Mirage Source

Free ORPG making software.
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 Forum: General   Topic: as I qualify ñ?

Posted: Wed Feb 14, 2007 5:38 am 

Replies: 502
Views: 42278


Dave wrote:
They should already be able to use those by holding alt and typing the Alt-code.


But Mirage Source doesn't accept those characters unless you tell it to.. :P

 Forum: General   Topic: as I qualify ñ?

Posted: Wed Feb 14, 2007 3:12 am 

Replies: 502
Views: 42278


209=Ñ
241=ñ

This is according to the MSDN Library for Visual Basic.

 Forum: Resources   Topic: IOCP (Not for Win 9x/ME) (Bugs Fixed)

Posted: Sat Feb 10, 2007 4:52 am 

Replies: 48
Views: 31465


My download is available.. What URL are you using?

 Forum: General   Topic: Different background color of tilesheets/sprite/items

Posted: Sat Feb 03, 2007 8:33 pm 

Replies: 268
Views: 18532


Please look in the tutorial sections. I'm pretty sure there is a tutorial on this.

 Forum: General   Topic: Starting up the server?

Posted: Sat Feb 03, 2007 5:40 pm 

Replies: 274
Views: 37061


3.0.7 uses MySQL, which is more difficult to setup than the ini files that already work out of the box with MS 3.0.3/MSE-1. Once you get it setup right, the MySQL version is okay to deal with, and can make it easier to integrate your game data with a website or something. However, if you are just ge...

 Forum: General   Topic: Starting up the server?

Posted: Sat Feb 03, 2007 4:41 pm 

Replies: 274
Views: 37061


Are you using service pack 6?

 Forum: General   Topic: Starting up the server?

Posted: Sat Feb 03, 2007 4:26 pm 

Replies: 274
Views: 37061


What version of VB are you using? Service pack?

 Forum: General   Topic: Bottom Row Of Tiles On Each Map

Posted: Fri Feb 02, 2007 10:44 pm 

Replies: 252
Views: 17302


Yeah.. I fixed that stuff with KoC, but never got around to updating my download. Figured everyone could use it as a forced learning experience.. (or just drop out of it all together..) :P

 Forum: General   Topic: Bottom Row Of Tiles On Each Map

Posted: Fri Feb 02, 2007 10:15 pm 

Replies: 252
Views: 17302


The first thing I would look at is the MAX_MAPY value on both the server and client and make sure they match.. But that might be too obvious.. (I still always check the obvious things first. :P)

Sounds like a strange bug.. Never had the pleasure of meeting it.

 Forum: Resources   Topic: Alternative to GetTickCount

Posted: Fri Feb 02, 2007 4:40 am 

Replies: 76
Views: 56276


ahrg, where is the old "Difficulty: 1/5 (Easy Peasy, Cut and Pastey)" Tutorial? i dont really get the point what i have to do with this function .___." also, this shall be in security tutorials All you have to do is copy/paste the declaration, and then use it as shown in the example ...

 Forum: Resources   Topic: Fixed music

Posted: Thu Feb 01, 2007 11:47 pm 

Replies: 26
Views: 10452


I think most people who get far enough to use sound choose a different method.

 Forum: Resources   Topic: Fixed music

Posted: Thu Feb 01, 2007 11:14 pm 

Replies: 26
Views: 10452


Can't you do anything politely? Your parents must be so proud of you.

[Moved]

 Forum: General   Topic: help debuging

Posted: Thu Feb 01, 2007 3:03 pm 

Replies: 253
Views: 19100


Don't forget about F8.. (Let's you step through instruction by instruction..)

 Forum: Resources   Topic: Zlib Packet Compression

Posted: Wed Jan 31, 2007 6:52 pm 

Replies: 25
Views: 14591


Just for clarification, I don't recall making a zlib compression tutorial.. The only thing I ever used zlib for was my bitmap utils.. (To make it win9x compatible) I would never recommend any type of compression for packets.. (Except the map data, but that could be compressed at all times... during ...

