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Forum: General Topic: Is C only coded in notepad? |
Lea |
Posted: Sun Jun 21, 2009 4:34 pm
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Replies: 12 Views: 10993
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Code::blocks is my favorite.
My friend says Eclipse has debugger problems; I have only used it for Java. |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Why your game isn't released. |
Lea |
Posted: Tue Jun 16, 2009 3:28 pm
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Replies: 14 Views: 11549
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I believe it is said well on the Planeshift website It all starts when someone has a great idea and he begins to work very hard to obtain what he wants. He will surely look to other games and he will try to build something that is at least decent compared to the current industry standards. The treme... |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Mirage Source C# - What to Change/Add/Do? |
Lea |
Posted: Tue Jun 16, 2009 2:57 pm
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Replies: 21 Views: 13916
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Forum: Mirage Source 4 (Visual Basic 6) Topic: If I were to make some music... |
Lea |
Posted: Tue Jun 09, 2009 4:23 am
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Replies: 13 Views: 9395
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I also have an FMOD tutorial up here somewhere. It's for an older version, though it's pretty easy to upgrade. |
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Forum: Visual Basic 6 Topic: OpenGL? |
Lea |
Posted: Fri May 29, 2009 4:12 am
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Replies: 7 Views: 4987
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my C++ port will use OpenGL through SDL...
...whenever I get around to working on it... |
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Forum: Visual Basic 6 Topic: Adjusting an array |
Lea |
Posted: Fri May 29, 2009 4:11 am
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Replies: 5 Views: 4314
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copymemory and zeromemory = <3 |
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Forum: General Topic: Teh Calc C++ |
Lea |
Posted: Fri May 29, 2009 3:59 am
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Replies: 11 Views: 9864
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if you have a real and firm understanding of VB6, learning any other language is tons easier |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Email verification system discussion |
Lea |
Posted: Fri May 15, 2009 3:46 pm
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Replies: 9 Views: 6888
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I would love to see web-based account creation/activation/management. Accounts could then be shared with your forum account and such as well. |
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Forum: General Topic: Guide for C++ Game Programming |
Lea |
Posted: Thu May 07, 2009 6:23 pm
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Replies: 4 Views: 5464
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Forum: Mirage Source 4 (Visual Basic 6) Topic: MirageSource.Net |
Lea |
Posted: Thu May 07, 2009 6:20 pm
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Replies: 58 Views: 35529
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Quote: I will now be a part of this community mainly due to the fact that eclipse has banished me .
L O L |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: MS4 that Works for me, because it is fixed. |
Lea |
Posted: Mon Apr 13, 2009 3:23 pm
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Replies: 13 Views: 8586
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ChrW acts on unicode characters. I am not certain that it would cause problems, though, as my computer has been set to Japanese for quite some time without issue. |
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Forum: General Topic: Yay C++ |
Lea |
Posted: Mon Apr 13, 2009 3:08 pm
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Replies: 11 Views: 9212
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a namespace is simply an identifier to say which one you want.
It's like an additional portion to the name of a function, class, type, whatever, that can be left off if it's understood what namespace it's in (by telling the compiler) |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: display 10 by 10 tiles but have 30 by 30 |
Lea |
Posted: Fri Mar 20, 2009 4:29 am
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Replies: 10 Views: 7629
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1) Use MSE 2) Learn to Program 3) ??? 4) Profit! |
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Forum: Show Off Topic: Meh, changes to the MR website |
Lea |
Posted: Mon Mar 16, 2009 1:36 am
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Replies: 23 Views: 10045
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looks good, but took a long time to load |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: MS4 + Byte Arrays |
Lea |
Posted: Sun Mar 15, 2009 1:49 pm
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Replies: 26 Views: 15326
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Forum: General Topic: DirectDraw vs GDI |
Lea |
Posted: Sun Mar 15, 2009 1:46 pm
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Replies: 16 Views: 4274
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GDI is slow because it runs in software only. DD is faster because it takes advantage of hardware processing. |
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Forum: Tutorials Topic: Easy to Make Security System |
Lea |
Posted: Tue Mar 10, 2009 12:59 am
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Replies: 62 Views: 38167
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Constant strings are stored in the EXE in plain text |
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Forum: Related Products Topic: Pirate Story Online |
Lea |
Posted: Sun Mar 08, 2009 5:19 am
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Replies: 87 Views: 61810
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Looks cool, I like the first GUI, and I love maplestory sprites <3 especially the adorable emoticon faces. |
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Forum: General Topic: Idea for maps |
Lea |
Posted: Sun Mar 08, 2009 5:04 am
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Replies: 50 Views: 22424
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Check what's called when the map updates when you're on it, and what's called when the map updates as you move to it |
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Forum: Show Off Topic: Messing around in new source |
Lea |
Posted: Tue Mar 03, 2009 6:01 am
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Replies: 271 Views: 27152
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lol, how to link an image to a forum from imageshack
Upload to image shack See the red text? Click to display the hidden link. Use that link. |
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Forum: MSCPP 0.1 Beta Topic: MSCPP Beta 0.1 |
Lea |
Posted: Tue Mar 03, 2009 6:00 am
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Replies: 1000 Views: 207224
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pull the maps over ftp/http |
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Forum: General Topic: SHOWING GOLD IN LABEL |
Lea |
Posted: Sun Mar 01, 2009 3:27 am
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Replies: 262 Views: 16043
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I'm surprised that worked
You're setting the label's caption to an integer value, not a string.
VB probably took care of that for you, but you might want to call the type conversion yourself just in case. |
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Forum: General Topic: Quests/visual inventory MS? |
Lea |
Posted: Fri Feb 27, 2009 5:58 am
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Replies: 19 Views: 13468
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Got a Taco Bell, Burger King, McDonald's, Arby's, and Wendy's within one block from eachother.
Either Taco Bell or McDonald's for me. BK is disgusting, Arby's and Wendy's are vastly overpriced. |
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Forum: General Topic: Mirage File - Compile Error |
Lea |
Posted: Thu Feb 26, 2009 10:46 pm
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Replies: 24 Views: 7273
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Mirage Source 4 |
Lea |
Posted: Thu Feb 19, 2009 7:48 pm
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Replies: 1591 Views: 334316
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A server-settable option for pixel based or tile based movement would be nice =3 |
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