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Free ORPG making software.
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 Post subject: Blue
PostPosted: Sat Mar 21, 2009 7:10 pm 
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Blue is a pokemon game me and Rian are working on, completely based on the original Pokemon Blue for the GameBoy.

It will be exactly like playing the original game, only with updated graphics and, of course, online play. Players will have to wait their turn to battle gym leaders each time. Once the player's gather all the badges, you'll face the Elite Four. However, we're not sure if the main person you battle after that will be the last winner, or will always be an npc.


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 Post subject: Re: Blue
PostPosted: Sat Mar 21, 2009 7:34 pm 
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Another pokemon mmo?! there must be at least 15 of them


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 Post subject: Re: Blue
PostPosted: Sat Mar 21, 2009 7:41 pm 
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This is cool.

We need more of the classics made and modified for online play.

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 Post subject: Re: Blue
PostPosted: Sat Mar 21, 2009 7:41 pm 
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Yeah, there's a couple, but most have failed. Ours is just going to be a clone of Blue version, and simplicity usually prevails.

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 Post subject: Re: Blue
PostPosted: Sat Mar 21, 2009 7:58 pm 
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Leaf Green/Fire Red graphics ftw!


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 Post subject: Re: Blue
PostPosted: Sat Mar 21, 2009 8:09 pm 
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Leaf Green/Fire Red graphics ftw!


Got any? Lol.


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 Post subject: Re: Blue
PostPosted: Sat Mar 21, 2009 10:47 pm 
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http://www.vgmaps.com/Atlas/GBA/Pokemon-FL-Kanto.png

Enjoy. Naw don't have each tile in a sheet.


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 Post subject: Re: Blue
PostPosted: Sat Mar 21, 2009 11:01 pm 
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I swear to God, you better use the old graphics. If you don't, this will fail worse than a Dutchman.

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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 12:19 am 
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I've seen one Online pokemon game that I actually like. And No, I don't like it because I map for it. I like it cause it's sexy.
But this one sounds sexy too. So I might like it.


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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 2:07 am 
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Same maps and same graphics. Use the color versions of them though (gold/silver). Then it would be so pwnage! If you want help mapping or something, or getting resources, or really anything, I'll help.

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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 3:34 am 
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I think I'll be helping Matt and Rian with the resources. Not confirmed yet but I will if they need it.

I am probably going to be ripping artwork from Fire Red. Which is almost identical to the old versions, just colored and a bit updated.

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Kru, what Pokemon game are you mapping for? Every single one I have ever seen has failed in my eyes. I don't want to play a game that doesn't play and feel exactly like the original :P


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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 1:01 pm 
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I'm telling you, use the classic.
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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 1:36 pm 
Egon, if you can rip tiles from the classic and match every tile Anthony provides, I will program a classic version into the game as well. So that you can choose between the graphics and such.


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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 2:37 pm 
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No can do. Anthony's tile set would naturally have more tiles and filler then the original. My point is, if you name it Blue, it should use Blue graphics. Not FireRed/LeafGreen.

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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 2:59 pm 
Egon wrote:
No can do. Anthony's tile set would naturally have more tiles and filler then the original. My point is, if you name it Blue, it should use Blue graphics. Not FireRed/LeafGreen.


Well, you just gave a very valid reason as to why we shouldn't use the original Blue graphics. There's not as many tiles. :P

I figured, since you're decent at pixel work and stuff, you could pixel the tiles that the Fire Red tiles have and the original set, doesn't.

Using the shitty looking, one color graphics, isn't a good idea. Using both and giving players the option to choose, is though.


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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 3:12 pm 
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Anthony wrote:
I think I'll be helping Matt and Rian with the resources. Not confirmed yet but I will if they need it.

I am probably going to be ripping artwork from Fire Red. Which is almost identical to the old versions, just colored and a bit updated.

Image

Kru, what Pokemon game are you mapping for? Every single one I have ever seen has failed in my eyes. I don't want to play a game that doesn't play and feel exactly like the original :P


Turn off that damn rendering option. We want to see the pixels.

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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 3:19 pm 
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Egon wrote:
I'm telling you, use the classic.
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If you use the classic I will kill myself. That gfx is good for gameboy, nothing else.

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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 4:31 pm 
Robin wrote:
Anthony wrote:
I think I'll be helping Matt and Rian with the resources. Not confirmed yet but I will if they need it.

I am probably going to be ripping artwork from Fire Red. Which is almost identical to the old versions, just colored and a bit updated.

Image

Kru, what Pokemon game are you mapping for? Every single one I have ever seen has failed in my eyes. I don't want to play a game that doesn't play and feel exactly like the original :P


Turn off that damn rendering option. We want to see the pixels.


Speak for yourself.


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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 6:32 pm 
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Ill match up tilesets if you want. Are you gana use original maps or make your own?

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GIAKEN wrote:
I think what I see is this happening:

Labmonkey gets mod, everybody loves him, people find out his code sucks, he gets demoted, then banned, then he makes an engine called Chaos Engine.


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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 6:40 pm 
Labmonkey wrote:
Ill match up tilesets if you want. Are you gana use original maps or make your own?


Original. Rian will be mapping out the world exactly as it was in the original game. Our goal is an honest to god, exact version, with online capabilities.


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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 7:32 pm 
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Thank Christ.

I will be happy to map ^.^. Going to get some tile ripping done today. I'll hit you up on GTalk or MSN later.


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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 7:41 pm 
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Exact as in EXACT? Everyone will have the choice of 2 characters? Boy/Girl

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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 8:29 pm 
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Exact as in EXACT? Everyone will have the choice of 2 characters? Boy/Girl


With different colors, of course. Don't want everyone looking exactly the same. :P


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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 8:40 pm 
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Exact as in every map, npc, item, gym leader, trainer, pokemon type, pokemon move, and npc dialogue will be straight from pokemon blue.

Its pokemon blue, built with mirage source 4, and using update graphics. Of course there will be a couple compromises here and there. That's to be expected with most anything ported to mirage though.

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 Post subject: Re: Blue
PostPosted: Sun Mar 22, 2009 10:04 pm 
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I'll help with some programming whenever I have some free time.


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