Author |
Message |
Forum: Tutorials Topic: changing form shape (all*) |
carloso |
Posted: Sat Nov 29, 2008 2:47 am
|
|
Replies: 1410 Views: 69087
|
I've tried this before. It makes your form all laggy and stuff. ![Sad :(](./images/smilies/icon_sad.gif) |
|
![](images/spacer.gif) |
Forum: Resources Topic: Layered Sound |
carloso |
Posted: Tue Nov 25, 2008 4:48 pm
|
|
Replies: 16 Views: 5782
|
|
![](images/spacer.gif) |
Forum: Unrelated Products Topic: Dragonball Universe |
carloso |
Posted: Wed Nov 19, 2008 4:37 pm
|
|
Replies: 106 Views: 33075
|
inb4ANOTHERDBZGAMELOLOLOL
Good luck with your work ![Smile :)](./images/smilies/icon_smile.gif) |
|
![](images/spacer.gif) |
Forum: Show Off Topic: My sprites |
carloso |
Posted: Wed Nov 12, 2008 3:43 am
|
|
Replies: 22 Views: 10447
|
I think what he means is to make the sprites more 3d-ish. Don't think of it in the perspective of getting all of the bodyparts in there, but how it would look in the perspective of your game if it was 3d and it had a camera. |
|
![](images/spacer.gif) |
Forum: General Topic: Speech Bubble |
carloso |
Posted: Sat Nov 08, 2008 9:27 pm
|
|
Replies: 16 Views: 4783
|
I just made my speech bubble. It seems like the only thing you're missing is the actual image files. Forte pretty much summed it up ![Very Happy :D](./images/smilies/icon_biggrin.gif) |
|
![](images/spacer.gif) |
Forum: Related Products Topic: Kolosos |
carloso |
Posted: Sat Nov 08, 2008 4:07 pm
|
|
Replies: 354 Views: 93290
|
Amazing job man! ![Very Happy :D](./images/smilies/icon_biggrin.gif)
Keep it up |
|
![](images/spacer.gif) |
Forum: Tutorials Topic: Multi Player game with Single character and direct login. |
carloso |
Posted: Sat Nov 08, 2008 3:44 pm
|
|
Replies: 1406 Views: 76522
|
OH, if you change max_players to 1, it only checks if you're in the way of yourself.
Probably would be better to remove that part of the code ![Razz :P](./images/smilies/icon_razz.gif) |
|
![](images/spacer.gif) |
Forum: Tutorials Topic: Multi Player game with Single character and direct login. |
carloso |
Posted: Sat Nov 08, 2008 3:33 pm
|
|
Replies: 1406 Views: 76522
|
Does this make sure the CanMove part of the code doesnt bump you into other players? |
|
![](images/spacer.gif) |
Forum: General Topic: single player. |
carloso |
Posted: Sat Nov 08, 2008 3:47 am
|
|
Replies: 28 Views: 12430
|
Dragoons Master wrote: genusis wrote: its multi player with single character. OHHHHHHHHHHHHHHHHHHHH, that explains a lot xD LOL
yeah lol.
maybe elaborate more next time? ![Razz :P](./images/smilies/icon_razz.gif) |
|
![](images/spacer.gif) |
Forum: General Topic: single player. |
carloso |
Posted: Sat Nov 08, 2008 2:41 am
|
|
Replies: 28 Views: 12430
|
Lets see packets are for sending information back in for between something< which if you have a server you have to use something like a packet.> you don't really have to use a server you could make the clients to be connected together but then you still need to send packets to other clients unless ... |
|
![](images/spacer.gif) |
Forum: General Topic: single player. |
carloso |
Posted: Sat Nov 08, 2008 1:58 am
|
|
Replies: 28 Views: 12430
|
its much easier to do it William way. just have to add the create new character packet stuff to create account move that create frmnewchar stuff to Frmnewaccount then redo a bit of code to log them in directly using character slot 1 ^^ problem i only have is its been over 5months since i coded anyt... |
|
![](images/spacer.gif) |
Forum: Resources Topic: Request Pokemon Sprites (humans) and Items |
carloso |
Posted: Sat Nov 08, 2008 1:56 am
|
|
Replies: 15 Views: 6495
|
google is your friend.
Also, what kind of tiles/sprites are you looking for?
fire red? Diamond? red/blue? gold? ??!??!?!?! |
|
![](images/spacer.gif) |
Forum: General Topic: single player. |
carloso |
Posted: Sat Nov 08, 2008 1:20 am
|
|
Replies: 28 Views: 12430
|
Perfekt wrote: If you're gonna do that, just use the graphic engine in MS. The rest of it is tedious and you can do it sooo much faster from scratch.
this. |
|
![](images/spacer.gif) |
Sort by: |