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| Dx8 Engine Demo http://miragesource.net/forums/viewtopic.php?f=205&t=4034 |
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| Author: | Robin [ Tue Jul 22, 2008 2:13 pm ] |
| Post subject: | Dx8 Engine Demo |
Quick demo of the latest version of Essence. THIS IS BY NO MEANS COMPLETE. IM JUST RELEASING IT COZ AYDAN IS A WHINY LITTLE WELSHMAN I got bored programming in the GUI so it will be a while before release, but it's plodding along. I wouldn't start making a game with this unless you're prepared to do a lot of coding yourself, including sorting out the map system which is a bit raped atm. Or you can begin developing with this and just rip stuff from my proper release of essence. :3 Main Features: Dx8, obv. Dynamic Sizes maps. Awesomeness. Download: http://www.pwnz.co.uk/downloads/dx8.rar Forum thread: http://www.pwnz.co.uk/forums.php?m=posts&q=89&n=last#bottom |
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| Author: | Aydan [ Tue Jul 22, 2008 2:15 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
LMFAO! VICTORY IS MINE! XD |
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| Author: | Robin [ Tue Jul 22, 2008 2:19 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
Yeah, someone kindly pointed out that the Register menu doesn't work. Either use my account or just manually make the .ini. User: Robin Pass: Robin |
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| Author: | Matt [ Tue Jul 22, 2008 3:00 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
It's kinda sloppy and pretty slow. |
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| Author: | Robin [ Tue Jul 22, 2008 3:03 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
So's Mirage xD And as I said, it's a very rough demo of what's to come. More a proof of concept than anything. |
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| Author: | Matt [ Tue Jul 22, 2008 3:15 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
*shrugs* I won't be using Essence when it comes out. Lol. |
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| Author: | Robin [ Tue Jul 22, 2008 3:30 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
Cool. That's pretty much like me saying I wont be playing Diablo 3 because I don't like the logo. |
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| Author: | Matt [ Tue Jul 22, 2008 3:39 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
No it's not. O.o Your code is sloppy and slow. That has nothing to do with the logo. Lol. |
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| Author: | Robin [ Tue Jul 22, 2008 3:42 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
Perfekt wrote: No it's not. O.o Your code is sloppy and slow. That has nothing to do with the logo. Lol. l2read? Robin wrote: including sorting out the map system which is a bit raped atm. I know my code is slow. It's obviously just been mashed together quickly so that I could get a working system before working on optimising it. You should know more than anyone that there's no point optimising something unless it actually works. |
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| Author: | Matt [ Tue Jul 22, 2008 3:47 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
Yeah. That's how I code as well. I just don't see a point for several different subs for the DX8. Isn't there an easier/faster way to do it? |
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| Author: | Lea [ Tue Jul 22, 2008 3:48 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
All of robin's code is sloppy Matt, you sure don't use a lot of things for stupid reasons (ie. license, logo) Very childish. |
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| Author: | Robin [ Tue Jul 22, 2008 3:48 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
It's just me trying different methods out o.O |
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| Author: | Poyzin [ Tue Jul 22, 2008 3:59 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
I tried it and I can't get passed "Robin Perris Production" |
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| Author: | Robin [ Tue Jul 22, 2008 4:15 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
Run the compiled version or fix the bug in the source |
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| Author: | Matt [ Tue Jul 22, 2008 4:16 pm ] |
| Post subject: | Re: Dx8 Engine Demo |
Dave wrote: All of robin's code is sloppy Matt, you sure don't use a lot of things for stupid reasons (ie. license, logo) Very childish. Wtf? Who said something about a logo? Good god you people are retarded. I said I wouldn't use it cause it's sloppy and slow. *shakes head* Robin said me not using the code because it's sloppy and slow is like him not playing Diablo 3, because he don't like the logo. Wow. |
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