Mirage Source

Free ORPG making software.
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 Forum: Projects & Show-Off   Topic: Websocket/C# Server

 Post subject: Re: Websocket/C# Server
Posted: Sun Feb 10, 2013 5:02 pm 

Replies: 9
Views: 9233


Right now I'm just using the js socket object directly. I suck at js, so i'm just 'hacking' that all together so it works, lol.

The actual server is a console app and separated from asp.net.

The maps are also proceduraly generated right now, fun stuff.

 Forum: Projects & Show-Off   Topic: Websocket/C# Server

 Post subject: Re: Websocket/C# Server
Posted: Sun Feb 10, 2013 2:49 pm 

Replies: 9
Views: 9233


I found a websocket server to work off of. https://github.com/statianzo/Fleck

The websocket implementation was easy to hook into. If you're interested in code, just send me a message.

 Forum: Projects & Show-Off   Topic: Websocket/C# Server

 Post subject: Websocket/C# Server
Posted: Fri Feb 01, 2013 6:55 pm 

Replies: 9
Views: 9233


I've started work on a JS/Websocket game with a c# server. I put up a proof of concept here: http://www.buttercog.com Currently only working in chrome because it's a very very early prototype. If you can't move with the arrow keys, enter a chat message and hit enter. A small bug that is fixed in my ...

 Forum: Projects & Show-Off   Topic: CEngine#

 Post subject: Re: CEngine#
Posted: Fri Feb 01, 2013 6:46 pm 

Replies: 23
Views: 20566


What happened to the github link?

I'd like to look through the code.

 Forum: Off-Topic   Topic: What games do you play?

 Post subject: Re: What games do you play?
Posted: Wed Aug 29, 2012 6:52 pm 

Replies: 18
Views: 16208


http://steamcommunity.com/id/jacobisconfused

SC2 and GW2

 Forum: Off-Topic   Topic: So what has everyone been up to for the last 3 years?

Posted: Tue May 29, 2012 4:47 pm 

Replies: 38
Views: 39326


Yeah I have my own VPS as well, just haven't used it for games yet. Host my websites, teamspeak, and minecraft server. Thanks though!

 Forum: Discussion   Topic: C#/XNA

 Post subject: Re: C#/XNA
Posted: Tue May 29, 2012 4:46 pm 

Replies: 28
Views: 26569


Whoever wrote this just made EVERYTHING public static, this is absolutely horrible coding practice. I can guess most of the people that would use it don't care about OOP and other more advanced techniques, but jesus this code is bad. It can always be fixed. It's a good base, though. The structs can...

 Forum: Off-Topic   Topic: So what has everyone been up to for the last 3 years?

Posted: Tue May 29, 2012 3:31 pm 

Replies: 38
Views: 39326


My kids are now 4 and 1. I was an IT Manager for 5 years. I'm now a "Software Development Engineer", C# web developer. Pretty much gave up on Vb6 and game development for a long time I think. I still need to do a few things for MR and at least put a server online for it. I also need to fin...

 Forum: Discussion   Topic: C#/XNA

 Post subject: Re: C#/XNA
Posted: Tue May 29, 2012 3:27 pm 

Replies: 28
Views: 26569


Whoever wrote this just made EVERYTHING public static, this is absolutely horrible coding practice. I can guess most of the people that would use it don't care about OOP and other more advanced techniques, but jesus this code is bad.

 Forum: News   Topic: Welcome to the Old Mirage Source

Posted: Sun May 27, 2012 1:16 pm 

Replies: 733
Views: 169044


You used my email to send out that mass email. Please make sure to change that.

 Forum: Tutorials   Topic: General - AlertMessage

 Post subject: General - AlertMessage
Posted: Fri Oct 30, 2009 3:14 pm 

Replies: 1426
Views: 74046


This tutorial is a form that will allow a Yes/No or Okay button to be displayed and allow the game to continue processing while waiting on a response. I would like to thank Robin for the base form that I used to create this. This works by passing in the memory address of a sub or function to run whe...

 Forum: Tutorials   Topic: MS4 - Byte Array Packets [Incomplete]

Posted: Wed Oct 28, 2009 3:38 pm 

Replies: 978
Views: 72868


Yes, this is showing how to use them.

