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Forum: Show Off Topic: Shade Wood Tree |
GodSentDeath |
Posted: Sun May 20, 2007 6:11 pm
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Replies: 275 Views: 29674
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What a great satisfaction >.> |
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Forum: Show Off Topic: Shade Wood Tree |
GodSentDeath |
Posted: Sun May 20, 2007 5:47 pm
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Replies: 275 Views: 29674
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Advocate wrote: Nope. Doing it for free. First time at tiles too. He's also only going on 16. =P
Poor guy >.> You're using him =P
Atleast pay him with sex |
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Forum: Show Off Topic: Shade Wood Tree |
GodSentDeath |
Posted: Sun May 20, 2007 5:43 pm
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Replies: 275 Views: 29674
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Advocate wrote: Maybe not directly, but it was implied. And he basically implies it all the time. It's annoying.
GSD, yeah. Cruel sent this kid my way. He's the only pixel artist I've seen that is open to all suggestions and will alter if I want him to. SW will be released with custom gfx.
Does he get paid o.O? |
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Forum: Show Off Topic: Shade Wood Tree |
GodSentDeath |
Posted: Sun May 20, 2007 5:33 pm
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Replies: 275 Views: 29674
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Advocate wrote: Yeah, going to add grass over the bottom and prolly have him make a few other bottoms. GSD, he's doing an entire tilesheet. ^_^
Oh dope =P It'll be nice to finally see a game with complete custom graphics |
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Forum: Show Off Topic: Shade Wood Tree |
GodSentDeath |
Posted: Sun May 20, 2007 5:26 pm
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Replies: 275 Views: 29674
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Xerô wrote: You should make the bottom of the tree less flat.
Or! You could make different types of bottoms for all situations when mapping =) |
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Forum: Show Off Topic: Shade Wood Tree |
GodSentDeath |
Posted: Sun May 20, 2007 5:20 pm
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Replies: 275 Views: 29674
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Great job =) 10/10
They look so real it's kind of scary o.O Do you plan on making anything else? |
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Forum: Resources Topic: Visual Inventory (GSD) |
GodSentDeath |
Posted: Mon Apr 30, 2007 10:47 pm
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Replies: 70 Views: 36730
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Fixed it, i just like deleted it and then created it again. Now im getting an "Method or data member not found" for .hdc in Call BitBlt(picInv2.hdc, 0, 0, PIC_X, PIC_Y, picItems.hdc, 0, Item(GetPlayerInvItemNum(MyIndex, D + 1)).Pic * PIC_Y, SRCCOPY) Make sure you d... |
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Forum: Resources Topic: Adding SadScript Support |
GodSentDeath |
Posted: Thu Apr 19, 2007 2:54 pm
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Replies: 100 Views: 63235
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Make sure you do this part: Ok in the zip folder you should see DLL and Sample. From the DLL folder copy the clsRC4 and clsSadScript put that into your game's server folder. Now go into the Sample folder. Copy clsCommands and put that into your game's server folder. Good now open up your game's serv... |
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Forum: Mirage Source 3.x.x, MSx Topic: Kick Player |
GodSentDeath |
Posted: Mon Mar 19, 2007 10:28 am
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Replies: 4 Views: 4763
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Code: Call AlertMsg
That right there |
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Forum: Resources Topic: Weather System |
GodSentDeath |
Posted: Tue Mar 13, 2007 2:20 am
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Replies: 56 Views: 27585
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GameBoy wrote: Also if you add the weather command from Konfuze, don't forget to fix the security hole
lol yeah xD It's not really that bad though.... >< |
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Forum: Show Off Topic: lollerworlds |
GodSentDeath |
Posted: Mon Mar 12, 2007 8:03 pm
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Replies: 29 Views: 12500
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Looks sexy as always =D
I wish I had talented skills like you ='( |
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Forum: General Topic: Npc's... |
GodSentDeath |
Posted: Mon Mar 12, 2007 8:17 am
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Replies: 139 Views: 13042
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Make sure the server is sending the client all the info, like make sure all the packets are there. If that's fine, check if the client saves all of the information. If it does, then make sure it's all being drawn. Make sure that the server notices a player is on the map so it sends the NPC informati... |
