Mirage Source

Free ORPG making software.
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 Forum: Tutorials   Topic: [Feature] HP/MP/SP bars (for players)

Posted: Wed Aug 12, 2009 4:58 am 

Replies: 1272
Views: 70948


Thank you for letting me know, is there going to be a whole fix by the way ?

 Forum: Tutorials   Topic: Jail Command Difficulty: 1/5 C&P (Now works with latest ver)

Posted: Tue Aug 11, 2009 8:52 pm 

Replies: 1403
Views: 66570


Alright, thanks for the quick reply , and thanks for letting me know man. Im pretty much new and attempting to learn everything at a slow pace so that I can understand things better but im confused with the tutorial section because there's some tutorials that work and some that don't.

 Forum: Tutorials   Topic: [Feature] HP/MP/SP bars (for players)

Posted: Tue Aug 11, 2009 8:30 pm 

Replies: 1272
Views: 70948


I tried to do this, it seems to work for a few people but I am new and I did everything correctly and I got a shit load of errors that I tried to fix myself but all I got was more errors, I get Compile Error ' Variable Not Defined' and I don't know what to do because there's only one Sub SendVital a...

 Forum: Tutorials   Topic: Jail Command Difficulty: 1/5 C&P (Now works with latest ver)

Posted: Tue Aug 11, 2009 6:22 am 

Replies: 1403
Views: 66570


Image

Help me please ? :\

 Forum: Tutorials   Topic: Display NPC Names

 Post subject: Re: Display NPC Names
Posted: Tue Aug 11, 2009 6:13 am 

Replies: 1484
Views: 96739


I tried doing this on my own but whenever I put my mouse over an npc nothing happens, I did it correctly as shown above and when I hover my mouse over an npc nothing exquisite happens, is there anything else I have to add because it won't show the character name when I hover my mouse over the npc.

 Forum: Bugs Reports   Topic: Bug When Using 32 x 64's

Posted: Mon Aug 03, 2009 4:06 pm 

Replies: 1807
Views: 76805


What else do you need to know so that I can maybe give you a bit of an idea ?
Im looking at the old 32 x 64 Sprites Tutorial to see if I can use it to fix this error.

 Forum: Bugs Reports   Topic: Bug When Using 32 x 64's

 Post subject: Bug When Using 32 x 64's
Posted: Mon Aug 03, 2009 5:39 am 

Replies: 1807
Views: 76805


I get a Runtime Error - 9, subscript out of range when I use 32 x 64 rxmp sprites, im using the 3.79 version.
The only sprites that seem to work are the default ones. I used the image splitter to split them nicely but I still get the error, help please?

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: [BUG?]Mapping w/ Multiple tilesets

Posted: Wed Mar 11, 2009 1:18 am 

Replies: 7
Views: 6323


Whats the easiest way to explain how to allow it to support 10 or more tilesets?
Im new at visual basic, so thats why I want to please know the simplest way, if there is one.

 Forum: Tutorials   Topic: Easy to Make Security System

Posted: Wed Mar 11, 2009 1:09 am 

Replies: 62
Views: 38252


Thanks Nean, and Lea im sorry but I don't know what you mean by that :/
I want to take a guess though.

Would it mean that when you type something in, its stored and someone might be able to still get in either way?

 Forum: General   Topic: RTE 9: Subscript out of Range

Posted: Tue Mar 10, 2009 2:57 am 

Replies: 19
Views: 8417


Nevermind fixed it, everythings fixed now.
Thanks for you time :D

I really appreciated it and I hope I can help you out in the future.
:)

 Forum: General   Topic: RTE 9: Subscript out of Range

Posted: Tue Mar 10, 2009 2:39 am 

Replies: 19
Views: 8417


Thanks, blah i've been editing my client lately but ever since I added the graphics I get errors. Do you know what I should do when I get a "Error Rendering Graphics: The rectangle was invalid. " Error? I checked the forums and used the search bar but I couldn't find anyone who had the sam...

 Forum: General   Topic: RTE 9: Subscript out of Range

Posted: Tue Mar 10, 2009 2:27 am 

Replies: 19
Views: 8417


Got it, im so stupid I forgot that the source was uploaded too because lately i've been checking around different forums and I sometimes get mixed up between them. Thank you so much for your help and patience so far. I really really appreciate the time you sacrificed to help me :D

 Forum: General   Topic: RTE 9: Subscript out of Range

Posted: Tue Mar 10, 2009 1:48 am 

Replies: 19
Views: 8417


I found the problem, the problem is that Tony's image splitter renames the images as sprite0, sprite1 and so on but the sprites should be called 0,1,2 and shouldn't have "sprite" in the file name for them to be MS4 Compatible, so would you be able to change the code so that it allows it to...

 Forum: General   Topic: RTE 9: Subscript out of Range

Posted: Tue Mar 10, 2009 1:38 am 

Replies: 19
Views: 8417


Public Sub CheckSprites() Dim i As Long i = 1 While FileExist(GFX_PATH & "sprites\" & i & GFX_EXT) NumSprites = NumSprites + 1 i = i + 1 Wend ReDim DDS_Sprite(1 To NumSprites) ReDim DDSD_Sprite(1 To NumSprites) ReDim SpriteTimer(1 To NumSprites) End Sub It highlights the part o...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: [BUG] Error Rendering Graphics

Posted: Tue Mar 10, 2009 12:24 am 

Replies: 0
Views: 2451


Error Rendering Graphics: The provided Rectangle was invalid.

I get this error when I login and im in-game and im new to this stuff so I don't know how to fix this error.
Please help me.

 Forum: Show Off   Topic: Me and Rian fishing in FPO!

Posted: Mon Mar 09, 2009 11:43 pm 

Replies: 270
Views: 28068


Sweet. I'm currently re-making all my tradeskills into one system that isn't run on attributes. Gonna steal your idea of progress bars, but post in the GUI. <3 it tbh. Small shit like this really makes games so much better. I agree with you Robin. But its really fun when a game has different skills...

 Forum: Tutorials   Topic: Easy to Make Security System

Posted: Mon Mar 09, 2009 10:30 pm 

Replies: 62
Views: 38252


Im new to this stuff so im sorry if it wasn't really that great.

 Forum: Tutorials   Topic: Easy to Make Security System

Posted: Mon Mar 09, 2009 1:55 am 

Replies: 62
Views: 38252


Hello, I hope I didn't do anything wrong.
Did I ? :|

 Forum: Tutorials   Topic: Easy to Make Security System

Posted: Mon Mar 09, 2009 12:42 am 

Replies: 62
Views: 38252


This tutorial will basically be explaining to some people who aren't as good at visual basic than others, how to make a pretty good security system, so if they have don't know how to improve their security, or don't know what type of method to use. than they can read this tutorial. :: Client Side ::...

 Forum: Show Off   Topic: Messing around in new source

Posted: Thu Mar 05, 2009 2:48 am 

Replies: 271
Views: 27353


Cool cakes.
That looks really snazzy
:)
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