Mirage Source http://miragesource.net/forums/ |
|
[BUG?]Mapping w/ Multiple tilesets http://miragesource.net/forums/viewtopic.php?f=193&t=4606 |
Page 1 of 1 |
Author: | Nean [ Wed Oct 22, 2008 12:36 am ] |
Post subject: | [BUG?]Mapping w/ Multiple tilesets |
Okay, so I took two screenshots to show what I mean, because I don't know how well I'll be able to explain this. I have the first tileset, and then I fill the whole map with grass, all is well. Than I click over, to go to the next tile sheet, and then all the grass tiles, switch to the first tile of the second tilesheet instead. ![]() ![]() So, in short: You can only map with one tileset per map.... |
Author: | Forte [ Wed Oct 22, 2008 12:45 am ] |
Post subject: | Re: [BUG?]Mapping w/ Multiple tilesets |
I have yet to look at MS4 but my guessing that it isn't a bug, it's the way the feature was created. You only use a certain one tileset per map, and don't mix em. Correct me if I'm wrong |
Author: | Nean [ Wed Oct 22, 2008 12:55 am ] |
Post subject: | Re: [BUG?]Mapping w/ Multiple tilesets |
Forte wrote: I have yet to look at MS4 but my guessing that it isn't a bug, it's the way the feature was created. You only use a certain one tileset per map, and don't mix em. Correct me if I'm wrong Hmmm, yeah, I guess that makes sense. Hmmm.... You're probably right. That's why I put the question mark, I wasn't sure. |
Author: | Lea [ Wed Oct 22, 2008 1:04 am ] |
Post subject: | Re: [BUG?]Mapping w/ Multiple tilesets |
this was intentional |
Author: | Dragoons Master [ Wed Oct 22, 2008 1:40 am ] |
Post subject: | Re: [BUG?]Mapping w/ Multiple tilesets |
Is the tileset number a property from the Map or from the Tile? |
Author: | Lea [ Wed Oct 22, 2008 2:22 am ] |
Post subject: | Re: [BUG?]Mapping w/ Multiple tilesets |
map |
Author: | Dragoons Master [ Wed Oct 22, 2008 11:52 am ] |
Post subject: | Re: [BUG?]Mapping w/ Multiple tilesets |
Weirdo... Just make a tile prop and it would be just like the old multiple tilesets tutorial xD I know it makes the packets larger, but the result owns. |
Author: | Ciao [ Wed Mar 11, 2009 1:18 am ] |
Post subject: | Re: [BUG?]Mapping w/ Multiple tilesets |
Whats the easiest way to explain how to allow it to support 10 or more tilesets? Im new at visual basic, so thats why I want to please know the simplest way, if there is one. |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |