Mirage Source

Free ORPG making software.
It is currently Fri May 10, 2024 1:53 pm

All times are UTC


Search found 189 matches
Search these results:

Author Message

 Forum: Related Products   Topic: Legacy of Aein

 Post subject: Re: Legacy of Aein
Posted: Sat Jun 28, 2008 8:05 pm 

Replies: 387
Views: 115393


lol I just got that. My head is slow today....

 Forum: Related Products   Topic: Legacy of Aein

 Post subject: Re: Legacy of Aein
Posted: Sat Jun 28, 2008 4:31 pm 

Replies: 387
Views: 115393


I think finding the best offer. I suppose that could work. It would help take up time while you are waiting for ticks :-)

 Forum: Related Products   Topic: Legacy of Aein

 Post subject: Re: Legacy of Aein
Posted: Fri Jun 27, 2008 9:18 pm 

Replies: 387
Views: 115393


screen21.jpg Coded a trade system. I am undecided if I am going to limit players to only so many trades. I was thinking that maybe depending on the amount of markets you have in per city, it will allow you to post a certain amount of trades. Having no markets or a small amount might allow players t...

 Forum: Show Off   Topic: QuadChat Banner

 Post subject: Re: QuadChat Banner
Posted: Fri Jun 27, 2008 5:11 pm 

Replies: 26
Views: 11117


I like the banner. I hope you shoot some people in the face with your paint ball gun!

 Forum: General   Topic: 2 problems i have

 Post subject: Re: 2 problems i have
Posted: Fri Jun 27, 2008 5:08 pm 

Replies: 17
Views: 5140


Ok I tested the tutorial and it seems to work fine.

Try to redo everything from the backup source that you should have made.

If you still have issues I'll work further with you. Just send me a PM if you have the same problem.

 Forum: General   Topic: 2 problems i have

 Post subject: Re: 2 problems i have
Posted: Thu Jun 26, 2008 8:44 am 

Replies: 17
Views: 5140


*Shaded shakes the magic eight ball......*

-Possibly.-

*Shaded shakes it again.....*

-Try Again.-



Mind sharing what you changed? I can't read your code any better than this magic eight ball dude.

 Forum: Show Off   Topic: my tiny colony

 Post subject: Re: my tiny colony
Posted: Wed Jun 18, 2008 8:39 pm 

Replies: 87
Views: 44971


Thanks dude! Pbcrazy is doing awesome.

 Forum: Show Off   Topic: Legacy of Aein GUI (created by Pbcrazy)

Posted: Wed Jun 18, 2008 8:36 pm 

Replies: 23
Views: 9310


gui4.jpg This is without the globe. But I needed to rush show this is what the GUI looks like in game. I will have it so when you mouse is outside the border the buttons show up while on the map buttons disappear. *edit: You get two alliance buttons for now :P I don't have time to fix it right now.

 Forum: Show Off   Topic: my tiny colony

 Post subject: Re: my tiny colony
Posted: Wed Jun 18, 2008 7:57 pm 

Replies: 87
Views: 44971


Some new tile updates from Pbcrazy for Legacy of Aein.
Attachment:
screen20.jpg
screen20.jpg [ 412.27 KiB | Viewed 9005 times ]

 Forum: General   Topic: Multiple Logins

 Post subject: Re: Multiple Logins
Posted: Wed Jun 18, 2008 2:51 pm 

Replies: 20
Views: 6937


If you are using mirage, you might have to rewrite a decent amount of code for this. I removed most of that code from my engine, but I "believe" that the way it loads the account and character that it will prevent multiple characters to even be on. If I have time I might download MS again ...

 Forum: Show Off   Topic: aye maed a logo

 Post subject: Re: aye maed a logo
Posted: Wed Jun 18, 2008 2:42 am 

Replies: 24
Views: 9402


Yep, same here.

