| Mirage Source http://miragesource.net/forums/ |
|
| NPC Vs. NPC http://miragesource.net/forums/viewtopic.php?f=193&t=5532 |
Page 1 of 1 |
| Author: | Nean [ Wed Apr 22, 2009 11:19 pm ] |
| Post subject: | NPC Vs. NPC |
Has anyone considered doing this? Would it be hard? Any ideas on how to go about it, I'm quite interested seeing as I may be working on a game here shortly. |
|
| Author: | Jacob [ Wed Apr 22, 2009 11:30 pm ] |
| Post subject: | Re: NPC Vs. NPC |
If you just want basic attacking, then you could essentially copy the current code for attacking players and replace it all for npcs. |
|
| Author: | Nean [ Wed Apr 22, 2009 11:35 pm ] |
| Post subject: | Re: NPC Vs. NPC |
Dugor wrote: If you just want basic attacking, then you could essentially copy the current code for attacking players and replace it all for npcs. Really? Sounds easy... Probably just a lot to copy. Thanks though. |
|
| Author: | Dragoons Master [ Thu Apr 23, 2009 1:24 am ] |
| Post subject: | Re: NPC Vs. NPC |
Code: Type MapNpcRec Num As Integer Target As Integer HP As Long MP As Long SP As Long x As Byte y As Byte Dir As Integer ' For server use only SpawnWait As Long AttackTimer As Long End Type Npcs can attack only other players by now. First you need to be able to specify if you are attacking a Player or an other NPC. Do this the same way players do it, adding the "TargetType As Byte" to the npc's type. |
|
| Author: | timster0 [ Fri Apr 24, 2009 5:48 pm ] |
| Post subject: | Re: NPC Vs. NPC |
This would be good for "factions". |
|
| Page 1 of 1 | All times are UTC |
| Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |
|