Mirage Source

Free ORPG making software.
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 Forum: Tutorials   Topic: Guess-The-Phrase System

 Post subject: Re: Guess-The-Phrase System
Posted: Sun Mar 22, 2009 1:27 am 

Replies: 2022
Views: 69641


DAMN.

I should've suspected this when I saw:

Quote:
Robin is leaving.
Leave me a message for details.

 Forum: Tutorials   Topic: Guess-The-Phrase System

 Post subject: Re: Guess-The-Phrase System
Posted: Sun Mar 22, 2009 12:09 am 

Replies: 2022
Views: 69641


KruSuPhy wrote:
Robin wrote:
Harold can't even sanatize his own packets. Don't listen to him.

Well I don't see your MSN addy anywhere around here, So I guess I'll just deal with him.


Psst. robinperris@hotmail.com.

 Forum: Related Products   Topic: Blue

 Post subject: Re: Blue
Posted: Sat Mar 21, 2009 10:47 pm 

Replies: 136
Views: 105296


http://www.vgmaps.com/Atlas/GBA/Pokemon-FL-Kanto.png

Enjoy. Naw don't have each tile in a sheet.

 Forum: Related Products   Topic: Legacy of Aein

 Post subject: Re: Legacy of Aein
Posted: Sat Mar 21, 2009 9:30 am 

Replies: 387
Views: 114023


:O..

But finally also. :O

 Forum: Related Products   Topic: Legacy of Aein

 Post subject: Re: Legacy of Aein
Posted: Fri Mar 20, 2009 5:35 pm 

Replies: 387
Views: 114023


>:(

Didn't happen? KEEP TO THE SCHEDULE.(I know today's 20th.)

 Forum: Related Products   Topic: Legacy of Aein

 Post subject: Re: Legacy of Aein
Posted: Sat Feb 28, 2009 12:04 pm 

Replies: 387
Views: 114023


I didn't get to test again. :O

& Matt, he meant me. Lawl. I wanted to use my damn suggestions. >:(

 Forum: Related Products   Topic: Legacy of Aein

 Post subject: Re: Legacy of Aein
Posted: Sun Feb 22, 2009 4:46 pm 

Replies: 387
Views: 114023


Alien.
Futuristic.

/sarc

Hurry up with the next testing phase. >:(

 Forum: Related Products   Topic: Legacy of Aein

 Post subject: Re: Legacy of Aein
Posted: Sat Feb 21, 2009 2:21 pm 

Replies: 387
Views: 114023


I was thinking it'd take time to build also. Not instant. =-p

Can't wait though. ;D

 Forum: Related Products   Topic: Legacy of Aein

 Post subject: Re: Legacy of Aein
Posted: Sat Feb 21, 2009 8:01 am 

Replies: 387
Views: 114023


Whoo. :D

 Forum: Resources   Topic: Right Click Menu

 Post subject: Re: Right Click Menu
Posted: Fri Feb 20, 2009 3:47 pm 

Replies: 20
Views: 8514


Shouldn't it use CurX & CurY?

 Forum: Resources   Topic: Right Click Menu

 Post subject: Re: Right Click Menu
Posted: Fri Feb 20, 2009 10:48 am 

Replies: 20
Views: 8514


I believe so. I don't even get the code, it doesn't make sense.

Code:
Public RclickIndex as Long


That isn't needed, amirite?

 Forum: Related Products   Topic: Legacy of Aein

 Post subject: Re: Legacy of Aein
Posted: Fri Feb 20, 2009 3:13 am 

Replies: 387
Views: 114023


Don't you dare mess with London or Watford. Or even my map. :O =-p

Also, I lost 300 Soldiers, I want them back. Bugged Soldier amount. >:(

& Yes, I was taking all places. But only wanted my two. =-p

 Forum: Related Products   Topic: Legacy of Aein

 Post subject: Re: Legacy of Aein
Posted: Thu Feb 19, 2009 8:12 pm 

Replies: 387
Views: 114023


Been testing for a while also. Given him some ideas & we been discussing things.

 Forum: Show Off   Topic: My Frist Gui.(the only one that looks good)

Posted: Sun Jan 18, 2009 5:00 pm 

Replies: 24
Views: 11286


Surrporting.

Supporting?

 Forum: General   Topic: Create Folder

 Post subject: Re: Create Folder
Posted: Tue Dec 23, 2008 9:37 pm 

Replies: 17
Views: 4428


Already done.

 Forum: General   Topic: Create Folder

 Post subject: Re: Create Folder
Posted: Mon Dec 22, 2008 5:17 pm 

Replies: 17
Views: 4428


Works perfect, now I know. ;D

Thanks.

 Forum: General   Topic: Create Folder

 Post subject: Create Folder
Posted: Mon Dec 22, 2008 8:55 am 

Replies: 17
Views: 4428


Probably so simple, just missing it. How do I create a Folder through the code. For Backups & such?

 Forum: General   Topic: Form Movement

 Post subject: Re: Form Movement
Posted: Sat Dec 06, 2008 9:47 pm 

Replies: 14
Views: 3657


There is? I couldn't find it. :S

 Forum: General   Topic: Form Movement

 Post subject: Form Movement
Posted: Sat Dec 06, 2008 6:46 pm 

Replies: 14
Views: 3657


Could anyone tell me how I can make a Form Moveable with no Borders. Or, how to turn Default Borders into Custom Borders without removing them completely?

I can't seem to find how.

 Forum: Unrelated Products   Topic: Survivor a Zombie MMORPG

Posted: Sat Nov 29, 2008 2:14 am 

Replies: 34
Views: 18459


Perfekt wrote:
XtremeWorlds = Mirage Based.

Wrong section.


Yep.

 Forum: Unrelated Products   Topic: Survivor a Zombie MMORPG

Posted: Sat Nov 29, 2008 1:16 am 

Replies: 34
Views: 18459


Made with XtremeWorlds. =-p

 Forum: General   Topic: Loading Up..

 Post subject: Re: Loading Up..
Posted: Thu Nov 27, 2008 12:44 am 

Replies: 40
Views: 12985


in my PokémonRec Is it because I can't send my packets this way? With Pokemon(PokemonNum) For I = 1 To 3 For n = 1 To 10 Packet = "SAVEPOKEMON" & SEP_CHAR & PokemonNum & SEP_CHAR & Trim(.Name) & SEP_CHAR & .Sprite & SEP_CHAR & .spritesheet & SEP_CHAR &a...

 Forum: Show Off   Topic: My first ever GUI

 Post subject: Re: My first ever GUI
Posted: Mon Nov 17, 2008 4:02 am 

Replies: 24
Views: 10795


http://directx4vb.vbgamer.com/

=-p

 Forum: Show Off   Topic: My first ever GUI

 Post subject: Re: My first ever GUI
Posted: Mon Nov 17, 2008 3:52 am 

Replies: 24
Views: 10795


doomteam1 wrote:
how did you do the transparent stuff?


You know the answer. DX8 Stuffs. =-p

 Forum: Related Products   Topic: Cyclone Engine

 Post subject: Re: Cyclone Engine
Posted: Fri Nov 14, 2008 3:24 pm 

Replies: 20
Views: 9222


You calling XtremeWorlds small? =-p
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