Mirage Source

Free ORPG making software.
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 Forum: Projects & Show-Off   Topic: Simple ORPG

 Post subject: Re: Simple ORPG
Posted: Thu May 31, 2012 10:14 pm 

Replies: 14
Views: 10542


Thanks, the downloads are actually builds (I edited my original post to make that more clear).. Just double click run-client-win.jar to run the client or run-server.bat to run the server. Edit client.properties to configure where you're connecting to. Edit server.properties to configure starting map...

 Forum: Discussion   Topic: JavaScript Remake

 Post subject: Re: JavaScript Remake
Posted: Thu May 31, 2012 1:34 am 

Replies: 42
Views: 35828


Take a look at BrowserQuest .. They have a github which you could fork and make your engine off of

 Forum: Projects & Show-Off   Topic: Simple ORPG

 Post subject: Simple ORPG
Posted: Thu May 31, 2012 1:13 am 

Replies: 14
Views: 10542


Background I wanted to make an open source ORPG in Java using Slick, Tiled for maps and Odyssey graphics. I made most of this in one day, and have been adding onto it since then. I plan on making an open source game out of this, and also maintaining the engine that results from it. Current Features...

 Forum: Off Topic   Topic: Google Go

 Post subject: Re: Google Go
Posted: Thu Nov 12, 2009 3:21 pm 

Replies: 534
Views: 50054


I really like it.. Thanks for posting Doomy.

Quote:
Go combines the development speed of working in a dynamic language like Python with the performance and safety of a compiled language like C or C++.

The librarys seem great, syntax is easy and it's compiled.. What more could you ask for?

 Forum: Unrelated Products   Topic: Eclipse++

 Post subject: Re: Eclipse++
Posted: Sat Nov 07, 2009 9:10 pm 

Replies: 30
Views: 25179


tmw > all ;) The FPS is capped at 60, but whenever i run another copy of the client it takes down the fps by half give or take. The screenshot with other players are just me testing with multiple clients open. Also running the server on the same computer cuts of the fps in half. Kind of a problem. ...

 Forum: Off Topic   Topic: Explain

 Post subject: Re: Explain
Posted: Wed Nov 04, 2009 10:12 pm 

Replies: 672
Views: 60823


Because it doesn't fit together

 Forum: Off Topic   Topic: Someone help me with this simple math

Posted: Thu Oct 29, 2009 10:22 pm 

Replies: 650
Views: 66000


Doomy wrote:
9+9+9 = 27 + 2 = 29


9+9+9 represents how much was paid. The 3 men end up paying $27 and getting screwed out of $2 (that the boy stole).
$27-$2 = $25, the total amount the men should have paid. The $1 didn't go anywhere.. you just can't add 2.

 Forum: General   Topic: Dumbasses from Ody Online

Posted: Sat Oct 03, 2009 10:36 pm 

Replies: 24
Views: 15009


I can see where the confusion comes from... Consty didn't steal odyssey code but he made an odyssey clone. Odyssey isn't a bad engine, the networking and scripting portions are surprisingly robust making the players experience less laggy than most mirage engines. The community is dumb because they a...

 Forum: General   Topic: Language Question

 Post subject: Re: Language Question
Posted: Thu Aug 13, 2009 7:42 pm 

Replies: 6
Views: 7820


Toast is right, you should code it in what you feel most comfortable in. All languages are very similar structurally with slightly different syntax. Different languages do different things better. C is one of the fastest languages because code is compiled into machine code. This makes it difficult t...

 Forum: Unrelated Products   Topic: Playerworlds.NET

Posted: Tue Aug 11, 2009 2:14 am 

Replies: 19
Views: 12814


Neat.

I'll be on (assuming I get off work early enough)

 Forum: General   Topic: PicCrypt

 Post subject: Re: PicCrypt
Posted: Tue Aug 04, 2009 3:06 am 

Replies: 277
Views: 28745


Awesome now I have a good way to hide my porn!

