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| Client Side GetPlayerLevel, and GetPlayerExp Bug http://miragesource.net/forums/viewtopic.php?f=193&t=5950 |
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| Author: | Jonathan [ Mon Jul 13, 2009 11:50 am ] |
| Post subject: | Client Side GetPlayerLevel, and GetPlayerExp Bug |
Okay i know it has something to do with the packet but i cant figure it out, can someone help point me in the right direction? |
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| Author: | Beres [ Mon Jul 13, 2009 12:08 pm ] |
| Post subject: | Re: Client Side GetPlayerLevel, and GetPlayerExp Bug |
Whats wrong with it? |
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| Author: | Jonathan [ Mon Jul 13, 2009 1:27 pm ] |
| Post subject: | Re: Client Side GetPlayerLevel, and GetPlayerExp Bug |
Client Side; GetPlayerLevel(MyIndex) Returns 0 GetPlayerExp(MyIndex) Returns 0 And i was using a level 2 Character with more than 0 exp |
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| Author: | Rian [ Mon Jul 13, 2009 4:03 pm ] |
| Post subject: | Re: Client Side GetPlayerLevel, and GetPlayerExp Bug |
I haven't taken a look at the newest version of Mirage yet, but I'm certain that in previous versions the client did not recieve packets for those functions by default. |
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| Author: | GIAKEN [ Mon Jul 13, 2009 5:42 pm ] |
| Post subject: | Re: Client Side GetPlayerLevel, and GetPlayerExp Bug |
Yeah the server doesn't tell the client its level or experience. |
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