Mirage Source

Free ORPG making software.
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 Forum: General   Topic: Lock topics instead of delete plox

Posted: Sat Aug 01, 2009 11:13 pm 

Replies: 9
Views: 8408


Fuck technicalities. It looks like a demand.

 Forum: General   Topic: PS2 Game Bundle

 Post subject: Re: PS2 Game Bundle
Posted: Sat Aug 01, 2009 5:40 pm 

Replies: 29
Views: 13438


GIAKEN wrote:
I am not interested.

 Forum: General   Topic: Lock topics instead of delete plox

Posted: Sat Aug 01, 2009 5:38 pm 

Replies: 9
Views: 8408


Joost wrote:
In that case, I'd like to update my question to "Let us view the fucking trash section?".


That's not a question, that's a demand.

 Forum: Tutorials   Topic: [Feature] Map Editor In Its Own Form

Posted: Sat Aug 01, 2009 5:18 pm 

Replies: 1913
Views: 79759


Pretty sweet tutorial. Though, I must say it's not that great of an idea to have a lot of forms. If you can cut down and have as least forms as possible, that's the best. They take up memory/space, etc, etc. Though it can certaintly be more convenient.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: directmusic code addition

Posted: Fri Jul 31, 2009 6:02 am 

Replies: 0
Views: 3375


Code:
 If Not MEngineIsLoaded Then Exit Sub

 Forum: Help Wanted   Topic: Looking for experience programmer

Posted: Thu Jul 30, 2009 9:42 pm 

Replies: 16
Views: 10220


I'm not going to go to your site for the details, you're the one that wants the help, not me. Elaborate. What engine are you using? What's the game about? Any other current staff on board? I myself don't have the time to program, and I'm certaintly not the most experienced, but I guarantee you're go...

 Forum: Related Products   Topic: Silverdale

 Post subject: Re: Silverdale
Posted: Thu Jul 30, 2009 8:46 pm 

Replies: 105
Views: 97470


Uhmm what happened with Sebastian? He's in rehab. wtf? what happened? Was caught in a burning house by the police whilst high on acid. That's definitely a story I want to hear. Only a true champ trips on acid in a burning building. I now have a new life ambition, and I'm not even being sarcastic.

 Forum: General   Topic: Jizzed my pants better

 Post subject: Re: Jizzed my pants better
Posted: Thu Jul 30, 2009 8:45 pm 

Replies: 26
Views: 10869


O.O... I've always wanted to make one of those, but I have no idea on how to go about doing it. It's pretty simple, after reading this I wrote my own to show blocked tiles and sprites in about 5 mins. I'm gonna put up a tutorial for adding it to my Dx8 engine soon, and I'll add a Dx7 version if you...

 Forum: General   Topic: Jizzed my pants better

 Post subject: Re: Jizzed my pants better
Posted: Thu Jul 30, 2009 8:08 pm 

Replies: 26
Views: 10869


O.O... I've always wanted to make one of those, but I have no idea on how to go about doing it.

 Forum: Related Products   Topic: Silverdale

 Post subject: Re: Silverdale
Posted: Thu Jul 30, 2009 8:04 pm 

Replies: 105
Views: 97470


Hmm, I believe I'm level 16... Been a while since I've been on.

 Forum: General   Topic: TREKZ IS BACK!

 Post subject: Re: TREKZ IS BACK!
Posted: Thu Jul 30, 2009 12:12 am 

Replies: 284
Views: 38001


Trekz wrote:
I FINALLY QUIT WOW! Now i should be back for good, any of the old members still around?


And it only took three years! Wasn't around in your time, but welcome back?

 Forum: Tutorials   Topic: [Fix] Fixing input

 Post subject: Re: [Fix] Fixing input
Posted: Wed Jul 29, 2009 7:42 pm 

Replies: 1356
Views: 77741


Damn, I need to stop posting drunk. I don't figure these things out.

 Forum: General   Topic: My fantastic sense of humour

Posted: Wed Jul 29, 2009 2:32 pm 

Replies: 19
Views: 7675


You mean to tell me, the whole game Gunz is based on the text "Gunz" on the screen? Sounds fun.

