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Forum: General Topic: rte 429 with vista |
| Fabzy |
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Posted: Sat Apr 26, 2008 5:41 pm
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Replies: 19 Views: 6737
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| Ok i get this while using vista, its rte 429 active x cannot create component, i bealive its because i need to get direct x 7 which i can seem to do because when i download it it says my windows version is not compaitable with the setup package, so i cant really win either way, iv tried getting DX7V... |
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Forum: Show Off Topic: Xeph-a almost pixel artist |
| Fabzy |
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Posted: Sun Nov 11, 2007 2:33 am
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Replies: 46 Views: 19194
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| lol they look like them stands the warhammer figures stand on |
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Forum: Show Off Topic: My new GFX |
| Fabzy |
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Posted: Mon Oct 29, 2007 1:17 am
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Replies: 30 Views: 15905
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| arms look a litttle short to me |
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Forum: Show Off Topic: Insomnia Mockup |
| Fabzy |
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Posted: Wed Sep 26, 2007 5:32 pm
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Replies: 277 Views: 29382
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niceeeeeeeee
i hope them green barrels animate like its bubbleing or something  |
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Forum: General Topic: text chat input |
| Fabzy |
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Posted: Tue Sep 18, 2007 6:56 pm
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Replies: 13 Views: 3635
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how do i make it so i can type into a text box and it appears in the rich textbox what is allready in ms.
basically whats in elysium but it doesent seem to be in ms |
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Forum: Show Off Topic: First Serious Attempt on InGame GUI |
| Fabzy |
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Posted: Sun Sep 16, 2007 10:27 pm
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Replies: 28 Views: 11369
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seriously, use the first 1 its awesome.
The 2nd and 3rd look like a picscreen has just been slaped on some sort of graphics. (Which it is ) |
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Forum: Show Off Topic: Some graphics and the revised interface |
| Fabzy |
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Posted: Tue Sep 11, 2007 10:33 pm
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Replies: 45 Views: 14802
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Quote: random.. muck about.. map.. xP
and the only place it 'shouldnt' be is the sand.
so grass is suppose to go on walls ? |
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Forum: Show Off Topic: Boost Spells |
| Fabzy |
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Posted: Sat Sep 08, 2007 1:33 am
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Replies: 23 Views: 8520
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maybe an option to switch between  |
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Forum: Show Off Topic: Guis.. |
| Fabzy |
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Posted: Sat Sep 08, 2007 1:32 am
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Replies: 18 Views: 6774
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| nah green and brown look nice togeather personally |
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Forum: Show Off Topic: Guis.. |
| Fabzy |
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Posted: Fri Sep 07, 2007 10:54 pm
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Replies: 18 Views: 6774
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| maybe incorporate the green on the top of the menu's with the GUI more |
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Forum: Show Off Topic: Guis.. |
| Fabzy |
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Posted: Fri Sep 07, 2007 9:43 pm
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Replies: 18 Views: 6774
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| im not sure if it will look better but i think it woudl look better the opposite way around. (dark on outer adn iner menu's lighter) |
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Forum: Show Off Topic: Font |
| Fabzy |
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Posted: Fri Sep 07, 2007 9:42 pm
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Replies: 29 Views: 12943
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oh awesome, i gotat add that then thanks alot |
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Forum: Show Off Topic: Font |
| Fabzy |
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Posted: Fri Sep 07, 2007 7:30 pm
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Replies: 29 Views: 12943
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| but how do you get teh black outlien aroudn the text ? |
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Forum: Show Off Topic: Font |
| Fabzy |
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Posted: Fri Sep 07, 2007 6:07 pm
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Replies: 29 Views: 12943
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| i like it:), how do you make it look like that ? |
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Forum: Show Off Topic: Font |
| Fabzy |
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Posted: Fri Sep 07, 2007 11:54 am
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Replies: 29 Views: 12943
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| you taking about the font in the rich text box? or teh text above players heads etc? |
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Forum: General Topic: just a small question |
| Fabzy |
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Posted: Fri Sep 07, 2007 1:27 am
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Replies: 17 Views: 5956
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is it faster or slower to have png then 
if slower i wont bother |
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Forum: General Topic: just a small question |
| Fabzy |
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Posted: Thu Sep 06, 2007 11:19 pm
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Replies: 17 Views: 5956
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why do all the engines use bmp files ? wouldent it be better to use png as they are good quality but at a smaller file size ?
just wanted to no befor i atempted to chaneg the engine to use png  |
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Forum: Show Off Topic: Custom Tiles for my WIP game |
| Fabzy |
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Posted: Tue Sep 04, 2007 6:58 pm
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Replies: 26 Views: 10313
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Iv now finished some more tiles for other environments,
C&C and rate please.
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Forum: General Topic: huge noob problem |
| Fabzy |
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Posted: Tue Sep 04, 2007 4:33 pm
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Replies: 18 Views: 7104
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well i used a different tut, but this 1 seems better thanks 
edit-
Well it works thanks  |
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Forum: General Topic: huge noob problem |
| Fabzy |
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Posted: Tue Sep 04, 2007 4:22 pm
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Replies: 18 Views: 7104
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i tried to rip teh code, didnt work to well lol ill go check teh tutorial right now
edit-
Not sure what iv done wrong but teh picturebox disapears as i got to drag it, could this be because of the properties of teh picturebox ? |
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Forum: General Topic: huge noob problem |
| Fabzy |
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Posted: Tue Sep 04, 2007 4:19 pm
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Replies: 18 Views: 7104
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| drag and move it, for example dragging the inventory to get it out of your way |
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Forum: General Topic: huge noob problem |
| Fabzy |
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Posted: Tue Sep 04, 2007 4:16 pm
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Replies: 18 Views: 7104
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i got a problem, im trying to make it so i can move a picture box in game, i know its in elysium but i just cant seem to get it to work.
Any help will be appreciated |
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Forum: Show Off Topic: Some basic shots |
| Fabzy |
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Posted: Tue Sep 04, 2007 2:15 pm
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Replies: 23 Views: 8681
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i suppose light nearer the top, but might be a bit more tricky, but i just think tehy shoudl have the blue ness of the surroundings aswell.
If ya get what i mean  |
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Forum: Show Off Topic: Some basic shots |
| Fabzy |
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Posted: Tue Sep 04, 2007 2:10 pm
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Replies: 23 Views: 8681
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| stairs on SS 2 looks weird, maybe make some seperate steps what are dark like there surroundings |
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Forum: Show Off Topic: Custom Tiles for my WIP game |
| Fabzy |
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Posted: Mon Sep 03, 2007 1:54 pm
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Replies: 26 Views: 10313
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yer the house does seem slightly alien compared to the rest, ill see what i can do thanks for help  |
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