Mirage Source

Free ORPG making software.
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 Forum: Discussion   Topic: C#/XNA

 Post subject: C#/XNA
Posted: Mon May 28, 2012 11:12 pm 

Replies: 28
Views: 27328


I dunno how many people know about Reaper and his port of Mirage to C#/XNA. It's actually really good and for the most part, it's finished. Still needs some things, but can't have everything handed to you on a silver platter. ;) http://www.miragexna.com He released the source code for the client, se...

 Forum: Discussion   Topic: JavaScript Remake

 Post subject: Re: JavaScript Remake
Posted: Mon May 28, 2012 9:09 pm 

Replies: 42
Views: 36413


Won't run the same, though. It won't be native to the device.

Me and Rian were discussing this. If I were to reprogram FADE into anything, it would be an Android app.

 Forum: Discussion   Topic: JavaScript Remake

 Post subject: Re: JavaScript Remake
Posted: Mon May 28, 2012 9:07 pm 

Replies: 42
Views: 36413


Honestly, I think the real market for this would be Android and iOS. Mobile gaming would generate much more players and much more revenue for those who wish to make their game not F2P or make it have a cash shop. Just sayin'. That would make it Java for Android. Not sure about iOS, though. Don't lik...

 Forum: Projects & Show-Off   Topic: FADE Online

 Post subject: Re: FADE Online
Posted: Mon May 28, 2012 9:01 pm 

Replies: 24
Views: 19493


I don't mind placing trees and shit. After I get the base maps laid out, I'll actually enjoy the mapping. Lol.

 Forum: Projects & Show-Off   Topic: FADE Online

 Post subject: Re: FADE Online
Posted: Mon May 28, 2012 8:49 pm 

Replies: 24
Views: 19493


You could always make some script to randomly generate at some basic wilderness maps for you? I think this would save you a ton of time, and depending on how much you work at the script, could produce awesome results. Procedurally generated content is suh-weet. It would work for some maps, but not ...

 Forum: Projects & Show-Off   Topic: FADE Online

 Post subject: Re: FADE Online
Posted: Mon May 28, 2012 8:49 pm 

Replies: 24
Views: 19493


When you open the map properties, just click the Size button next to where you set the max x and y of the map. ;)

 Forum: Projects & Show-Off   Topic: FADE Online

 Post subject: Re: FADE Online
Posted: Mon May 28, 2012 8:06 pm 

Replies: 24
Views: 19493


I dunno about publicly sharing it. Lol. But I can send you a PM with the link. You'll have to login so I can give you access, too.

 Forum: Projects & Show-Off   Topic: FADE Online

 Post subject: Re: FADE Online
Posted: Mon May 28, 2012 7:57 pm 

Replies: 24
Views: 19493


I did make a town, though. I got bored. Haha.

 Forum: Projects & Show-Off   Topic: FADE Online

 Post subject: Re: FADE Online
Posted: Mon May 28, 2012 7:56 pm 

Replies: 24
Views: 19493


At this point, any. Lol. I'm just laying the base things, like grass in the green areas, no trees or anything yet. No cliffs, mountains. Most detail used is in the coastal maps.

 Forum: News   Topic: Welcome to the Old Mirage Source

Posted: Mon May 28, 2012 7:53 pm 

Replies: 733
Views: 174423


Lea wrote:
maybe you'll be able to talk me into buying it :P


It's free. :P I don't wanna sell music. I started working on a commercial album and lost interest in it after a week, the more I thought about making money off of it.

 Forum: News   Topic: Welcome to the Old Mirage Source

Posted: Mon May 28, 2012 7:47 pm 

Replies: 733
Views: 174423


Haha. I got a few new things comin', soon! Two tracks with a long time friend of mine, Johnny Trenton AKA Kollision. A rapper that's been an inspiration since 2001.

Plus, I got my new CD comin' soon. :)

 Forum: Downloads   Topic: Mirage Source Downloads

 Post subject: Re: Mirage Source Downloads
Posted: Mon May 28, 2012 7:39 pm 

Replies: 352
Views: 83418


This is the link DFA has on his site:

http://echostorms.net/RPG/mr_de_v03.rar

 Global announcement   Topic: Projects Still Alive From MS

Posted: Mon May 28, 2012 7:36 pm 

Replies: 9087
Views: 7750754


Done, though I didn't put too much information in it. I don't have much to go by, right now. Aside from future plans and what not, which require the world to be mapped out.

