| Mirage Source http://miragesource.net/forums/ |
|
| hmm, chat related question (neatness related) http://miragesource.net/forums/viewtopic.php?f=201&t=399 |
Page 1 of 1 |
| Author: | Coke [ Sat Aug 19, 2006 11:46 pm ] |
| Post subject: | hmm, chat related question (neatness related) |
Heres a simple question, i cant find the answer hrhr! When you connect to the server and frmMirage first opens, why does it leave a gap before the 'playername has joined gamename' - doesent look so tidey and would look neater if it didnt do so. I have searched the code and found nothing actually telling it to do this... anyone have any idea how to remove this annoyance? ^^ Cheers; Liam |
|
| Author: | grimsk8ter11 [ Sun Aug 20, 2006 5:00 am ] |
| Post subject: | |
look closers, you sure there isnt a linebreak after the welcome, and then one before player has joined? |
|
| Author: | Coke [ Sun Aug 20, 2006 5:42 pm ] |
| Post subject: | |
Theres no line break >.<, Code: ' Send a global message that he/she joined
If GetPlayerAccess(Index) <= ADMIN_MONITER Then Call GlobalMsg(GetPlayerName(Index) & " has joined " & GAME_NAME & "!", JoinLeftColor) Else Call GlobalMsg(GetPlayerName(Index) & " has joined " & GAME_NAME & "!", White) End If |
|
| Author: | BigRed [ Mon Aug 21, 2006 12:49 am ] |
| Post subject: | |
Client-side: Open modText and goto Sub AddText Change: s = vbNewLine & Msg to: s = Msg & vbNewLine I think this is what you're referring to.. |
|
| Author: | Coke [ Mon Aug 21, 2006 12:56 am ] |
| Post subject: | |
hehe yes i was just coming on to post it lol, thanks anyway! ^^ |
|
| Page 1 of 1 | All times are UTC |
| Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |
|