Mirage Source

Free ORPG making software.
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PostPosted: Wed Jan 24, 2007 5:25 pm 
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Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: johansson_tk@hotmail.com
Quote:
The license has changed! The old public domain license is still in effect if you want to
use Mirage 3.0.3 and 3.0.7 source codes, but if you are planning on using Mirage Source
Engine Build 1 and higher, you must obey the license attached to it.
Why do I have a license change? It's quite simple, actually. The reason for requiring
fixes, optimizations and security additions/changes code to be posted back to the
community, is because anything that fixes up the code helps the community. Think of it
this way. With out the community there would be no code and tutorials ... The part where
two references must be made back to the community site... well... Notice I require
references to the community and NOT to Shannara Corporation. Its the Mirage Source
community who made the site how it is today, not the company. So I thought it was only
fair that the community get the credit.
Please note, if someone decided to make a port of MSE to a different language, such as
RealBasic C++, Delphi, etc, please give credit to the community. After all, there would
have been no product with out them. I am also more then willing to provide support
forums for all ports and MSE related products. These would be under (MSE Related
Products), and you can have as many forums as you like.
Besides, if you do not like the license, stick with the 3.0.3 or 3.0.7 code and adhere to that
license. Nobody is forcing you to use MSE, even though I will try to keep it as up to date
as possible. The reason the source code cannot be distributed, on any site other then the
official mirage source, is in case someone gets the bright idea to inject some bad code
and distribute it. We would have people down our throats. Kind of like what that kid PC
did, attempt to attach an illegal license to the code. It never hold water since the majority
of the community knew better then to trust that SOB :P.


Quote:
IN THIS DOCUMENT, "MSE" REFERS TO "MIRAGE SOURCE ENGINE", "CORP"
REFERS TO "SHANNARA CORPORATION", AND "CLIENT" REFERS TO YOU.
THIS LICENSE APPLIES TO MSE, THIS DOES NOT APPLY TO MIRAGE 3.0.3,
AND 3.0.7 SOURCES. IF YOU USE MSE, YOU ARE REQUIRED BY LAW TO
ADHERE TO THIS LICENSE.
MSE IS AN ENGINE WHOS’ SOURCE CODE IS FREELY AVAILABLE FOR
ANYBODY TO USE WITH A FEW STRINGS ATTACHED. FIRST, IF YOU FIX
ANY BUGS (COSMETICS OR OTHERWISE) IN MSE, YOU MUST PROVIDE THE
FIXED CODE ON THESE FORUMS. IF YOU ADD ANY ADDITIONAL
CHECKS/BALANCES/SECURITY/OPTIMIZATION, THE SOURCE CODE MUST
BE PROVIDED ON THE FORUMS. ALL CODE PROVIDED MUST BE
COMMENTED.
IF YOU ARE USING ANY MSE CODE, YOU MUST GIVE CREDIT WITH WHAT
BUILD YOU USED AND A LINK TO HTTP://WWW.MIRAGESOURCE.COM ON
YOUR CREDITS SCREEN AND IN YOUR DOCUMENTATION. IN BOTH PLACES,
THE TEXT MUST BE LEGIABLE (10PT OR HIGHER).
THIS LICENSE CAN BE CHANGED AT ANY TIME, BUT ALL FUTURE
CHANGES (IF ANY), ANY CHANGES ARE APPLIED TO CURRENT AND
PREVIOUS VERSIONS OF MSE, EFFECTLY OVERWRITING PREVIOUS
LICENSES.
THE MSE CANNOT BE DISTRIBUTED IN ANY SHAPE OR FORM. THE CODE
CAN ONLY BE DOWNLOADABLE ONLY ON
HTTP://WWW.MIRAGESOURCE.COM.
MSE IS PROPERTY OF SHANNARA CORPORATION. YOU ARE GIVEN A
LICENSE TO USE IT, BUILD ON IT, TO CREATE YOUR OWN PRODUCT. YOU
CANNOT SALE MSE AS IS, NOR CLAIM IT AS YOUR OWN. ONLY THE
SOURCE CODE IS UNDER THIS LICENSE. THE GUI GRAPHICS ARE PROVIDED
AS "FILLERS" AND CANNOT BE USED IN YOUR PRODUCT IN ANY WAY; IT IS
PROPERTY OF SHANNARA CORPORATION. THE PLACEHOLDER
TILES/SPRITES/ITEMS/MUSIC IS PROPERTY OF THEIR RESPECTIVE OWNERS
(GENERALY SQUARESOFT).
THE TUTORIALS CREATED FOR MSE ARE PROPERTY OF THEIR RESPECTIVE
OWNERS. THE USE OF THEIR TUTORIAL MAY HAVE ADDITIONAL
REQUIREMENTS. USUALLY THE OWNER OF THE TUTORIAL WILL LIST THE
REQUIREMENTS (IF ANY). WHEN IN DOUBT, CONTACT THE TUTORIAL
OWNER.

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