 Forum: Projects & Show-Off   Topic: FADE Online

 Post subject: FADE Online
Posted: Mon May 28, 2012 7:34 pm 

Replies: 24
Views: 19493


Yupp, I'm still workin' on this. Underwent massive work, numerous restarts on the in game content, but I've laid out a solid plan for actually getting this done, now. Not much for maps done as of right now, so I see no point in posting screenshots atm. I'm looking for people to help me map out the i...

 Global announcement   Topic: Projects Still Alive From MS

Posted: Mon May 28, 2012 7:32 pm 

Replies: 9087
Views: 7750754


I have a dedicated host for the server and everything. Lol.

 Forum: Downloads   Topic: Mirage Source Downloads

 Post subject: Re: Mirage Source Downloads
Posted: Mon May 28, 2012 7:32 pm 

Replies: 352
Views: 83418


I vote Jacob's Mirage Realms should be the main version promoted. It's the most optimized, easiest to use and overall just a better engine.

 Forum: News   Topic: Welcome to the Old Mirage Source

Posted: Mon May 28, 2012 7:29 pm 

Replies: 733
Views: 174423


JokeofWeek wrote:
I had a fun time looking through all our old posts. Good memories <3


There's soooo many references to me being black. Haha. Me and Nick were lookin' through it last night, dyin'.

 Global announcement   Topic: Projects Still Alive From MS

Posted: Mon May 28, 2012 7:28 pm 

Replies: 9087
Views: 7750754


The problem with FADE is, I don't have many people to help me with it. My main mapper has zero free time and I can't really find anybody willing to work on an MS based game these days. Lol. Max/Egon drew the world map for me, which was a huge help. Now, I'm just in the process of mapping out the sta...

 Forum: News   Topic: Welcome to the Old Mirage Source

Posted: Mon May 28, 2012 3:18 am 

Replies: 733
Views: 174423


Might I suggest, creating an archive forum and moving all the posts to it? You could put each forum category in a subforum. That way, it's all still there, but the site itself can start over.

 Forum: Announcements   Topic: Download Mirage Source!

 Post subject: Re: Download Mirage Source!
Posted: Fri Mar 04, 2011 1:06 am 

Replies: 25
Views: 23312


Prolly so people can look and see, without having to scroll through and find his link?

 Forum: Unrelated Products   Topic: For the D&D Players

 Post subject: Re: For the D&D Players
Posted: Mon Feb 21, 2011 10:14 pm 

Replies: 22
Views: 17935


Hey, I love MS, dude. It used to be my get away from everything. I'd come here, talk about nerd shit, goof off with friends and just read shit when I had nothin' else to do. Lol.

 Forum: Off Topic   Topic: Wanting to strangle computer part sellers...

Posted: Mon Feb 21, 2011 10:12 pm 

Replies: 667
Views: 52734


You would have had to buy $99 in product for the free shipping. Which means you could have gotten something, basically, free. Lol.

 Forum: Announcements   Topic: Download Mirage Source!

 Post subject: Re: Download Mirage Source!
Posted: Mon Feb 21, 2011 10:11 pm 

Replies: 25
Views: 23312


There's nothin' on your site Xlithan.

William, thanks for keepin' this up. Verrigan had a forum with all the old shit up on it, I used it to find something I really needed. And when I thanked him, he shut it down. ._.

 Forum: Unrelated Products   Topic: For the D&D Players

 Post subject: Re: For the D&D Players
Posted: Tue Feb 15, 2011 6:32 am 

Replies: 22
Views: 17935


Dope shit.

@William - Let's promote it? I miss MS and Fox even took down the MR source forums too. James shut down the official MS. Stupid faggot.

 Forum: Announcements   Topic: Download Mirage Source!

 Post subject: Re: Download Mirage Source!
Posted: Sat Feb 12, 2011 8:45 pm 

Replies: 25
Views: 23312


O.o

Odd.
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