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 Post subject: Re: Blue
PostPosted: Tue Mar 24, 2009 9:52 pm 
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As much as I think you are being a cunt atm, this is looking sweet.

If Vans doesn't GUI you up, I will :3


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 Post subject: Re: Blue
PostPosted: Tue Mar 24, 2009 10:00 pm 
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Fox wrote:
As much as I think you are being a cunt atm, this is looking sweet.

If Vans doesn't GUI you up, I will :3


I'm glad that at the end of the day we can put our differences aside, and help each other be even more geekish.

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GIAKEN wrote:
Since I'm into men, not women

GIAKEN wrote:
I can't take these huge penises anymore! All that's left is shame! And blood


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 Post subject: Re: Blue
PostPosted: Tue Mar 24, 2009 10:15 pm 
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stfu you.





























:mrgreen:


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 Post subject: Re: Blue
PostPosted: Wed Mar 25, 2009 12:08 am 
Fox wrote:
As much as I think you are being a cunt atm, this is looking sweet.

If Vans doesn't GUI you up, I will :3


Thanks for the offer. Vans offered the other day, after I get the game more polished. I'm almost done with the battle system. I'm just workin' on functions and formulas based on how they were actually calculated in the game.


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 Post subject: Re: Blue
PostPosted: Wed Mar 25, 2009 3:43 pm 
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http://www.pokecommunity.com/showthread.php?t=49139

SPOILER: (click to show)
Image

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GIAKEN wrote:
Since I'm into men, not women

GIAKEN wrote:
I can't take these huge penises anymore! All that's left is shame! And blood


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 Post subject: Re: Blue
PostPosted: Wed Mar 25, 2009 3:46 pm 
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Too bad the link on sprites for "all the pokemon" was dead.

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Nean wrote:
Yes harold. Give it to me.

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 Post subject: Re: Blue
PostPosted: Wed Mar 25, 2009 4:25 pm 
Nean wrote:
http://www.pokecommunity.com/showthread.php?t=49139

SPOILER: (click to show)
Image


Any chance you wanna split that tileset up? :P


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 Post subject: Re: Blue
PostPosted: Wed Mar 25, 2009 4:39 pm 
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Matt wrote:
Nean wrote:
http://www.pokecommunity.com/showthread.php?t=49139

SPOILER: (click to show)
Image


Any chance you wanna split that tileset up? :P


I'm not making any promises, but I can try. So what do you want me to do? Just split it into multiple tilesets?

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GIAKEN wrote:
Since I'm into men, not women

GIAKEN wrote:
I can't take these huge penises anymore! All that's left is shame! And blood


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 Post subject: Re: Blue
PostPosted: Wed Mar 25, 2009 5:24 pm 
Nean wrote:
Matt wrote:
Nean wrote:
http://www.pokecommunity.com/showthread.php?t=49139

SPOILER: (click to show)
Image


Any chance you wanna split that tileset up? :P


I'm not making any promises, but I can try. So what do you want me to do? Just split it into multiple tilesets?


Yeah. I don't want massive tilesets. I need the, basically, 3 total. One for outside, with trees, grass, houses, etc. One for inside houses and buildings, and one for inside caves and shit.


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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 4:27 pm 
Alright. I got all the graphics I need, but sprites.

I want the fire red character sprites right now. I can find them in 16x16 (Thanks google and Egon), but I need them 32x32. If I resize them, they look shitty.

Anyone wanna help me find them? As it stands, I only needs those two sprites. Male and Female trainer.

Thanks.


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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 4:37 pm 
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this isnt what your looking for but it might help. http://pkmn.net/?action=section&page=87

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║╚╣║║║║╔╗║╚═╝║
╚═╩╩═╩╩╝╚╩═══╝


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╚═╩═╝╚╝╚╝ ?


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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 5:05 pm 
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What the hell is this?

Image

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Yes harold. Give it to me.

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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 5:26 pm 
GIAKEN wrote:
What the hell is this?

Image


I dunno.


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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 5:32 pm 
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It's from a newer pokemon.


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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 5:38 pm 
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Matt wrote:
GIAKEN wrote:
What the hell is this?

Image


I dunno.

its scary

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║║║║║║║╚╝║║║║║
║╚╣║║║║╔╗║╚═╝║
╚═╩╩═╩╩╝╚╩═══╝


╔╦═╦╦════╦═══╗
║║║║╠═╗╔═╣╔══╝
║║║║║║║║╚═╗
║║║║║║║║╔═╝
╚═╩═╝╚╝╚╝ ?


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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 5:47 pm 
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It's actually three pokemon in one.

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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 6:16 pm 
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Egon wrote:
It's actually three pokemon in one.

which?

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║╚╣║║║║╔╗║╚═╝║
╚═╩╩═╩╩╝╚╩═══╝


╔╦═╦╦════╦═══╗
║║║║╠═╗╔═╣╔══╝
║║║║║║║║╚═╗
║║║║║║║║╔═╝
╚═╩═╝╚╝╚╝ ?


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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 6:27 pm 
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Hell if I know. I just remember some kid railing about not being able to catch three pokemon to catch this one... Or something like that.

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Island of Lost Souls wrote:
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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 7:42 pm 
Image


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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 7:44 pm 
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Nice :D

When walking into blocks make it play the sound it does in the game :P

Also when making the border for the text make it go out 2 px so it makes the text look 16 bit like the graphics.

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Nean wrote:
Yes harold. Give it to me.

Image
Image


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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 8:15 pm 
GIAKEN wrote:
Nice :D

When walking into blocks make it play the sound it does in the game :P

Also when making the border for the text make it go out 2 px so it makes the text look 16 bit like the graphics.


Um. I dunno about the sounds. Always hated it. As for the pixel border, I'll try it and see how it looks, but no promises.


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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 8:40 pm 
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You need the sound. Also, don't forget the little shadow under the players/npcs.

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Island of Lost Souls wrote:
Dr. Moreau: Mr. Parker, do you know what it means to feel like God?


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 Post subject: Re: Blue
PostPosted: Fri Mar 27, 2009 10:02 pm 
Egon wrote:
You need the sound. Also, don't forget the little shadow under the players/npcs.


I'll add the sound when the game is ready. :P

As for the shadows, I can send you my sprite sheets and you can add them. I have no idea what shadows you're talking about, tbh.

Anyways:

Image


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 Post subject: Re: Blue
PostPosted: Sat Mar 28, 2009 12:34 am 
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Very important with grassy areas: You need to blt part of the grass over the player (if that was in that version or not I can't remember).

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Nean wrote:
Yes harold. Give it to me.

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 Post subject: Re: Blue
PostPosted: Sat Mar 28, 2009 1:31 am 
GIAKEN wrote:
Very important with grassy areas: You need to blt part of the grass over the player (if that was in that version or not I can't remember).


Wasn't. Just a small animation of grass flying when they ran through it I think.

I'm really not that worried about it right now. I'll add all the nitpicking things in way later. :P


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