Mirage Source

Free ORPG making software.
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 Forum: Show Off   Topic: PB's Random Bits of Art

 Post subject: Re: PB's Random Bits of Art
Posted: Thu Jul 09, 2009 1:20 pm 

Replies: 105
Views: 76804


Beres wrote:
Idk if its just me but the black text on that dark image is kinda hard to read.


Mhm.

 Forum: Help Wanted   Topic: Game Logo

 Post subject: Re: Game Logo
Posted: Wed Jul 08, 2009 9:52 pm 

Replies: 18
Views: 11079


Pbcrazy wrote:
Sure, how's this?

Image

Also, PM me if you'd like the PSD


I like it. I won't need the PSD though. :D I can alter it the way I need to without that. I don't use Photoshop.

Thanks. :D

 Forum: Help Wanted   Topic: Game Logo

 Post subject: Re: Game Logo
Posted: Wed Jul 08, 2009 8:22 pm 

Replies: 18
Views: 11079


I actually really like that, but I need text too. Lol.

Think you could try that?

 Forum: Help Wanted   Topic: Game Logo

 Post subject: Game Logo
Posted: Wed Jul 08, 2009 4:02 pm 

Replies: 18
Views: 11079


Can someone that's good with all this kinda stuff make me a game logo?

The game name is Sword of the Seeker and it's a fantasy type game. Thanks. :D

 Forum: Help Wanted   Topic: Please Look.

 Post subject: Re: Please Look.
Posted: Wed Jul 08, 2009 2:06 am 

Replies: 274
Views: 41965


I have no protection on my computer at all. Spybot is there to scan here and there when someone else uses my computer, but that's really it. I haven't had an actual virus in years.

 Forum: Show Off   Topic: Free Tileset

 Post subject: Re: Free Tileset
Posted: Tue Jul 07, 2009 1:47 pm 

Replies: 16
Views: 7397


The roof is the wrong angle. :P It's top down, where as the rest isn't.

You don't have to change it, as you gave it away for free, just pointing it out. :D

 Forum: Help Wanted   Topic: Please Look.

 Post subject: Re: Please Look.
Posted: Tue Jul 07, 2009 1:01 pm 

Replies: 274
Views: 41965


Have you tried Spybot Search & Destroy? How about Ad-Aware? Ha...those pieces of crap Robin gave me? It blocked em. Blocked CD's. Blocks EVERYTHING. Just because you fucked up and got a virus that blocks programs, doesn't mean those two programs are worthless like you think. They're the best wh...

 Forum: Help Wanted   Topic: Please Look.

 Post subject: Re: Please Look.
Posted: Tue Jul 07, 2009 2:24 am 

Replies: 274
Views: 41965


Have you tried Spybot Search & Destroy?

How about Ad-Aware?

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: MS4

 Post subject: Re: MS4
Posted: Mon Jul 06, 2009 10:13 pm 

Replies: 68
Views: 46953


ExoShox wrote:
Matt wrote:
It's not a bug, it's because the handle movement code and what not was moved outside of the form. Really bad on DFA's part, imo.


It's still a bug. Maybe not with the program but with DFA 's logic for moving it, right? XD


No, not a bug. Beres is right.

 Forum: Bugs Reports   Topic: Visual Spells - Error

 Post subject: Re: Visual Spells - Error
Posted: Mon Jul 06, 2009 3:42 pm 

Replies: 1738
Views: 70139


Why are you subtracting 1 from i at the start of it, but not anywhere else? That makes no sense..

 Forum: Bugs Reports   Topic: Visual Spells - Error

 Post subject: Re: Visual Spells - Error
Posted: Mon Jul 06, 2009 1:05 am 

Replies: 1738
Views: 70139


Possibly not setting the scrlframe value to whatever the value you saved to the item, properly.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: MS4

 Post subject: Re: MS4
Posted: Mon Jul 06, 2009 1:04 am 

Replies: 68
Views: 46953


It's not a bug, it's because the handle movement code and what not was moved outside of the form. Really bad on DFA's part, imo.

 Forum: Bugs Reports   Topic: Visual Spells - Error

 Post subject: Re: Visual Spells - Error
Posted: Sun Jul 05, 2009 9:18 pm 

Replies: 1738
Views: 70139


Is this the byte array packets version or the original method?

Either way, you have to send in the exact same order and when it comes to the byte array method, if you write a long, you have to read a long.

 Forum: Bugs Reports   Topic: Visual Spells - Error

 Post subject: Re: Visual Spells - Error
Posted: Sun Jul 05, 2009 3:48 pm 

Replies: 1738
Views: 70139


Follow your save and edit spell packets.

 Forum: Related Products   Topic: Mirage Realms going Open Source [Merged]

Posted: Fri Jul 03, 2009 8:05 pm 

Replies: 282
Views: 50763


Wouldn't that more belong in the gallery section instead of your MR thread? :P

 Forum: Game Design   Topic: Protip: Game Design

 Post subject: Re: Protip: Game Design
Posted: Wed Jul 01, 2009 11:03 pm 

Replies: 26
Views: 17620


Joost wrote:
If you want to make a game, make a GDD.


A what?

 Forum: Game Design   Topic: Protip: Game Design

 Post subject: Re: Protip: Game Design
Posted: Wed Jul 01, 2009 10:57 pm 

Replies: 26
Views: 17620


Post tips for beginning Game developers on how to design a game Well. Protip: Do not make Yet another MMORPG about the Bullshits of the Fantasy-thing kingdom with elves and magic and shite. Be original. or if you Have to make it like that, atleast think of a good plot. Your a pro? Humm wow didn't k...

 Forum: Unrelated Products   Topic: [Game] Maifa!

 Post subject: Re: [Game] Maifa!
Posted: Wed Jul 01, 2009 6:53 pm 

Replies: 22
Views: 13242


IRC FTW.

Or even the www.epicmafia.com site will suffice.

 Forum: Game Design   Topic: Protip: Game Design

 Post subject: Re: Protip: Game Design
Posted: Wed Jul 01, 2009 6:52 pm 

Replies: 26
Views: 17620


Post tips for beginning Game developers on how to design a game Well. Protip: Do not make Yet another MMORPG about the Bullshits of the Fantasy-thing kingdom with elves and magic and shite. Be original. or if you Have to make it like that, atleast think of a good plot. Best tip ever: Don't tell peo...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Need an Opinion on Tiles

Posted: Wed Jul 01, 2009 6:42 pm 

Replies: 10
Views: 8468


It wouldn't use much memory to just preload them all on start. I'd just go that route. Most games use massive amounts of memory for maps and stuff. MS, loading all tilesets at once, barely uses any memory. I'd worry about this once the game was taking 100+MB of memory to load and what not.
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