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 Post subject: GUI Experimenting
PostPosted: Sat Jul 26, 2008 10:54 pm 
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Experimenting with GUI ideas. Also, showing off the kind of attributes we use for the bridge xD

People can walk over + under at the same time.

They're also in use in the lower and upper left to show off how to make a ledge without use of lop-sided blocks.

Image

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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 Post subject: Re: GUI Experimenting
PostPosted: Sat Jul 26, 2008 11:04 pm 
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Oh that's awesome.


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 Post subject: Re: GUI Experimenting
PostPosted: Sat Jul 26, 2008 11:58 pm 
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Robin, we need to be able to stack F1 and F0 tiles on top of block tiles.

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 Post subject: Re: GUI Experimenting
PostPosted: Sun Jul 27, 2008 12:09 am 
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I'll go code stacked attributes later then.

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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 Post subject: Re: GUI Experimenting
PostPosted: Sun Jul 27, 2008 12:22 am 
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Also, I tested... people who are flying can attack those who are not flying if they're standing next to eachother (ie a ledge)

I can think of places where this would be desirable, as well as places it would be less so.

I think it would be safe to have a rule "Dont make ledges where people can stand next to each other on maps that aren't safe"

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I'm on Facebook! Google Plus LinkedIn My Youtube Channel Send me an email Call me with Skype Check me out on Bitbucket Yup, I'm an EVE Online player!
Why not try my app, ColorEye, on your Android devlce?
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I am a professional software developer in Salt Lake City, UT.


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 Post subject: Re: GUI Experimenting
PostPosted: Sun Jul 27, 2008 1:11 am 
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What is this for? Just a learning project or are you releasing this?

Curious :P.

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 Post subject: Re: GUI Experimenting
PostPosted: Sun Jul 27, 2008 1:28 am 
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WE'll release it eventually as a game, not as source.

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Why not try my app, ColorEye, on your Android devlce?
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 Post subject: Re: GUI Experimenting
PostPosted: Sun Jul 27, 2008 2:51 pm 
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ah that's cool ^^

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If we didn't have randomness this forum would be full of a bunch of nerdy programmers being racist to Americans.


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 Post subject: Re: GUI Experimenting
PostPosted: Sun Jul 27, 2008 5:40 pm 
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Im having an orgasm right now :mrgreen:


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 Post subject: Re: GUI Experimenting
PostPosted: Sun Jul 27, 2008 8:00 pm 
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Vans wrote:
Im having an orgasm right now :mrgreen:


Is that the most random post you have ever made :P?

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Ravuya wrote:
If we didn't have randomness this forum would be full of a bunch of nerdy programmers being racist to Americans.


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 Post subject: Re: GUI Experimenting
PostPosted: Sun Jul 27, 2008 8:07 pm 
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Vans wrote:
Im having an orgasm right now :mrgreen:


Rofl. Compared to your stuff mine looks like a few shapes done in paint xD

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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 Post subject: Re: GUI Experimenting
PostPosted: Mon Jul 28, 2008 5:54 pm 
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what are F1 and F0 tiles?

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 Post subject: Re: GUI Experimenting
PostPosted: Mon Jul 28, 2008 5:57 pm 
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quickbar

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 Post subject: Re: GUI Experimenting
PostPosted: Mon Jul 28, 2008 6:02 pm 
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Why would you need tiles for that?

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 Post subject: Re: GUI Experimenting
PostPosted: Mon Jul 28, 2008 6:15 pm 
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To visually see what you have quickbar'd?

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Why not try my app, ColorEye, on your Android devlce?
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 Post subject: Re: GUI Experimenting
PostPosted: Mon Jul 28, 2008 6:59 pm 
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Lol, jsventor, calling them tiles confused dave. He thought you meant the F1 - F12 quick bar at the top.

The F1 and F0 attributes are used for the layering system, and allow you to have people walking over and under the bridge at once, and also allow for ledges, like in the bottom left and upper left.

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


Top
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 Post subject: Re: GUI Experimenting
PostPosted: Mon Jul 28, 2008 7:03 pm 
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oooh lol okay cool

that seems really sweet man

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 Post subject: Re: GUI Experimenting
PostPosted: Mon Jul 28, 2008 7:07 pm 
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Posts: 2768
Location: Yorkshire, UK
:P

Btw, add me on msn some time.

robinperris@hotmail.com

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


Top
 Profile  
 
 Post subject: Re: GUI Experimenting
PostPosted: Mon Jul 28, 2008 7:09 pm 
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Posts: 234
Robin wrote:
:P

Btw, add me on msn some time.

robinperris@hotmail.com


okay np, i just gotta reinstall MSn its being a bit gay >.<

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 Post subject: Re: GUI Experimenting
PostPosted: Mon Jul 28, 2008 7:16 pm 
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Location: Salt Lake City, UT, USA
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Oh, my mistake :P

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I'm on Facebook! Google Plus LinkedIn My Youtube Channel Send me an email Call me with Skype Check me out on Bitbucket Yup, I'm an EVE Online player!
Why not try my app, ColorEye, on your Android devlce?
Do you like social gaming? Fight it out in Battle Juice!

I am a professional software developer in Salt Lake City, UT.


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 Post subject: Re: GUI Experimenting
PostPosted: Thu Jul 31, 2008 12:21 am 
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Looks great robin

Vans wrote:
Im having an orgasm right now :mrgreen:


O.o *sorry robbin* robin is right vans

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 Post subject: Re: GUI Experimenting
PostPosted: Wed Dec 15, 2021 7:01 pm 
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 Post subject: Re: GUI Experimenting
PostPosted: Thu Feb 10, 2022 8:49 pm 
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 Post subject: Re: GUI Experimenting
PostPosted: Sun Mar 13, 2022 8:52 am 
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 Post subject: Re: GUI Experimenting
PostPosted: Thu Jun 16, 2022 10:14 am 
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