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[Demo] Pb's DX8 Demo http://miragesource.net/forums/viewtopic.php?f=206&t=5767 |
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Author: | Pbcrazy [ Fri Jun 05, 2009 3:37 pm ] |
Post subject: | [Demo] Pb's DX8 Demo |
I've been messing with DX8 and VB6 for the past couple days, and got this all working. Credits for the base DX8 Class go to Giaken (I had to edit it ). Well, here it is, everything is running rather smoothly I think, so I feel confident in letting you all attempt to tear it to shreds http://files.filefront.com/Pbs+DX8+Demo+V1zip/;13857355;/fileinfo.html Tell me what you guys think! |
Author: | Pbcrazy [ Fri Jun 05, 2009 5:55 pm ] |
Post subject: | Re: [Demo] Pb's DX8 Demo |
Anybody test it out? |
Author: | Aaron [ Fri Jun 05, 2009 6:04 pm ] |
Post subject: | Re: [Demo] Pb's DX8 Demo |
Mhmm, I did. It seemed to work perfectly, yet the only thing that annoys me is for some reason things never seem to look as good in DX8 for me as they do for others in screenshots. Same goes for how it looked on my screen compared to yours. Although, I am a nitpicker so... Good job though. :] |
Author: | Pbcrazy [ Fri Jun 05, 2009 6:11 pm ] |
Post subject: | Re: [Demo] Pb's DX8 Demo |
Heh, thanks! If you haven't, check out Giaken's class demo. That's what i used instead of writing it all on my own, and it all works fine and i saved myself a headache |
Author: | Aaron [ Fri Jun 05, 2009 6:15 pm ] |
Post subject: | Re: [Demo] Pb's DX8 Demo |
I bet, I have used DX8 and made something with it myself. Stopped after a month or so of development, but I remember it being a little bit of a headache. |
Author: | Pbcrazy [ Tue Jun 16, 2009 6:11 pm ] |
Post subject: | Re: [Demo] Pb's DX8 Demo |
Well, been working on a basic Map Editor. Doesn't do much currently, Just able to select a tile and place it on the ground layer. But I was working a bit on the internals with the types and such. Not to mention fancy graphics Check it out! V0.5 V0.6 Note: When you mouse over to the left, a bar appears. You then click on it to open the menu and once the mouse leaves the menu it disappears again. Next is finishing up the layers for the editor and saving. Then i need to start on networking |
Author: | Aaron [ Wed Jun 17, 2009 12:25 am ] |
Post subject: | Re: [Demo] Pb's DX8 Demo |
keep it up pb, it looks great so far :] |
Author: | Pbcrazy [ Wed Jun 17, 2009 12:37 am ] |
Post subject: | Re: [Demo] Pb's DX8 Demo |
Heh, Thanks! I find it funny that you are the only one replying to my posts. I'm not sure if that's good or bad :S |
Author: | Aaron [ Wed Jun 17, 2009 5:07 am ] |
Post subject: | Re: [Demo] Pb's DX8 Demo |
xD Well, who knows. I shall keep an eye on your updates, 'cause I am liking what I am seeing. I like original work afterall. |
Author: | skillzalot [ Thu Jun 18, 2009 1:18 am ] |
Post subject: | Re: [Demo] Pb's DX8 Demo |
If this becomes a complete engine i might use it |
Author: | Pbcrazy [ Thu Jun 18, 2009 2:09 am ] |
Post subject: | Re: [Demo] Pb's DX8 Demo |
Nope. It's for a game of mine. Although, I might release the engine after a while and once I've rewritten most of it. |
Author: | Pbcrazy [ Thu Jun 25, 2009 9:25 pm ] |
Post subject: | Re: [Demo] Pb's DX8 Demo |
Eh, webhost is taking a while, so no site still. Been working on the Editor a lil. And making it a bit easier to change map size and such. Fixed all the layers for maps so they are working properly and can be edited. Eh, other than that, just messing with types and trying to figure out how to go about everything. |
Author: | CuChulainn [ Wed Sep 09, 2009 4:16 pm ] |
Post subject: | Re: [Demo] Pb's DX8 Demo |
Could you by any chance share the source ? Would appreciate it too a million! |
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