Author |
Message |
Forum: General Topic: as I qualify ñ? |
Verrigan |
Posted: Wed Feb 14, 2007 5:38 am
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Replies: 502 Views: 42278
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Dave wrote: They should already be able to use those by holding alt and typing the Alt-code.
But Mirage Source doesn't accept those characters unless you tell it to.. ![Razz :P](./images/smilies/icon_razz.gif) |
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Forum: General Topic: as I qualify ñ? |
Verrigan |
Posted: Wed Feb 14, 2007 3:12 am
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Replies: 502 Views: 42278
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209=Ñ
241=ñ
This is according to the MSDN Library for Visual Basic. |
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Forum: Resources Topic: IOCP (Not for Win 9x/ME) (Bugs Fixed) |
Verrigan |
Posted: Sat Feb 10, 2007 4:52 am
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Replies: 48 Views: 31465
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My download is available.. What URL are you using? |
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Forum: General Topic: Different background color of tilesheets/sprite/items |
Verrigan |
Posted: Sat Feb 03, 2007 8:33 pm
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Replies: 268 Views: 18532
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Please look in the tutorial sections. I'm pretty sure there is a tutorial on this. |
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Forum: General Topic: Starting up the server? |
Verrigan |
Posted: Sat Feb 03, 2007 5:40 pm
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Replies: 274 Views: 37061
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3.0.7 uses MySQL, which is more difficult to setup than the ini files that already work out of the box with MS 3.0.3/MSE-1. Once you get it setup right, the MySQL version is okay to deal with, and can make it easier to integrate your game data with a website or something. However, if you are just ge... |
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Forum: General Topic: Starting up the server? |
Verrigan |
Posted: Sat Feb 03, 2007 4:41 pm
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Replies: 274 Views: 37061
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Are you using service pack 6? |
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Forum: General Topic: Starting up the server? |
Verrigan |
Posted: Sat Feb 03, 2007 4:26 pm
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Replies: 274 Views: 37061
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What version of VB are you using? Service pack? |
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Forum: General Topic: Bottom Row Of Tiles On Each Map |
Verrigan |
Posted: Fri Feb 02, 2007 10:44 pm
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Replies: 252 Views: 17302
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Yeah.. I fixed that stuff with KoC, but never got around to updating my download. Figured everyone could use it as a forced learning experience.. (or just drop out of it all together..) ![Razz :P](./images/smilies/icon_razz.gif) |
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Forum: General Topic: Bottom Row Of Tiles On Each Map |
Verrigan |
Posted: Fri Feb 02, 2007 10:15 pm
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Replies: 252 Views: 17302
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The first thing I would look at is the MAX_MAPY value on both the server and client and make sure they match.. But that might be too obvious.. (I still always check the obvious things first. )
Sounds like a strange bug.. Never had the pleasure of meeting it. |
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Forum: Resources Topic: Alternative to GetTickCount |
Verrigan |
Posted: Fri Feb 02, 2007 4:40 am
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Replies: 76 Views: 56276
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ahrg, where is the old "Difficulty: 1/5 (Easy Peasy, Cut and Pastey)" Tutorial? i dont really get the point what i have to do with this function .___." also, this shall be in security tutorials All you have to do is copy/paste the declaration, and then use it as shown in the example ... |
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Forum: Resources Topic: Fixed music |
Verrigan |
Posted: Thu Feb 01, 2007 11:47 pm
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Replies: 26 Views: 10452
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I think most people who get far enough to use sound choose a different method. |
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Forum: Resources Topic: Fixed music |
Verrigan |
Posted: Thu Feb 01, 2007 11:14 pm
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Replies: 26 Views: 10452
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Can't you do anything politely? Your parents must be so proud of you.
