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| Multiple Tile Sheets http://miragesource.net/forums/viewtopic.php?f=201&t=3134 |
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| Author: | Anthony [ Sat Dec 08, 2007 10:43 pm ] |
| Post subject: | Multiple Tile Sheets |
So today I started attempting to add multiple sheets to the game. I have been looking a lot at Elysium and stuff but despite me being a part of this community for longer than most and been working with MS for a long time, I don't know really that much. Right now I have it set so it loads the sheet "tile" & i & GFX_EXT, DDSD_Surf(i)) where i is 0 to MAX_SHEETS. Thats about as far as I got, loading and killing the DX. I was hoping somebody on the forums could help with blting it to the screen. |
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| Author: | Robin [ Sat Dec 08, 2007 11:10 pm ] |
| Post subject: | Re: Multiple Tile Sheets |
Don't load all the tilesets at once. Set the tileset per map, then re-set the TileSurf every time the player moves maps. |
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