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Blue
http://miragesource.net/forums/viewtopic.php?f=205&t=5296
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Author:  Coke [ Tue Mar 24, 2009 9:52 pm ]
Post subject:  Re: Blue

As much as I think you are being a cunt atm, this is looking sweet.

If Vans doesn't GUI you up, I will :3

Author:  Nean [ Tue Mar 24, 2009 10:00 pm ]
Post subject:  Re: Blue

Fox wrote:
As much as I think you are being a cunt atm, this is looking sweet.

If Vans doesn't GUI you up, I will :3


I'm glad that at the end of the day we can put our differences aside, and help each other be even more geekish.

Author:  Coke [ Tue Mar 24, 2009 10:15 pm ]
Post subject:  Re: Blue

stfu you.





























:mrgreen:

Author:  Matt [ Wed Mar 25, 2009 12:08 am ]
Post subject:  Re: Blue

Fox wrote:
As much as I think you are being a cunt atm, this is looking sweet.

If Vans doesn't GUI you up, I will :3


Thanks for the offer. Vans offered the other day, after I get the game more polished. I'm almost done with the battle system. I'm just workin' on functions and formulas based on how they were actually calculated in the game.

Author:  Nean [ Wed Mar 25, 2009 3:43 pm ]
Post subject:  Re: Blue

http://www.pokecommunity.com/showthread.php?t=49139

SPOILER: (click to show)
Image

Author:  GIAKEN [ Wed Mar 25, 2009 3:46 pm ]
Post subject:  Re: Blue

Too bad the link on sprites for "all the pokemon" was dead.

Author:  Matt [ Wed Mar 25, 2009 4:25 pm ]
Post subject:  Re: Blue

Nean wrote:
http://www.pokecommunity.com/showthread.php?t=49139

SPOILER: (click to show)
Image


Any chance you wanna split that tileset up? :P

Author:  Nean [ Wed Mar 25, 2009 4:39 pm ]
Post subject:  Re: Blue

Matt wrote:
Nean wrote:
http://www.pokecommunity.com/showthread.php?t=49139

SPOILER: (click to show)
Image


Any chance you wanna split that tileset up? :P


I'm not making any promises, but I can try. So what do you want me to do? Just split it into multiple tilesets?

Author:  Matt [ Wed Mar 25, 2009 5:24 pm ]
Post subject:  Re: Blue

Nean wrote:
Matt wrote:
Nean wrote:
http://www.pokecommunity.com/showthread.php?t=49139

SPOILER: (click to show)
Image


Any chance you wanna split that tileset up? :P


I'm not making any promises, but I can try. So what do you want me to do? Just split it into multiple tilesets?


Yeah. I don't want massive tilesets. I need the, basically, 3 total. One for outside, with trees, grass, houses, etc. One for inside houses and buildings, and one for inside caves and shit.

Author:  Matt [ Fri Mar 27, 2009 4:27 pm ]
Post subject:  Re: Blue

Alright. I got all the graphics I need, but sprites.

I want the fire red character sprites right now. I can find them in 16x16 (Thanks google and Egon), but I need them 32x32. If I resize them, they look shitty.

Anyone wanna help me find them? As it stands, I only needs those two sprites. Male and Female trainer.

Thanks.

Author:  Doomy [ Fri Mar 27, 2009 4:37 pm ]
Post subject:  Re: Blue

this isnt what your looking for but it might help. http://pkmn.net/?action=section&page=87

Author:  GIAKEN [ Fri Mar 27, 2009 5:05 pm ]
Post subject:  Re: Blue

What the hell is this?

Image

Author:  Matt [ Fri Mar 27, 2009 5:26 pm ]
Post subject:  Re: Blue

GIAKEN wrote:
What the hell is this?

Image


I dunno.

Author:  Jacob [ Fri Mar 27, 2009 5:32 pm ]
Post subject:  Re: Blue

It's from a newer pokemon.

Author:  Doomy [ Fri Mar 27, 2009 5:38 pm ]
Post subject:  Re: Blue

Matt wrote:
GIAKEN wrote:
What the hell is this?

Image


I dunno.

its scary

Author:  Egon [ Fri Mar 27, 2009 5:47 pm ]
Post subject:  Re: Blue

It's actually three pokemon in one.

Author:  Doomy [ Fri Mar 27, 2009 6:16 pm ]
Post subject:  Re: Blue

Egon wrote:
It's actually three pokemon in one.

which?

Author:  Egon [ Fri Mar 27, 2009 6:27 pm ]
Post subject:  Re: Blue

Hell if I know. I just remember some kid railing about not being able to catch three pokemon to catch this one... Or something like that.

Author:  Matt [ Fri Mar 27, 2009 7:42 pm ]
Post subject:  Re: Blue

Image

Author:  GIAKEN [ Fri Mar 27, 2009 7:44 pm ]
Post subject:  Re: Blue

Nice :D

When walking into blocks make it play the sound it does in the game :P

Also when making the border for the text make it go out 2 px so it makes the text look 16 bit like the graphics.

Author:  Matt [ Fri Mar 27, 2009 8:15 pm ]
Post subject:  Re: Blue

GIAKEN wrote:
Nice :D

When walking into blocks make it play the sound it does in the game :P

Also when making the border for the text make it go out 2 px so it makes the text look 16 bit like the graphics.


Um. I dunno about the sounds. Always hated it. As for the pixel border, I'll try it and see how it looks, but no promises.

Author:  Egon [ Fri Mar 27, 2009 8:40 pm ]
Post subject:  Re: Blue

You need the sound. Also, don't forget the little shadow under the players/npcs.

Author:  Matt [ Fri Mar 27, 2009 10:02 pm ]
Post subject:  Re: Blue

Egon wrote:
You need the sound. Also, don't forget the little shadow under the players/npcs.


I'll add the sound when the game is ready. :P

As for the shadows, I can send you my sprite sheets and you can add them. I have no idea what shadows you're talking about, tbh.

Anyways:

Image

Author:  GIAKEN [ Sat Mar 28, 2009 12:34 am ]
Post subject:  Re: Blue

Very important with grassy areas: You need to blt part of the grass over the player (if that was in that version or not I can't remember).

Author:  Matt [ Sat Mar 28, 2009 1:31 am ]
Post subject:  Re: Blue

GIAKEN wrote:
Very important with grassy areas: You need to blt part of the grass over the player (if that was in that version or not I can't remember).


Wasn't. Just a small animation of grass flying when they ran through it I think.

I'm really not that worried about it right now. I'll add all the nitpicking things in way later. :P

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