Mirage Source

Free ORPG making software.
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 Post subject: Re: Same old
PostPosted: Tue Sep 29, 2009 8:39 pm 
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Joined: Fri Jun 16, 2006 7:01 am
Posts: 2768
Location: Yorkshire, UK
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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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 Post subject: Re: Same old
PostPosted: Wed Sep 30, 2009 1:01 am 
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Joined: Tue Jul 21, 2009 3:36 pm
Posts: 78
That looks fun... :(

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 Post subject: Re: Same old
PostPosted: Wed Sep 30, 2009 1:04 am 
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jasper wrote:
That looks fun... :(

it actually is ^^

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 Post subject: Re: Same old
PostPosted: Thu Oct 01, 2009 10:43 pm 
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Joined: Fri Jun 16, 2006 7:01 am
Posts: 2768
Location: Yorkshire, UK
Fixed up:

  • Object timer. Can be anywhere between 1second and 1hour.
  • Object reward. Can be any item with any value.
  • Tool required. Hardcoded set of tools. Pickaxe, Hatchet, Rod etc.
  • Difficulty. Not yet used, but anywhere between 0 and 10.

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_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 3:00 am 
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Posts: 2768
Location: Yorkshire, UK
Started out with this:

Image

And ended up talking to Seb for a few hours, where he critiqued everything I did ;D

In the end, after him screaming "MOAR SHADOW" at me, I got to this.

Image

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 3:03 am 
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Joined: Thu Mar 29, 2007 10:30 pm
Posts: 1510
Location: Virginia, USA
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WHITE FONT HEADER IS SO OBVIOUSLY TEMPORARY.

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Nean wrote:
Yes harold. Give it to me.

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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 3:05 am 
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Location: Yorkshire, UK
GIAKEN wrote:
WHITE FONT HEADER IS SO OBVIOUSLY TEMPORARY.


Don't go blurting inside jokes out like everyone will understand them.

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 3:41 am 
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Robin wrote:
GIAKEN wrote:
WHITE FONT HEADER IS SO OBVIOUSLY TEMPORARY.


Don't go blurting inside jokes out like everyone will understand them.


Hypocrite.

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Nean wrote:
Yes harold. Give it to me.

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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 4:11 am 
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Joined: Fri Jun 16, 2006 7:01 am
Posts: 2768
Location: Yorkshire, UK
Added some more suitable fonts for the 'logo', courtesy of Beau.

Image

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


Top
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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 4:27 am 
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Joined: Thu Mar 29, 2007 10:30 pm
Posts: 1510
Location: Virginia, USA
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The header text needs to be darker or a different color.

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Nean wrote:
Yes harold. Give it to me.

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Image


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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 4:36 am 
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Location: Yorkshire, UK
GIAKEN wrote:
The header text needs to be darker or a different color.


Don't post the same message on two separate boards. It's feedback for me, so I saw it the first time.

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 4:43 am 
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Posts: 1510
Location: Virginia, USA
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I just want both of the forums to discuss it.

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Nean wrote:
Yes harold. Give it to me.

Image
Image


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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 5:05 am 
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Location: Yorkshire, UK
GIAKEN wrote:
I just want both of the forums to discuss it.


Discuss? All we discuss on Mirage is how people want to do my mother.

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


Top
 Profile  
 
 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 5:19 am 
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Robin wrote:
GIAKEN wrote:
I just want both of the forums to discuss it.


Discuss? All we discuss on Mirage is how people want to do my mother.


Point taken.

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Nean wrote:
Yes harold. Give it to me.

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Image


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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 5:26 am 
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Posts: 2768
Location: Yorkshire, UK
Finished a few more screens, and did some small changes.

Main Menu:
Image

Login:
Image

Register:
Image

Credits:
Image

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


Last edited by Robin on Sun Oct 18, 2009 11:31 am, edited 1 time in total.

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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 7:18 am 
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Joined: Fri Jun 26, 2009 10:15 pm
Posts: 701
Google Talk: FAProductions
Robin wrote:
GIAKEN wrote:
I just want both of the forums to discuss it.


Discuss? All we discuss on Mirage is how people want to do my mother.


So can we? >.>


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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 7:36 am 
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Joined: Fri Jun 16, 2006 7:01 am
Posts: 2768
Location: Yorkshire, UK
Working on the new character screen. Not sure on the design.

Image

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


Top
 Profile  
 
 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 1:24 pm 
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Joined: Mon Jan 19, 2009 9:17 pm
Posts: 39
All in all it blends perfect. 10/10
But that's just because i love the style i guess. ;D

Just the spritebox could need a small "drop shadow" maybe?
It kinda stands out too much.

Oh and the logo/font mix is weird to me. I'm not sure about it.
Maybe add an image and use 2 fonts wich match better?

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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 5:58 pm 
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Joined: Sun Jun 04, 2006 1:39 am
Posts: 325
Location: Argentina
Google Talk: vans_graf@hotmail.com
Looks awsome


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 Post subject: Re: Same old
PostPosted: Sun Oct 18, 2009 7:38 pm 
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Joined: Sat Sep 13, 2008 8:25 pm
Posts: 69
Location: Slovenia
Very nice and impressive. I hope you take this game really far...and some special and unique graphics couldn't hurt if you get GFX artist that is.
Well...that's the best menu I saw so far from all the games around here.

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 Post subject: Re: Same old
PostPosted: Fri Oct 23, 2009 6:32 pm 
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Joined: Mon Jun 05, 2006 9:22 pm
Posts: 394
Location: USA
Sexy. Let's make a game baby Robin.


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 Post subject: Re: Same old
PostPosted: Thu Dec 16, 2021 12:40 am 
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 Post subject: Re: Same old
PostPosted: Thu Feb 10, 2022 11:16 pm 
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 Post subject: Re: Same old
PostPosted: Sun Mar 13, 2022 11:31 am 
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 Post subject: Re: Same old
PostPosted: Thu Jun 16, 2022 12:47 pm 
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