 Forum: Tutorials   Topic: MS4 - Byte Array Packets [Incomplete]

Posted: Wed Oct 28, 2009 12:16 pm 

Replies: 978
Views: 72868


This is not complete. I need to save what I've written so far. Packets In modEnumerations ENUM ServerPackets- Are for packets going from Server -> Client. ENUM ClientPackets- Are for packets going from Client -> Server. * MAKE SURE THE ENUMS ARE EXACTLY THE SAME BOTH SERVER AND CLIENT SIDE!!!! modH...

 Forum: General   Topic: Desky's

 Post subject: Re: Desky's
Posted: Tue Oct 27, 2009 11:35 pm 

Replies: 28
Views: 34683


Mine

 Forum: Announcements   Topic: Mirage Source

 Post subject: Mirage Source
Posted: Tue Oct 27, 2009 12:24 pm 

Replies: 25
Views: 21067


What should we do with this site and forums? I tried reviving interest when I first took over. Obviously that failed. I don't have the time or energy to try to do anything else, but I'm willing to let others take the reigns and try to make the site awesome again. Please discuss. If you have question...

 Forum: General   Topic: :D

 Post subject: Re: :D
Posted: Fri Oct 23, 2009 6:29 pm 

Replies: 25
Views: 13629


I'll make it funny. Sam says: HEY Perfekt - http://www.forgottenarts.net - Doin' big things these days says: HI DOOMY HOW IS WORKING AT WALMART? ANYONE MISTAKE YOU FOR A ROBBER YET? Sam says: lol no, but i got mistaken for a manager Perfekt - http://www.forgottenarts.net - Doin' big things these day...

 Forum: Related Products   Topic: Mirage Realms Source Released: Developer Edition

Posted: Thu Oct 22, 2009 8:19 pm 

Replies: 24
Views: 17878


Just a quick update. I've done some tiny incremental updates in my spare time. Update 0.03 (Not yet released) SERVER - Rewrote HandleSetBound - Instead of loading all 3 characters at once. The server will only load the character you select. - Fixed PlayerMapDropItem error with stacked items. Thanks ...

 Forum: General   Topic: My Mum found out how to create smilies

Posted: Thu Oct 15, 2009 5:39 pm 

Replies: 354
Views: 107856


Let's all be her friend. First one to bang her gets instant mod status on MS. It doesn't count if Robin bangs her.

 Forum: General   Topic: Mangas

 Post subject: Re: Mangas
Posted: Thu Oct 15, 2009 11:56 am 

Replies: 22
Views: 10367


The only animes I've ever liked are Samurai Champloo, Cowboy Bebop and FLCL. What this has to do with mangas? No clue.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Correction

 Post subject: Re: Correction
Posted: Wed Oct 14, 2009 8:11 pm 

Replies: 17
Views: 17201


GIAKEN wrote:
genusis or whatever his name is wrote:
use byte instead of Boolean ^^. 1 or 0 Would work =].


Byte comparison is slower than boolean comparison, good sir.

Also, why was that topic locked?


++

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: I'm no good with optimizations..

Posted: Wed Oct 14, 2009 7:04 pm 

Replies: 6
Views: 8227


Posting in a locked topic!

 Forum: General   Topic: Post your picture

 Post subject: Re: Post your picture
Posted: Mon Oct 12, 2009 7:21 pm 

Replies: 601
Views: 120252


He's actually an ogre. Fucking shrek looking mother fucker.

 Forum: Bugs Reports   Topic: [MS4]RTE 9

 Post subject: Re: [MS4]RTE 9
Posted: Wed Sep 30, 2009 12:00 pm 

Replies: 1362
Views: 77243


You'll need to run it from the IDE and see what it highlights.

 Forum: Visual Basic 6   Topic: 1000 Seperator

 Post subject: Re: 1000 Seperator
Posted: Fri Sep 25, 2009 4:11 pm 

Replies: 17
Views: 17714


Private Sub Command1_Click() Dim l As Long l = 123939201 Debug.Print Format$(l, "###,###,###,###.00") End Sub That will produce: 123,939,201.00 Private Sub Command1_Click() Dim l As Long l = 12 Debug.Print Format$(l, "$###,###,###,###.00") End Sub Will produce: $12.00

 Forum: Related Products   Topic: Mirage Realms Source Released: Developer Edition

 Post subject: Re: NGO - Source
Posted: Mon Sep 14, 2009 10:58 pm 

Replies: 24
Views: 17878


Cleaned the thread up.

I also posted a tiny update, check the original link for more info.
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