Mirage Source

Free ORPG making software.
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 Post subject: frmChars
PostPosted: Wed Feb 20, 2008 11:39 pm 
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when i downloaded MSE Build 1, my copy didn't come with frmChars, and i didn't delete it or anything. I don't want to re download it and copy frmChars, so can someone just send me frmChars file?

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 Post subject: Re: frmChars
PostPosted: Wed Feb 20, 2008 11:59 pm 
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Downloading it again will be faster than waiting for somebody to give it to you.

And didn't you already ask for it in another post and they told you the exact same thing?


Last edited by Anthony on Thu Feb 21, 2008 12:01 am, edited 1 time in total.

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 Post subject: Re: frmChars
PostPosted: Thu Feb 21, 2008 12:01 am 
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Yea, but i hate downloading things, its taking up space on my Hard drive. Like i only got about 1GB - 3GB. The comp came with 10GB of space..

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 Post subject: Re: frmChars
PostPosted: Thu Feb 21, 2008 12:02 am 
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Here.

http://web.miragesource.com/downloads/mse-build1.zip

It's 533kb I think your HDD can handle it...


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 Post subject: Re: frmChars
PostPosted: Thu Feb 21, 2008 1:21 am 
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Ok, i added frmChars to the package and the other file that does not have a icon thats named frmChars. Now, i restarted VB6, and under where it shows the project, frmChars isn't on the list of Forms..

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 Post subject: Re: frmChars
PostPosted: Thu Feb 21, 2008 1:23 am 
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Project > Add Form > Existing Form

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 Post subject: Re: frmChars
PostPosted: Thu Feb 21, 2008 1:27 am 
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When i do that it becomes Module1, and i made sure i am clicking New Form. It then says invalid character in Mirage1, and it has this mumble jumble..

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 Post subject: Re: frmChars
PostPosted: Thu Feb 21, 2008 1:32 am 
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Then you fail. Stop programming now.

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 Post subject: Re: frmChars
PostPosted: Thu Feb 21, 2008 1:39 am 
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Seriously? Right now i don't have the time for people to be sarcastic. I don't give up, and i won't start now.

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 Post subject: Re: frmChars
PostPosted: Thu Feb 21, 2008 4:16 am 
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On the right hand side in the box that says Project - Mirage Source Engine or something like that right click the folder that says Forms then click Add and then click Form, if your clicking Form it won't let you add a new module. So you were obviously clicking Module. Then you will want to click the tab at the top that says Existing. Then chose the form, in your case frmChars.


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 Post subject: Re: frmChars
PostPosted: Thu Feb 21, 2008 2:11 pm 
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original wrote:
Seriously? Right now i don't have the time for people to be sarcastic. I don't give up, and i won't start now.


He's not been sarcastic.

If you're unable to follow basic on-screen instructions (Do you want an existing form or to create a new one is very basic) then you will not be able to begin to comprehend the best approach enumerating hardware, drivers or fixing up loops so they take up less ticks.

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um
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 Post subject: Re: frmChars
PostPosted: Thu Feb 21, 2008 8:57 pm 
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Yea, i didn't have the time to read that...

I just opened the frmChars in the new downloaded MSE, copied the contents into a new form for my game. None of you helped me at all basically. :x

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 Post subject: Re: frmChars
PostPosted: Thu Feb 21, 2008 9:04 pm 
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Yes we fucking did.

We told you exactly how to add an existing form into the source. This would have been faster, easier and more efficient than copying the contents across.

Stop being such an ignorant twat and thank people when they help you, even if you are too socially and mentally retarded to act on that help.

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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