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 Post subject: In Game Fun
PostPosted: Wed Sep 05, 2007 9:51 am 
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Hehe, look what I just added to my game :P

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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 11:07 am 
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Blasphemy! Those are not X's!


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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 11:19 am 
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Those are pluses! He must be a Witch! :D

Witch
Witch!
WITCH!


BURN HIM!

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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 11:25 am 
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Oh, didn't really think of making x's :P But I'll keep my plus symbols anyway ;)

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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 12:05 pm 
Should make them pushable objects. :P

Would be more fun and wouldn't require them to use inventory space.


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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 1:37 pm 
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This was done in a PW game long before. In fact, Rezeyu was the one who did this, and games such as chess and checkers.


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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 1:37 pm 
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Nah, it works fine with the inventory. Pushable would just make it weird and time consuming.

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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 2:32 pm 
Magnus, I'm all for PW and all, it gave me my start. But dude, every post you make does not need to be a reference to PW. :P

You could have just said Rez did this before on PW, but you had to add all the other crap.

:P


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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 3:17 pm 
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...Not all of my posts are referenced there, however if you have the nerve to say so I can arange it to be that way. ¬_¬


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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 3:32 pm 
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Magnus wrote:
...Not all of my posts are referenced there, however if you have the nerve to say so I can arange it to be that way. ¬_¬


They really are...

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 3:37 pm 
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Robin wrote:
Magnus wrote:
...Not all of my posts are referenced there, however if you have the nerve to say so I can arange it to be that way. ¬_¬


They really are...


They really aren't?

If you can go through my hundreds of posts minus the one in the PW Forum here, and prove to me that most of them are about it, then I'll accept the fact, but simply because my last few posts have been regarding that, does not mean they are ALL about it. -_-


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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 3:38 pm 
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Magnus wrote:
Robin wrote:
Magnus wrote:
...Not all of my posts are referenced there, however if you have the nerve to say so I can arange it to be that way. ¬_¬


They really are...


They really aren't?

If you can go through my hundreds of posts minus the one in the PW Forum here, and prove to me that most of them are about it, then I'll accept the fact, but simply because my last few posts have been regarding that, does not mean they are ALL about it. -_-


Yes it does.

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 3:52 pm 
It was a joke Magnus, god damn.

Fucking relax.

The majority of your RECENT posts are referencing PW in some way or another. That's all I was saying. If you're going to act childish, then by all means, go away.


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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 3:54 pm 
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Probably my fault for taunting him...

It's so cute when he gets all ruffled though ^^

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 5:11 pm 
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Perfekt wrote:
It was a joke Magnus, god damn.

I didn't think it was a joke.

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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 5:41 pm 
Well, in all fairness, you just learned that the :P face means it's a joke.

Magnus, being the internet wizz he is, should have known this.


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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 8:47 pm 
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....Good one, only next time, try to use an XD or something. I agree with William, stupid gay forum smiles don't show the joke as well as a text face.

P.S. If this was childish then you're childish 80% of the time. I was simply saying what I thought, isn't that what you say you always do? :D If so, then don't enforce a hypocritical double standard upon others.


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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 9:24 pm 
Magnus wrote:
....Good one, only next time, try to use an XD or something. I agree with William, stupid gay forum smiles don't show the joke as well as a text face.

P.S. If this was childish then you're childish 80% of the time. I was simply saying what I thought, isn't that what you say you always do? :D If so, then don't enforce a hypocritical double standard upon others.


=P

It's the way you defended yourself. Not so much as in a "say what's on your mind" format, but more in a "why in the fuck are you talking shit about me, I need to defend myself" type format.

=P

<3


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 Post subject: Re: In Game Fun
PostPosted: Wed Sep 05, 2007 10:20 pm 
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Yeah, I had Tic-Tac-Toe, and Checkers.


But in fairness, I jacked the idea from Tibia..
It works well, checkers was popular.


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 Post subject: Re: In Game Fun
PostPosted: Thu Sep 06, 2007 5:12 pm 
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Pushable items, i have a cunning plan :twisted:

checkers ftw, do chess! ;O


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 Post subject: Re: In Game Fun
PostPosted: Wed Dec 15, 2021 1:00 pm 
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 Post subject: Re: In Game Fun
PostPosted: Thu Feb 10, 2022 6:13 pm 
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 Post subject: Re: In Game Fun
PostPosted: Sun Mar 13, 2022 6:09 am 
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geartreatinggeneralizedanalysisgeneralprovisionsgeophysicalprobegeriatricnursegetintoaflapgetthebouncehabeascorpushabituatehackedbolthackworkerhadronicannihilationhaemagglutininhailsquallhairyspherehalforderfringehalfsiblingshallofresidencehaltstatehandcodinghandportedheadhandradarhandsfreetelephone
hangonparthaphazardwindinghardalloyteethhardasironhardenedconcreteharmonicinteractionhartlaubgoosehatchholddownhaveafinetimehazardousatmosphereheadregulatorheartofgoldheatageingresistanceheatinggasheavydutymetalcuttingjacketedwalljapanesecedarjibtypecranejobabandonmentjobstressjogformationjointcapsulejointsealingmaterial
journallubricatorjuicecatcherjunctionofchannelsjusticiablehomicidejuxtapositiontwinkaposidiseasekeepagoodoffingkeepsmthinhandkentishglorykerbweightkerrrotationkeymanassurancekeyserumkickplatekillthefattedcalfkilowattsecondkingweakfishkinozoneskleinbottlekneejointknifesethouseknockonatomknowledgestate
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 Post subject: Re: In Game Fun
PostPosted: Thu Jun 16, 2022 7:33 am 
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 Post subject: Re: In Game Fun
PostPosted: Sun Sep 11, 2022 1:24 am 
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