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Free ORPG making software.
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 Forum: Game Design   Topic: Asgard2 - WIP

 Post subject: Re: Asgard2 - WIP
Posted: Sat Aug 29, 2009 7:13 pm 

Replies: 26
Views: 21402


The easiest in making, yes. But not when using it. I want to specifically avoid any passing of array indices. Makes code harder to read and maintain and requires direct use of the internal widget array. I want to either obtain a reference to the widget I an working with or set the parameters through...

 Forum: Game Design   Topic: Asgard2 - WIP

 Post subject: Re: Asgard2 - WIP
Posted: Sat Aug 29, 2009 1:58 pm 

Replies: 26
Views: 21402


Hey Vans, long time no see. ^^ xD Who else is still around that I might know? Anyway, please stay on topic in this thread as I really want to make some progress. *g* Feel free to open a related talk thread though, I'll be a regular visitor to it. =) One new idea I had about this problem: Would manua...

 Forum: Game Design   Topic: Asgard2 - WIP

 Post subject: Re: Asgard2 - WIP
Posted: Sat Aug 29, 2009 12:57 pm 

Replies: 26
Views: 21402


That's how I intended to do it, yes. Problem I have: VB does not know how to return a reference to an object. It will always return a copy. And that's not what I want. Been googling this for hours now. Returning a copy doesn't help much here, sadly, as any changes made to the copy will not apply to ...

 Forum: Game Design   Topic: Asgard2 - WIP

 Post subject: Re: Asgard2 - WIP
Posted: Sat Aug 29, 2009 2:43 am 

Replies: 26
Views: 21402


There are some things... For example just now I found a real weakness in VB: You can''t return a reference from a function (ByRef only works for parameters, not return values). Being a C coder this kinda makes me feel... limited. =( Right now I'm using get/set functions for the properties but the UI...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Windows 7

 Post subject: Re: Windows 7
Posted: Sat Aug 29, 2009 1:35 am 

Replies: 25
Views: 26628


You don't even have to switch off UAC. Make a new textfile. Open up with Notepad, paste: regsvr32 C:\path_to_dlls\dx7vb.dll regsvr32 C:\path_to_dlls\dx8vb.dll Save the file. Rename it to "regthings.bat" (make sure your Windows doesn't hide known file extensions: Explorer -> Organize -> Fol...

 Forum: Game Design   Topic: Asgard2 - WIP

 Post subject: Re: Asgard2 - WIP
Posted: Sat Aug 29, 2009 1:23 am 

Replies: 26
Views: 21402


Yeah, I use Game Maker a lot. =)

Not much of a feedback, though. ;p

 Forum: Game Design   Topic: Asgard2 - WIP

 Post subject: Asgard2 - WIP
Posted: Fri Aug 28, 2009 11:00 pm 

Replies: 26
Views: 21402


Hi there, Some of you may still know me from the old Elysium forum where I was the one who created the fast but admittedly quite featureless Asgard Engine. I'm right now playing around with Asgard2 (A2 for short) and need some feedback. There's no release yet, you will get that when it's done. =) Wh...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Botting using AutoHotKey and g15

Posted: Fri Aug 21, 2009 12:44 pm 

Replies: 8
Views: 10151


Botting can't be completely prevented. There are some measures that work to a certain extent (like using a watcher with higher user right) but users will complain about that and rightfully so. Instead, while your game is small - which MS games tend to be most of the time - you can really just keep b...
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