Mirage Source

Free ORPG making software.
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 Forum: General   Topic: gui question :)

Posted: Mon Oct 16, 2006 7:11 pm 

Replies: 17
Views: 5622


William wrote:
The GUI folder (interface), for a game that folder should be deleted before you release the game.

Unless you have .picture("") to load the GUIs when you enter the game.



oh, i dont have my gui changeable for the players, so i guess thats the answere, thnaks :)

 Forum: General   Topic: Packet Name

Posted: Mon Oct 16, 2006 3:19 pm 

Replies: 46
Views: 21830


William wrote:
@Dragoons Master, so your using from Char(1) to Char(253) ?


i am using the same system, sepchar is chr(0) and endchar is chr(255) (not sure, i used the last one there is)

 Forum: General   Topic: gui question :)

Posted: Mon Oct 16, 2006 3:16 pm 

Replies: 17
Views: 5622


William wrote:
No.. im pretty sure it wont. You don't even need the GUI folder for your game.

And since they are kinda stored in the picture boxes, I dont think it would affect it at all.


uhm, what folder o.O?

 Forum: General   Topic: gui question :)

 Post subject: gui question :)
Posted: Mon Oct 16, 2006 1:51 pm 

Replies: 17
Views: 5622


so, lerts say all my guis are like...30 mbs, and before, the guis where only 1 mb, will this effect the game? with effect i mean, make it slower

thanks!

 Forum: General   Topic: Promotion?

Posted: Mon Oct 16, 2006 1:49 pm 

Replies: 23
Views: 9995


Thanks Gil. Sites added. yup, oh and i know a few other sites for german people ^^, but most of them speak eglish and/or play english games, if you want i can post your games there too :) http://www.spieleforum.de http://www.giga.de if you want to check em out :) oh, and giga is a channel here in g...

 Forum: General   Topic: Promotion?

Posted: Mon Oct 16, 2006 1:42 pm 

Replies: 23
Views: 9995


mmorpg.com

not sure if you add your game just like that...but i think its possible, adn:

mmorpg.net


in the forum :)

 Forum: Resources   Topic: Add spell

Posted: Sat Oct 14, 2006 7:11 pm 

Replies: 17
Views: 6802


figo566 wrote:
and the poison ??



you have to save a lot of information into the players info for poisen, like: by whom etc.


as i said, it isnt as easy as it may seem first, it surly isnt for beginners

 Forum: Resources   Topic: Add spell

 Post subject: Re: Add spell
Posted: Sat Oct 14, 2006 3:33 pm 

Replies: 17
Views: 6802


Hello everybody Someone say how to create the poison's spell and the paralysis's for few seconds that is kinda tricky ^^, if you understan dthe basics it shouldnt be too hard for you, but i am not sure if you know some vb, if you dont, you should go and learn it first, since this is more advanced a...

 Forum: General   Topic: something easy, but i hink i am too stupid lol ^^

Posted: Wed Oct 11, 2006 7:32 pm 

Replies: 23
Views: 6934


Dave wrote:
only change it in _KeyPress events, and only after you use it.


ahh, so in ever: _KeyPress sub i put keyascii = 0 ?

 Forum: General   Topic: something easy, but i hink i am too stupid lol ^^

Posted: Wed Oct 11, 2006 10:09 am 

Replies: 23
Views: 6934


Dave wrote:
yeah



uhm..sure that if i change all the keyascii = something, to keyascii = 0 the game will still work properly?

 Forum: General   Topic: something easy, but i hink i am too stupid lol ^^

Posted: Mon Oct 09, 2006 8:52 pm 

Replies: 23
Views: 6934


Dave wrote:
If KeyAscii = 13 Then 'This means you press enter


Setting KeyAscii = 0 makes it NOT beep.


so i have to set all KeyAscii to = 0 and it doesnt beep?

 Forum: General   Topic: something easy, but i hink i am too stupid lol ^^

Posted: Mon Oct 09, 2006 3:42 pm 

Replies: 23
Views: 6934


Private Sub txtName_KeyPress(KeyAscii As Integer) If KeyAscii = 13 Then Call picConnect_Click KeyAscii = 0 'The Magic line... End If End Sub sry to bump up this topic, but i forgot to read it xD uhm... keyascii = 0 lets the sound play? but, what about attacking, i didnt find anything relate...