 Forum: Show Off   Topic: Legacy of Aein GUI (created by Pbcrazy)

Posted: Wed Jun 18, 2008 2:40 am 

Replies: 23
Views: 9310


Attachment:
screengui2.jpg
screengui2.jpg [ 81.39 KiB | Viewed 7023 times ]

 Forum: General   Topic: Multiple Logins

 Post subject: Re: Multiple Logins
Posted: Wed Jun 18, 2008 2:29 am 

Replies: 20
Views: 6937


When do you call this?

Maybe check for multiple accounts rather than multiple characters?

 Forum: Show Off   Topic: aye maed a logo

 Post subject: Re: aye maed a logo
Posted: Wed Jun 18, 2008 2:25 am 

Replies: 24
Views: 9402


Yeah, that is intense. Is that dragon beast creature with many eyes original work?

 Forum: General   Topic: Multiple Logins

 Post subject: Re: Multiple Logins
Posted: Tue Jun 17, 2008 1:59 pm 

Replies: 20
Views: 6937


Are you checking for the character or the account? What exactly did you do?

 Forum: General   Topic: DirectX error

 Post subject: Re: DirectX error
Posted: Sun Jun 15, 2008 12:49 am 

Replies: 18
Views: 5214


What was the actual error and when did it occur?

 Forum: Help Wanted   Topic: Need someone to make GUI, will pay.

Posted: Sat Jun 14, 2008 12:03 am 

Replies: 269
Views: 31198


Cool cool I know what you mean. It feels like there is always something else to do.

 Forum: Help Wanted   Topic: Need someone to make GUI, will pay.

Posted: Fri Jun 13, 2008 1:30 pm 

Replies: 269
Views: 31198


For the menu screen, did you mean for it to be : End of Time? Or is it suppose to be End of Times?

 Forum: Help Wanted   Topic: Need someone to make GUI, will pay.

Posted: Thu Jun 12, 2008 10:49 pm 

Replies: 269
Views: 31198


I think it is fine. Plus if he did pay the guy, it will motivate him to become better and Asrrin29 may have a loyal worker to help on his project. Sometimes it is needed to make a small sacrifice for a further gain. By Asrrin29 getting a GUI that he can feel ok with, it will push him to work harder ...

 Forum: Related Products   Topic: Megaliths < First Page Updated!!

Posted: Thu Jun 12, 2008 10:44 pm 

Replies: 167
Views: 98187


Website rules now. I liked the first. Then you changed it and I hated it; especially the forums, but I didn't want to be negative about it.

Awesome job.

 Forum: General   Topic: Respawn class ?

 Post subject: Re: Respawn class ?
Posted: Thu Jun 12, 2008 3:56 pm 

Replies: 24
Views: 9547


lol Sorry I wasn't more helpful. Last night it was suppose to be one of those "1 beer" moments at the bar.....

 Forum: Help Wanted   Topic: MS Communitie QuadChat Server

Posted: Thu Jun 12, 2008 4:09 am 

Replies: 270
Views: 28386


Righte0!!!!!!!!

 Forum: General   Topic: Respawn class ?

 Post subject: Re: Respawn class ?
Posted: Thu Jun 12, 2008 4:06 am 

Replies: 24
Views: 9547


Ok.,...I am hammmered! Sub ClassStartPosition(Byval ClassNum) Enter select case thing end sub Change start position consamts and turn them into pbuliv as tutorial says. Call classstartpostion(GetClassNumber) Call this in load classes with you intitialtize the clasees when server starts! :twisted: :t...

 Forum: General   Topic: Respawn class ?

 Post subject: Re: Respawn class ?
Posted: Thu Jun 12, 2008 12:08 am 

Replies: 24
Views: 9547


I will in a bit, my friend stopped over. Going out for some beer.

 Forum: General   Topic: Respawn class ?

 Post subject: Re: Respawn class ?
Posted: Wed Jun 11, 2008 11:54 pm 

Replies: 24
Views: 9547


Make a sub and when you load your classes or something call it.

If you don't know how to do this, I'll write you something simple.
Sort by:  
Page 3 of 8 [ Search found 189 matches ]


All times are UTC


Jump to:  
Powered by phpBB® Forum Software © phpBB Group