Mirage Source

Free ORPG making software.
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 Forum: Show Off   Topic: Avalon: Legends Spritework

Posted: Tue Jul 11, 2006 11:33 pm 

Replies: 25
Views: 11539


I never said I wanted it to look the exact same size it is now. Oh cmon, I'm a graphic pro, I'm not that dumb :D. But anyways, it shouldnt be too much of a problem. Or I might make it 1024x768 as an option so that you can change it from 800x600.

 Forum: Show Off   Topic: Avalon: Legends Spritework

Posted: Tue Jul 11, 2006 7:54 pm 

Replies: 25
Views: 11539


It's going to be fullscreen, So it should be okay. lol. [I have a 19 Inch Monitor, So I actually have no clue. LOL.]

 Forum: Show Off   Topic: K2H - New Snow

Posted: Tue Jul 11, 2006 6:45 pm 

Replies: 25
Views: 11011


Yeah you need randomness.. Compared to the new ones even the old was better.

 Forum: Show Off   Topic: Avalon: Legends Spritework

Posted: Tue Jul 11, 2006 2:47 pm 

Replies: 25
Views: 11539


Anyone got recommendations on how to make the shape better? it looks a bit odd to me too. lol.

 Forum: Show Off   Topic: Avalon: Legends Spritework

 Post subject: Avalon: Legends Spritework
Posted: Sun Jul 09, 2006 2:08 pm 

Replies: 25
Views: 11539


Here are some sprites for my new, possibly P2P [C++ if I can find a coder], Game. It is called 'Avalon: Legends' and will be based off of the trilogy "The Great Tree of Avalon". This sprite took around 30 minutes. http://i3.photobucket.com/albums/y62/Nazure/Shaded.jpg Please give input, Th...
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