 Forum: Resources   Topic: Noob needs help :(

Posted: Mon Oct 02, 2006 1:07 pm 

Replies: 22
Views: 9570


pingu wrote:
Elysium Blue is dead and no other engines go by the same name, so...


so why should he say elysium source then?



anyway, you should start off with ms i think...the other eniges arent really easier, since they have more features added which makes everything harder for you :)

 Forum: Resources   Topic: About Shops

 Post subject: Re: About Shops
Posted: Fri Sep 15, 2006 3:40 pm 

Replies: 15
Views: 4534


Shadow Dragon wrote:
Hey I am getting annoyed by the shop system, how it has to be a set shop, through the properties, could someone give me some hints or a tut on how to change it from what it is now(moralthingy) to a tile type?



check elysium, its implented like that there

 Forum: Resources   Topic: Spell Animation

Posted: Sun Aug 27, 2006 8:19 am 

Replies: 13
Views: 4789


so, you need spell animations as code or the gfx for it?

 Forum: General   Topic: TREKZ IS BACK!

 Post subject: Re: TREKZ IS BACK!
Posted: Fri Aug 18, 2006 8:21 pm 

Replies: 283
Views: 35563


Trekz wrote:
Hey guys, dono if any one remebers me, i was here a while back. I finally got my 2nd 60account permabanned on wow, so i think im guna come back to programming :D



yay man! now ya back :)

@others, we kept the contact between us :)

 Forum: General   Topic: Trying to add Email to account Registration..

Posted: Wed Aug 16, 2006 2:50 pm 

Replies: 16
Views: 5850


did you add in the type .email?

and what does it say when you get the rror-.-...guys, its really important to know that

 Forum: Show Off   Topic: Just a few zelda things i've made

Posted: Tue Aug 15, 2006 1:36 pm 

Replies: 44
Views: 15845


wow, looks really nice, looking fortward to play this game :)

 Forum: Show Off   Topic: Some tree's i made

Posted: Mon Aug 14, 2006 8:10 pm 

Replies: 24
Views: 10406


wow! a new stlye, love it :)

 Forum: General   Topic: error in the forum (didnt know where to post this)

Posted: Fri Aug 11, 2006 9:15 pm 

Replies: 16
Views: 4333


Dave wrote:
Someone has it set up so they get sent an email when they recieve the PM. I think the PM will still get through, but they wont get the email alerting them of the PM.


yeah, thanks, it does really work(it sends the pm :S)^^

thanks again :)

 Forum: General   Topic: error in the forum (didnt know where to post this)

Posted: Tue Aug 08, 2006 9:24 pm 

Replies: 16
Views: 4333


i get thois error when i try to pm someone :


Ran into problems sending Mail. Response: 451 http://www.spamhaus.org/SBL/sbl.lasso?query=SBL45306

DEBUG MODE

Line : 126
File : smtp.php

 Forum: General   Topic: something easy, but i hink i am too stupid lol ^^

Posted: Tue Aug 08, 2006 11:20 am 

Replies: 23
Views: 6934


yeah, as i said before its easy..i think^^:

so, when you press enter or attack someone, or cast a spell, there is always this windows sound: "ding"


how do i remove that :O, i wasnt able to find anythi ng related to that :S


thanks!

 Forum: Show Off   Topic: House - Rate Please

Posted: Mon Aug 07, 2006 1:49 pm 

Replies: 284
Views: 30464


just noticed that the shading of the first hosue is wrong if you look at the shadow and at the trees ^^

 Forum: General   Topic: rte 9? wth?

Posted: Mon Aug 07, 2006 10:34 am 

Replies: 20
Views: 5953


Verrigan helped me to fix this problem :)


(it had something todo with a packet data that was sendet wrong)

anyway, thankyou very much for trying to help me guys :)

 Forum: General   Topic: rte 9? wth?

Posted: Sun Aug 06, 2006 10:26 pm 

Replies: 20
Views: 5953


but thats not the case :/, if i go with the mosue over realx or realy is says:


Realx = 11
RealY = 0



thanks!
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