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| Question http://miragesource.net/forums/viewtopic.php?f=201&t=4686 |
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| Author: | Doomy [ Tue Nov 04, 2008 1:17 am ] |
| Post subject: | Question |
What would be Easier to program and what would be more memory efficient [EDIT] I Forgot Multiply the amount of stuff by 2 because of male and female [End Edit] 1. making 100 hairstyles and colors paperdoll items and draw them under helmet. Keep in mind that there are also the following paperdoll spots. Helmet Armour Weapon and Off Hand 2. Making 100 Sprites with different hairstyles and colors In the sheet with all other NPCS 3. Making a whole differnt folder for The player Hair so it would be Hairstyle 1 Colors 1,2,3,4,5,6,7,8,9,10 Hairstyle 2 Colors 1,2,3,4,5,6,7,8,9,10 Hairstyle 3 Colors 1,2,3,4,5,6,7,8,9,10 Hairstyle 4 Colors 1,2,3,4,5,6,7,8,9,10 Hairstyle 5 Colors 1,2,3,4,5,6,7,8,9,10 Hairstyle 6 Colors 1,2,3,4,5,6,7,8,9,10 Hairstyle 7 Colors 1,2,3,4,5,6,7,8,9,10 Hairstyle 8 Colors 1,2,3,4,5,6,7,8,9,10 Hairstyle 9 Colors 1,2,3,4,5,6,7,8,9,10 Hairstyle 10 Colors 1,2,3,4,5,6,7,8,9,10 with each Hairstyle being in its own folder |
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| Author: | genusis [ Fri Nov 07, 2008 4:35 am ] |
| Post subject: | Re: Question |
Making 100 Sprites with different hairstyles and colors In the sheet with all other NPCS would be the easiest way to go at it rather than having to add a DX sub and stuff to overlay the hair to a characters body or making them into the equipment. haha be kind of weird being bald then put on a iron helmet and swoosh i got hair ^^. |
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