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Forum: Resources Topic: Weather System |
GodSentDeath |
Posted: Sat Mar 10, 2007 4:39 am
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Replies: 56 Views: 27585
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In that case, yes, the rain it was based off of DragoonsMaster's code a while back =P He just had rain and I added other shit... But yeah, credit goes to him |
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Forum: General Topic: Music Problem |
GodSentDeath |
Posted: Wed Jan 24, 2007 11:20 am
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Replies: 695 Views: 21503
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1: Make sure your sound is turned on =P 2: Make sure your sound card works xD 3: Make sure you have the right DLLs, etc, etc. 4: Make sure the music files aren't corrupt. 5: Find the sub that calls the music to play, look for it in your project and trace it back to the locations, make sure it's actu... |
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Forum: General Topic: GSD's Updater |
GodSentDeath |
Posted: Tue Jan 16, 2007 5:52 am
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Replies: 934 Views: 44563
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Yeah... this updater is EXTREMELY slow... never got around to updating it =P |
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Forum: General Topic: I'm back! Tacos. |
GodSentDeath |
Posted: Tue Jan 09, 2007 3:22 am
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Replies: 715 Views: 48408
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Sadly I'm one of those few that remember you ><... xD
Welcome back man =P |
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Forum: Resources Topic: Visual Inventory (GSD) |
GodSentDeath |
Posted: Sat Jan 06, 2007 10:44 pm
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Replies: 70 Views: 36730
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Sonire wrote: GSD, help dammit! This code needs to be rewritten.
lol I remember saying I would re-write this like a year ago... Sadly I haven't gotten around to it and probably won't =P
I can't really help with your problem halla, just MAKE SURE you go through EVERY step and do them PROPERLY =P |
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Forum: Show Off Topic: Photoshop CS2 Map |
GodSentDeath |
Posted: Sat Jan 06, 2007 10:41 pm
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Replies: 23 Views: 10006
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You could just have each map still have all attributes, etc, but remove the whole tiles saving to the maps code. So it'll be "smaller" map files and potentially faster, but you will still have a lot of map graphics files. |
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Forum: General Topic: Anyone Remember.... |
GodSentDeath |
Posted: Sat Jan 06, 2007 12:13 am
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Replies: 311 Views: 20770
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There haven't really been that many different moderators since MS started >< And like the others, that name doesn't ring a bell =P |
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Forum: General Topic: I am back! |
GodSentDeath |
Posted: Thu Jan 04, 2007 5:18 pm
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Replies: 1169 Views: 59856
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Real life issues maybe? o.O Or he just didn't like us anymore =( |
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Forum: General Topic: How this updater work ? |
GodSentDeath |
Posted: Wed Jan 03, 2007 11:29 pm
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Replies: 825 Views: 50928
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Forum: General Topic: I am back! |
GodSentDeath |
Posted: Wed Jan 03, 2007 12:49 am
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Replies: 1169 Views: 59856
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Yeah I myself recently unsubscribe from WoW >< It's hard... But I'm doing just fine... sort of. Playing a lot of Warcraft 3 =P |
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Forum: General Topic: I am back! |
GodSentDeath |
Posted: Wed Jan 03, 2007 12:07 am
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Replies: 1169 Views: 59856
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welcome back All the oldies should remember you =P |
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Forum: Mirage Source 3.x.x, MSx Topic: idea's for mse build 2 |
GodSentDeath |
Posted: Tue Jan 02, 2007 11:11 am
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Replies: 39 Views: 27532
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Ok Pando that's just too far -_- No more flaming past this post... any flame post will be removed =) |
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Forum: Mirage Source 3.x.x, MSx Topic: idea's for mse build 2 |
GodSentDeath |
Posted: Tue Jan 02, 2007 10:54 am
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Replies: 39 Views: 27532
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1: Your CPU must suck -_- I NEVER get that high of numbers. Ever.
2: Lag? what? I know of a couple little flaws that don't matter too much at all.
3: The product is stable. Name all of the "80%" of things that needs to be rewritten. |
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