Mirage Source
http://miragesource.net/forums/

[BUG?]Mapping w/ Multiple tilesets
http://miragesource.net/forums/viewtopic.php?f=193&t=4606
Page 1 of 1

Author:  Nean [ Wed Oct 22, 2008 12:36 am ]
Post subject:  [BUG?]Mapping w/ Multiple tilesets

Okay, so I took two screenshots to show what I mean, because I don't know how well I'll be able to explain this. I have the first tileset, and then I fill the whole map with grass, all is well. Than I click over, to go to the next tile sheet, and then all the grass tiles, switch to the first tile of the second tilesheet instead.

Image
Image

So, in short: You can only map with one tileset per map....

Author:  Forte [ Wed Oct 22, 2008 12:45 am ]
Post subject:  Re: [BUG?]Mapping w/ Multiple tilesets

I have yet to look at MS4 but my guessing that it isn't a bug, it's the way the feature was created. You only use a certain one tileset per map, and don't mix em. Correct me if I'm wrong

Author:  Nean [ Wed Oct 22, 2008 12:55 am ]
Post subject:  Re: [BUG?]Mapping w/ Multiple tilesets

Forte wrote:
I have yet to look at MS4 but my guessing that it isn't a bug, it's the way the feature was created. You only use a certain one tileset per map, and don't mix em. Correct me if I'm wrong


Hmmm, yeah, I guess that makes sense. Hmmm.... You're probably right. That's why I put the question mark, I wasn't sure.

Author:  Lea [ Wed Oct 22, 2008 1:04 am ]
Post subject:  Re: [BUG?]Mapping w/ Multiple tilesets

this was intentional

Author:  Dragoons Master [ Wed Oct 22, 2008 1:40 am ]
Post subject:  Re: [BUG?]Mapping w/ Multiple tilesets

Is the tileset number a property from the Map or from the Tile?

Author:  Lea [ Wed Oct 22, 2008 2:22 am ]
Post subject:  Re: [BUG?]Mapping w/ Multiple tilesets

map

Author:  Dragoons Master [ Wed Oct 22, 2008 11:52 am ]
Post subject:  Re: [BUG?]Mapping w/ Multiple tilesets

Weirdo... Just make a tile prop and it would be just like the old multiple tilesets tutorial xD
I know it makes the packets larger, but the result owns.

Author:  Ciao [ Wed Mar 11, 2009 1:18 am ]
Post subject:  Re: [BUG?]Mapping w/ Multiple tilesets

Whats the easiest way to explain how to allow it to support 10 or more tilesets?
Im new at visual basic, so thats why I want to please know the simplest way, if there is one.

Page 1 of 1 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/