[Moved] |
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Forum: General Topic: help debuging |
Verrigan |
Posted: Thu Feb 01, 2007 3:03 pm
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Replies: 253 Views: 19100
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Don't forget about F8.. (Let's you step through instruction by instruction..) |
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Forum: Resources Topic: Zlib Packet Compression |
Verrigan |
Posted: Wed Jan 31, 2007 6:52 pm
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Replies: 25 Views: 14591
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Just for clarification, I don't recall making a zlib compression tutorial.. The only thing I ever used zlib for was my bitmap utils.. (To make it win9x compatible) I would never recommend any type of compression for packets.. (Except the map data, but that could be compressed at all times... during ... |
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Forum: Resources Topic: Programming Tips and Optimizations |
Verrigan |
Posted: Fri Jan 05, 2007 3:34 am
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Replies: 18 Views: 5440
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A simple search for some key words is all I did to find the site.. But let's just leave it at this.. We don't need to carry on beating a dead horse. The articles are still available to everyone who wants to click that link. I just didn't think the KB forum needed to be cluttered with a bunch of post... |
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Forum: Resources Topic: Programming Tips and Optimizations |
Verrigan |
Posted: Tue Jan 02, 2007 4:19 am
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Replies: 18 Views: 5440
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They can be found here . This is where most of lordgivemick's KB articles came from.. Since they all did not show the copyright plainly displayed on their owner's website, they have been removed, and replaced with this one post to link to their site. --- Edit --- Beware - Some of the tips, tricks, a... |
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Forum: Resources Topic: Verrigans Image System |
Verrigan |
Posted: Fri Dec 22, 2006 2:10 pm
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Replies: 67 Views: 40584
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Forum: General Topic: Advanced Scrolling maps |
Verrigan |
Posted: Sat Dec 16, 2006 3:10 am
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Replies: 23 Views: 7788
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Wow, you lost me. Lol. Would this same method work for npcs and players? And would you be willing to get on gtalk and help me out? I wasn't trying to lose you... But I can't help you. I purposefully left this stuff out of my original tutorial so others could figure it out for themselves.. As of now... |
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Forum: General Topic: Advanced Scrolling maps |
Verrigan |
Posted: Sat Dec 16, 2006 3:01 am
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Replies: 23 Views: 7788
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You will need to revamp how maps are sent and received.. Believe it or not, to get it working only takes some minor changes to the map packets.. Basically, you need to let the client send a request for each surrounding map, and make sure it understands which maps are the surrounding maps, when the s... |
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Forum: General Topic: IOCP -____-" |
Verrigan |
Posted: Fri Dec 15, 2006 3:44 pm
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Replies: 273 Views: 33859
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Yeah it was the binary files (hint: I'm working on a pokemon game and I removed alot of junk and now everythings fixed No armours, classes, weapons, equipment, levels, exp, etc. and you can choose any sprite you desire, PRETTY NEAT HUH) Yeah it was just the classes.dat having no data or saving wron... |
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Forum: General Topic: IOCP -____-" |
Verrigan |
Posted: Thu Dec 14, 2006 4:15 pm
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Replies: 273 Views: 33859
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Okay.. Once you find out what the error is, post it here, and if someone hasn't already helped ya, I'll try to help ya some more.. I gotta go to work now. |
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Forum: General Topic: IOCP -____-" |
Verrigan |
Posted: Thu Dec 14, 2006 3:43 pm
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Replies: 273 Views: 33859
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Sub SendDataTo(ByVal Index As Long, ByVal Data As String) Dim i As Long, n As Long, startc As Long Dim dbytes() As Byte dbytes = StrConv(Data, vbFromUnicode) Normal stuff... This part should be working fine. If IsConnected(Index) Then This could be causing an Object ... |
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Forum: General Topic: IOCP -____-" |
Verrigan |
Posted: Thu Dec 14, 2006 3:26 pm
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Replies: 273 Views: 33859
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Is the error something like "Object Variable or With Block Variable Not Set"? |
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Forum: General Topic: IOCP -____-" |
Verrigan |
Posted: Thu Dec 14, 2006 3:14 pm
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Replies: 273 Views: 33859
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Show us the code in your server source that calls the WriteBytes() procedure in the socket class. Yes, I originally wrote the tutorial.. It has since been changed by many different people to work on many different systems.. But anyway... Show us the code that calls WriteBytes().. (CTRL-F, WriteBytes... |
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Forum: General Topic: IOCP -____-" |
Verrigan |
Posted: Thu Dec 14, 2006 3:06 pm
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Replies: 273 Views: 33859
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Pando, I think what Spodi said is the most likely problem..
Go through your server source, and copy/paste all your code that calls WriteBytes. |
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