 Forum: Unrelated Products   Topic: [IPHONE] Big Bubble

 Post subject: Re: [IPHONE] Big Bubble
Posted: Sun Aug 02, 2009 5:18 pm 

Replies: 27
Views: 20055


Objective C is such a strange language

 Forum: General   Topic: Thought for the day: Centering a Java JPane properly

Posted: Thu Jul 30, 2009 9:31 pm 

Replies: 2
Views: 4245


If your looking for the easy solution to centering just...
Code:
JFrame myFrame;
// Add controls...
myFrame.pack();
myFrame.setLocationRelativeTo(null);

I doubt it will center it on the primary monitor but it's better than coke's default approach :D.

 Forum: Bugs Reports   Topic: Hard Drive based banning system?

Posted: Tue Jul 28, 2009 2:57 pm 

Replies: 1710
Views: 80758


Yeah, unless you can edit packets ;)

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Revive MS forums

 Post subject: Re: Revive MS forums
Posted: Sun Jul 26, 2009 7:50 pm 

Replies: 52
Views: 37994


Yeah.. Mono isn't developed by Microsoft so it's not up to date & compatible with all .NET stuff. Anyone who says .NET is cross platform is over exaggerating the facts.

 Forum: Help Wanted   Topic: Horse Racing/Breeding game.

Posted: Sat Jul 11, 2009 6:33 am 

Replies: 81
Views: 70109


I can't wait to have sex all over the other horses. Can we breed jockeys to? Like say we have a midget female jockey & a bunch of midget male jockeys, and we want to create a super small baby jockey. Could we selectively breed jockeys to produce the smallest jockey? It's not like jockeys are peo...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: MS4 MySQL With Registry Key-Based Banning

Posted: Thu Jul 09, 2009 9:39 pm 

Replies: 9
Views: 7422


This isn't much better than an ip ban because the key is easily manipulated... ip's are harder to change than registry keys. Really all you have to do to beat it is clear out the key, & the backup and use a proxy.

Lea wrote:
obscurity is not security

Exactly.

 Forum: Show Off   Topic: Say hi to Bob

 Post subject: Re: Say hi to Bob
Posted: Tue Jun 30, 2009 1:49 am 

Replies: 47
Views: 28595


His nipples still don't move when he walks :x

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 10:02 pm 

Replies: 84
Views: 49401


Overhead on objectstreams? Sure, in comparison to datastreams which are essentially just byte arrays, but use of multiple sockets per client and gzip compression streams means your packets are still tiny, and it allows you to implement a fantastically secure and structured object oriented code desi...

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 6:01 am 

Replies: 84
Views: 49401


I agree with the others.. I think the design looks great, but making everything an image is bad & slow. I would work on a design that either doesn't rely so heavily on images or uses images in a smarter way.

 Forum: Unrelated Products   Topic: Everlong Online

 Post subject: Re: Everlong Online
Posted: Mon Jun 29, 2009 3:40 am 

Replies: 84
Views: 49401


I've been coding an open source java mmo for quite some time, I'm helping Afide out with his project after I make a couple releases. I'm not using object streams for socket communication because of the overhead associated with them... I've thought about doing it for certain objects like maps, npc's ...

 Forum: Related Products   Topic: Mirage Realms going Open Source [Merged]

Posted: Sun Jun 28, 2009 2:08 am 

Replies: 282
Views: 49140


Awesome, I look forward to the release :D

Open Source = Good

 Forum: Related Products   Topic: Pirate Story Online

 Post subject: Re: Pirate Story Online
Posted: Sun Jun 28, 2009 12:57 am 

Replies: 87
Views: 61238


This engine looks fantastic, congratulations to all involved!

 Forum: General   Topic: PHP Examples?

 Post subject: Re: PHP Examples?
Posted: Sun Jun 21, 2009 5:01 pm 

Replies: 2
Views: 4061


Reads in data from a form textbox & writes it to "testFile.txt" It then reads "testFile.txt" and displays the results <html> <head><title="PHP Test"></title></head> <body> <?php if ($_POST["submitData"] != "") { $myFile = "testFile.txt"...

 Forum: Show Off   Topic: Say hi to Bob

 Post subject: Re: Say hi to Bob
Posted: Sun Jun 21, 2009 6:45 am 

Replies: 47
Views: 28595


The nipples scare me... they are too pink... or too solid... or too manly...
Also when the character moves the nipples don't. He's a freak with very strange nipples, please fix the nipples I don't want to look at him anymore!
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