 Forum: Resources   Topic: Programming Tips and Optimizations

Posted: Fri Jan 05, 2007 3:34 am 

Replies: 18
Views: 5440


A simple search for some key words is all I did to find the site.. But let's just leave it at this.. We don't need to carry on beating a dead horse. The articles are still available to everyone who wants to click that link. I just didn't think the KB forum needed to be cluttered with a bunch of post...

 Forum: Resources   Topic: Programming Tips and Optimizations

Posted: Tue Jan 02, 2007 4:19 am 

Replies: 18
Views: 5440


They can be found here . This is where most of lordgivemick's KB articles came from.. Since they all did not show the copyright plainly displayed on their owner's website, they have been removed, and replaced with this one post to link to their site. --- Edit --- Beware - Some of the tips, tricks, a...

 Forum: Resources   Topic: Verrigans Image System

Posted: Fri Dec 22, 2006 2:10 pm 

Replies: 67
Views: 40584


No - (BitmapUtils)

 Forum: General   Topic: Advanced Scrolling maps

Posted: Sat Dec 16, 2006 3:10 am 

Replies: 23
Views: 7788


Wow, you lost me. Lol. Would this same method work for npcs and players? And would you be willing to get on gtalk and help me out? I wasn't trying to lose you... But I can't help you. I purposefully left this stuff out of my original tutorial so others could figure it out for themselves.. As of now...

 Forum: General   Topic: Advanced Scrolling maps

Posted: Sat Dec 16, 2006 3:01 am 

Replies: 23
Views: 7788


You will need to revamp how maps are sent and received.. Believe it or not, to get it working only takes some minor changes to the map packets.. Basically, you need to let the client send a request for each surrounding map, and make sure it understands which maps are the surrounding maps, when the s...

 Forum: General   Topic: IOCP -____-"

Posted: Fri Dec 15, 2006 3:44 pm 

Replies: 273
Views: 33859


Yeah it was the binary files (hint: I'm working on a pokemon game and I removed alot of junk and now everythings fixed No armours, classes, weapons, equipment, levels, exp, etc. and you can choose any sprite you desire, PRETTY NEAT HUH) Yeah it was just the classes.dat having no data or saving wron...

 Forum: General   Topic: IOCP -____-"

Posted: Thu Dec 14, 2006 4:15 pm 

Replies: 273
Views: 33859


Okay.. Once you find out what the error is, post it here, and if someone hasn't already helped ya, I'll try to help ya some more.. I gotta go to work now.

 Forum: General   Topic: IOCP -____-"

Posted: Thu Dec 14, 2006 3:43 pm 

Replies: 273
Views: 33859


Sub SendDataTo(ByVal Index As Long, ByVal Data As String) Dim i As Long, n As Long, startc As Long Dim dbytes() As Byte dbytes = StrConv(Data, vbFromUnicode) Normal stuff... This part should be working fine. If IsConnected(Index) Then This could be causing an Object ...

 Forum: General   Topic: IOCP -____-"

Posted: Thu Dec 14, 2006 3:26 pm 

Replies: 273
Views: 33859


Is the error something like "Object Variable or With Block Variable Not Set"?

 Forum: General   Topic: IOCP -____-"

Posted: Thu Dec 14, 2006 3:14 pm 

Replies: 273
Views: 33859


Show us the code in your server source that calls the WriteBytes() procedure in the socket class. Yes, I originally wrote the tutorial.. It has since been changed by many different people to work on many different systems.. But anyway... Show us the code that calls WriteBytes().. (CTRL-F, WriteBytes...

 Forum: General   Topic: IOCP -____-"

Posted: Thu Dec 14, 2006 3:06 pm 

Replies: 273
Views: 33859


Pando, I think what Spodi said is the most likely problem..

Go through your server source, and copy/paste all your code that calls WriteBytes.
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