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Forum: General Topic: Windows 7 RTM |
timster0 |
Posted: Tue Aug 04, 2009 9:07 pm
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Replies: 27 Views: 12522
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Forum: Related Products Topic: Mirage Realms going Open Source [Merged] |
timster0 |
Posted: Wed Jul 29, 2009 9:53 pm
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Replies: 282 Views: 51550
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Wowzorz! verrry nice site! |
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Forum: Related Products Topic: Mirage Realms going Open Source [Merged] |
timster0 |
Posted: Tue Jul 28, 2009 7:25 pm
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Replies: 282 Views: 51550
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Stupidity on my part. |
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Forum: Related Products Topic: Mirage Realms going Open Source [Merged] |
timster0 |
Posted: Tue Jul 28, 2009 7:16 pm
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Replies: 282 Views: 51550
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I'm assuming the Website is still under construction? |
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Forum: Tutorials Topic: [Tweak] Password Character |
timster0 |
Posted: Tue Jul 28, 2009 5:45 pm
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Replies: 1885 Views: 85823
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Forum: General Topic: Windows 7 RTM |
timster0 |
Posted: Mon Jul 27, 2009 11:29 pm
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Replies: 27 Views: 12522
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Forum: General Topic: What is this? - Split |
timster0 |
Posted: Mon Jul 27, 2009 11:28 pm
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Replies: 45 Views: 18618
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You should release find a way to release MR's source code without letting n00bs half-ass so called "engines" which are a bunch of C&P tuts and crappy, unoptimized code. I personally am looking forwards to MR source. I'm also looking forward to seeing what you guys can make of "God... |
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Forum: General Topic: Windows 7 RTM |
timster0 |
Posted: Mon Jul 27, 2009 5:34 pm
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Replies: 27 Views: 12522
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Acruno wrote: Still, we paid for that with Win ME. :/ Oh god please do remind me of ME. It was computer hell. |
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Forum: General Topic: Windows 7 RTM |
timster0 |
Posted: Sun Jul 26, 2009 10:03 pm
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Replies: 27 Views: 12522
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Microsoft always releases a good OS then a terrible one. The next windows will be terrible. |
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Forum: General Topic: Mirage source Dx8 or dx7 |
timster0 |
Posted: Sun Jul 26, 2009 7:31 pm
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Replies: 300 Views: 45230
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I'm kinda in the middle here. I'm fine with DX7 but I wan't to see what I can do with DX8. |
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Forum: Game Design Topic: Online RPG Design: A Nut Shell |
timster0 |
Posted: Sun Jul 26, 2009 7:28 pm
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Replies: 24 Views: 19943
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Is this still being added to? It's a must-read. |
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Forum: Visual Basic 6 Topic: VB6 Portable |
timster0 |
Posted: Sun Jul 26, 2009 7:25 pm
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Replies: 10 Views: 11476
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It didn't work with MS when I tried it before. |
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Forum: Related Products Topic: Dark Knite Engine |
timster0 |
Posted: Wed May 20, 2009 11:19 pm
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Replies: 351 Views: 111225
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Is there any way to use 32x32 Sprites? |
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Forum: Related Products Topic: Dark Knite Engine |
timster0 |
Posted: Sat May 02, 2009 6:21 pm
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Replies: 351 Views: 111225
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awww, I was looking forward to Visual Parties. |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Feature-Rich Version |
timster0 |
Posted: Wed Apr 29, 2009 11:29 pm
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Replies: 82 Views: 72505
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Just realized something, when you try to use tiles below half-way down the sheet, it uses the wrong tile. |
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Forum: Related Products Topic: Game Idea proposal. |
timster0 |
Posted: Fri Apr 24, 2009 5:53 pm
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Replies: 26 Views: 17361
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That mockup was made using the Real Feel source right? Or at lease parts of the GUI. |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: NPC Vs. NPC |
timster0 |
Posted: Fri Apr 24, 2009 5:48 pm
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Replies: 4 Views: 4544
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This would be good for "factions". |
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Forum: Bugs Reports Topic: A little code help |
timster0 |
Posted: Tue Apr 21, 2009 10:17 pm
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Replies: 908 Views: 40064
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Forum: Bugs Reports Topic: A little code help |
timster0 |
Posted: Sun Apr 19, 2009 6:30 pm
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Replies: 908 Views: 40064
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I'm trying to make a good rebirth code, i have everything but I can't get it to divide the players STR, DEF, HP, MP, SPEED ect. by 1/5. Could someone help me? |
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Forum: Show Off Topic: Vortigem Interactive - Dawn of Light Graphic Development |
timster0 |
Posted: Sat Apr 18, 2009 12:33 am
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Replies: 326 Views: 64841
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I think it's great. I love your GFX work. |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Feature-Rich Version |
timster0 |
Posted: Sat Apr 18, 2009 12:33 am
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Replies: 82 Views: 72505
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Could you add in Class requirements for weapons and armor? |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Feature-Rich Version |
timster0 |
Posted: Sat Apr 11, 2009 5:29 pm
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Replies: 82 Views: 72505
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jsventor wrote: Ok thats cool, just some food for thought I would also suggest making a server side ini with a shit load of settings so people with less experience can just mess around with the settings there.
You mean like:
-Max Level -Max Guild Members -Max Spells, Items, Shops ect. |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Feature-Rich Version |
timster0 |
Posted: Sat Apr 11, 2009 5:06 pm
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Replies: 82 Views: 72505
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Also,
-STR Bonuses for Weapons -DEF Bonuses for Armor/Shields
You're doing a great job so far, thanks! |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Feature-Rich Version |
timster0 |
Posted: Fri Apr 10, 2009 6:16 pm
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Replies: 82 Views: 72505
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Thank you! I can't wait for it! |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Feature-Rich Version |
timster0 |
Posted: Tue Apr 07, 2009 11:13 pm
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Replies: 82 Views: 72505
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Add guilds and It would be perfect! |
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