 Forum: Tutorials   Topic: [Fix] Fixing input

 Post subject: Re: [Fix] Fixing input
Posted: Wed Jul 29, 2009 2:07 pm 

Replies: 1356
Views: 77741


Wait, so this is unsatisfactory? Elaborate.

 Forum: General   Topic: What is this? - Split

 Post subject: Re: What is this? - Split
Posted: Wed Jul 29, 2009 12:01 am 

Replies: 46
Views: 19113


Either way it'll probably bring activity to these ORPG sites.

 Forum: General   Topic: What is this? - Split

 Post subject: Re: What is this?
Posted: Tue Jul 28, 2009 7:49 pm 

Replies: 46
Views: 19113


For fucks sake can we argue this in an appropriate topic?

 Forum: General   Topic: What is this? - Split

 Post subject: Re: What is this?
Posted: Tue Jul 28, 2009 7:35 pm 

Replies: 46
Views: 19113


Sorry Matt, I would disagree. I learned from Elysium Diamond, until I eventually found MS4. If it weren't for Konfuze I wouldn't have picked up programming. While this may not be a big deal for you, it's certaintly a big deal to me. Not to mention, tons of people got experience from working with Ely...

 Forum: Tutorials   Topic: [Fix] Fixing input

 Post subject: Re: [Fix] Fixing input
Posted: Tue Jul 28, 2009 6:55 pm 

Replies: 1356
Views: 77741


fully tested? wow if it works right the best thing i've found was a pretty lengthy module that checks if a window has focus Haha yeah, I spent two hours alternating writing functions/using booleans trying to determine if the window had focus, and then I stumbled across a GetActiveWindow API, but th...

 Forum: General   Topic: Mirage source Dx8 or dx7

Posted: Tue Jul 28, 2009 8:43 am 

Replies: 301
Views: 47766


I suppose you would have us all learn FreeBasic , right fanboy? ROFLMAO!!! Let's all learn Fortran77! FORTRAN77 FTW! LOL! Omg... oh, damn, well, now seriously... .Net is better for the simple fact that is fits our needs better. It was developed (and still is) for quick and easy development. The foc...

 Forum: Tutorials   Topic: [Fix] Fixing input

 Post subject: [Fix] Fixing input
Posted: Tue Jul 28, 2009 8:10 am 

Replies: 1356
Views: 77741


Wrote this up for RootSource on OGC, figured you guys could benefit from it? I just spent the last two and a half hours working on this, so somebody better appreciate it. For spending so long, it's a very few lines of code. Anyways here goes Add: Public Declare Function GetForegroundWindow Lib "...

 Forum: General   Topic: What is this? - Split

 Post subject: Re: What is this?
Posted: Tue Jul 28, 2009 4:05 am 

Replies: 46
Views: 19113


I just refuse to go open source because people demand it. It's stupid. Besides, some of us are working on serious projects, and we don't want our source code out there. I think you're an idiot for releasing MR's source, but hey, you damaged the scene once, why not finish it off? ;) And that "d...

 Forum: General   Topic: Mirage source Dx8 or dx7

Posted: Sun Jul 26, 2009 5:17 pm 

Replies: 301
Views: 47766


Labmonkey wrote:
May I qoute you on that Nean?


You may.

 Forum: General   Topic: Mirage source Dx8 or dx7

Posted: Sun Jul 26, 2009 4:50 pm 

Replies: 301
Views: 47766


1) Those same people should be using Eclipse. I don't see why we should use DX7 because Eclipse does... 2) If something like DX8 was implemented into MS, an average Nub like myself who has been so used to DX7 is gonna have no idea what the heck is going on and it will just totally screw up my proce...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: MS4 Dx8 Convert

 Post subject: Re: MS4 Dx8 Convert
Posted: Sun Jul 26, 2009 4:45 pm 

Replies: 24
Views: 26192


vegasoft wrote:
error
Set dx = New DirectX8
??????????


Thank god we're so awesome, we can predict the error that happened, just by the line you posted.

No seriously, what error was it?

 Forum: Help Wanted   Topic: Pixel Artist for Firecaster

Posted: Sun Jul 26, 2009 8:16 am 

Replies: 23
Views: 15547


Tripping from sleep deprivation?
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