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| Bloated PlayerRec? http://miragesource.net/forums/viewtopic.php?f=201&t=4947 |
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| Author: | Nean [ Sun Jan 11, 2009 6:22 am ] |
| Post subject: | Bloated PlayerRec? |
Code: Type PlayerRec ' General Name As String * NAME_LENGTH Sex As Byte Class As Byte Sprite As Integer Level As Byte Exp As Long Access As Byte PK As Byte Warn As Byte Bounty As Long IsMuted As Boolean Kills As Long NPCKills As Long Would you consider this bloated? Can this slow down MS4? If so, how drastically? Any work arounds? |
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| Author: | Lea [ Sun Jan 11, 2009 4:23 pm ] |
| Post subject: | Re: Bloated PlayerRec? |
it just uses more memory, I doubt it would slow naything down. |
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| Author: | Joost [ Fri Jan 16, 2009 11:34 am ] |
| Post subject: | Re: Bloated PlayerRec? |
Do all the vars * MAX_PLAYERS and you know exactly how much memory it uses. |
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