with MS3.75

 Forum: General   Topic: [FIXED] Big bug MS3.0.3

 Post subject: Re: Big bug MS3.0.3
Posted: Mon Jan 12, 2009 12:07 am 

Replies: 23
Views: 8469


Matt wrote:
It would appear that you need to change the num variable to an integer in the mapnpc rec.

It's work ! :mrgreen:

Thanks you for your help :wink:

 Forum: General   Topic: [FIXED] Big bug MS3.0.3

 Post subject: Re: Big bug MS3.0.3
Posted: Sun Jan 11, 2009 11:46 pm 

Replies: 23
Views: 8469


In a blank mirage source MS3.0.3. SERVER I change : Public Const MAX_NPCS = 255 to Public Const MAX_NPCS = 500 I change : Type MapRec Name As String * NAME_LENGTH Revision As Long Moral As Byte Up As Integer Down As Integer Left As Integer Right As Integer Music As Byte BootMap As Integer BootX As B...

 Forum: General   Topic: [FIXED] Big bug MS3.0.3

 Post subject: Re: Big bug MS3.0.3
Posted: Fri Jan 09, 2009 3:13 pm 

Replies: 23
Views: 8469


How to fix this bug please ? :(

(thanks you for your help)

 Forum: General   Topic: [FIXED] Big bug MS3.0.3

 Post subject: [FIXED] Big bug MS3.0.3
Posted: Mon Jan 05, 2009 10:52 pm 

Replies: 23
Views: 8469


When I change : (client and server) Public Const MAX_NPCS = 255 to Public Const MAX_NPCS = 500 It's work, but in the client, when I add a npc in the map properties (after 255), I have a runtime error 6 out of memory. For I = 1 To MAX_MAP_NPCS Map.Npc(I) = cmbNpc(I - 1).ListIndex Next I I use a MS3.0...

 Forum: General   Topic: [MS4] Bug when Adding more layer

Posted: Mon Sep 22, 2008 11:30 pm 

Replies: 20
Views: 8243


Lea wrote:
It's not an MSE4 tutorial

Check the MSE4 section

I have see the MS4 section but I don't see adding more layer tutorial.
you can add a adding more layer tutorial for MS4 ?
please help :(

 Forum: General   Topic: [MS4] Bug when Adding more layer

Posted: Mon Sep 22, 2008 9:24 pm 

Replies: 20
Views: 8243


You know what I hate about copy and paste tutorials. If you don't know how it works, you can't add/change things that you want. Also you don't learn how it works haha. Maybe I will make a nice one later today for more layers. It will show only how to add 1 new mask layer to the game as well as a ne...

 Forum: General   Topic: [MS4] Bug when Adding more layer

Posted: Mon Sep 22, 2008 12:56 pm 

Replies: 20
Views: 8243


doomteam1 wrote:
even i have done layers on ms4 successfully

you can post a tutorial for MS4 please ?

Thanks you in advance,
El_Dindonnier.

 Forum: General   Topic: [MS4] Bug when Adding more layer

Posted: Mon Sep 08, 2008 9:48 pm 

Replies: 20
Views: 8243


The tutorial http://web.miragesource.com/forums/view ... c45945638e
Don't work with MS4

please, help me, I don't understand... :(

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Mirage Source 4

Posted: Mon Sep 08, 2008 9:17 am 

Replies: 1591
Views: 332786


How to add this :
viewtopic.php?f=75&t=1090 (extra layer)
and
viewtopic.php?f=75&t=797 (Adding Width to the MapEditor)

to MS4 please ? :|

PS: Thanks you DFA for MS4 :D

 Forum: General   Topic: Click to action ?

 Post subject: Click to action ?
Posted: Mon Jun 23, 2008 12:43 am 

Replies: 13
Views: 2884


How to click to action with mouse please ? (left click, because I use right clic for move)

Thanks you in advance.

El_Dindonnier

 Forum: Resources   Topic: Correct Client for Server

Posted: Fri Jun 13, 2008 12:48 pm 

Replies: 24
Views: 9503


Thanks you, it's work perfectly :wink:

 Forum: General   Topic: Respawn class ?

 Post subject: Re: Respawn class ?
Posted: Thu Jun 12, 2008 2:58 pm 

Replies: 24
Views: 9457


It's work ! :mrgreen:

Thanks you shaded and GIAKEN for your help ! :D

 Forum: General   Topic: Respawn class ?

 Post subject: Re: Respawn class ?
Posted: Thu Jun 12, 2008 12:00 am 

Replies: 24
Views: 9457


shaded wrote:
Make a sub and when you load your classes or something call it.

If you don't know how to do this, I'll write you something simple.

Sorry :( I don't understand. :(

You can write the sub for me ? please ?

Thanks you in advance.

 Forum: General   Topic: Respawn class ?

 Post subject: Re: Respawn class ?
Posted: Wed Jun 11, 2008 11:41 pm 

Replies: 24
Views: 9457


When i change that : Public Const START_MAP = 1 Public Const START_X = MAX_MAPX / 2 Public Const START_Y = MAX_MAPY / 2 With : public START_MAP as byte Public START_X as byte Public START_Y as byte select case getplayerclass(index) case 0 START_MAP = 1 '<----insert first class starting map here STAR...
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