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| Guide for C++ Game Programming http://miragesource.net/forums/viewtopic.php?f=142&t=5561 |
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| Author: | Rian [ Sat May 02, 2009 7:17 am ] |
| Post subject: | Guide for C++ Game Programming |
http://lazyfoo.net/SDL_tutorials/index.php Found it while stumbling. Thought I'd post. |
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| Author: | Reece [ Sat May 02, 2009 8:45 am ] |
| Post subject: | Re: Guide for C++ Game Programming |
This should be stickied dude, looks amazingly helpful |
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| Author: | Tony [ Sat May 02, 2009 8:45 am ] |
| Post subject: | Re: Guide for C++ Game Programming |
How fast is SDL? |
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| Author: | unknown [ Sat May 02, 2009 4:35 pm ] |
| Post subject: | Re: Guide for C++ Game Programming |
Yeah this is a GREAT tutorial site, it's where I learned almost all of my knowledge about SDL. SDL is a really great simple api for making cross platform 2d games in C++. SDL is fast but hasn't been updated in a while, so its somewhat dated. The networking library they provide with SDL isn't that great either. |
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| Author: | Lea [ Thu May 07, 2009 6:23 pm ] |
| Post subject: | Re: Guide for C++ Game Programming |
Here's a website with two extensions of SDL FastEvents and NET2, both based on SDL and expanded. They work very well, I am using them in my MSC++ project. http://gameprogrammer.com/programming.html |
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