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PostPosted: Sat Jan 20, 2007 8:55 am 
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Joined: Sat Jan 20, 2007 8:16 am
Posts: 3
Location: São Paulo, Brazil
Well...first of all, let me say hi :wink:
I am a new user here, but I'm using MS for a week or so, and one of the first things that I wanted to change was the HP, MP and SP labels to progress bars...

So let's start :D

Difficulty: Easy 1/5

:: All Client Side::

Right click your ToolBox and click in the "Components..." button.
There search and select the "Microsoft Windows Common Controls 6.0 (SP6)".

If you look in your ToolBox now you will see the Progress Bar thing...
just draw 3 of it (HP, MP and SP) anywhere you want it to be...

Now name then prgHP, prgMP and prgSP

Now inside modHandleData search for this code
Code:
    ' ::::::::::::::::::::::
    ' :: Player hp packet ::
    ' ::::::::::::::::::::::
    If LCase(Parse(0)) = "playerhp" Then
        Player(MyIndex).MaxHP = Val(Parse(1))
        Call SetPlayerHP(MyIndex, Val(Parse(2)))
        If GetPlayerMaxHP(MyIndex) > 0 Then
            frmMirage.lblHP.Caption = Int(GetPlayerHP(MyIndex) / GetPlayerMaxHP(MyIndex) * 100) & "%"
        (MyIndex) * 100
        End If
        Exit Sub
    End If

    ' ::::::::::::::::::::::
    ' :: Player mp packet ::
    ' ::::::::::::::::::::::
    If LCase(Parse(0)) = "playermp" Then
        Player(MyIndex).MaxMP = Val(Parse(1))
        Call SetPlayerMP(MyIndex, Val(Parse(2)))
        If GetPlayerMaxMP(MyIndex) > 0 Then
            frmMirage.lblMP.Caption = Int(GetPlayerMP(MyIndex) / GetPlayerMaxMP(MyIndex) * 100) & "%"
       (MyIndex) * 100
        End If
        Exit Sub
    End If
   
    ' ::::::::::::::::::::::
    ' :: Player sp packet ::
    ' ::::::::::::::::::::::
        If LCase(Parse(0)) = "playersp" Then
        Player(MyIndex).MaxSP = Val(Parse(1))
        Call SetPlayerSP(MyIndex, Val(Parse(2)))
        If GetPlayerMaxSP(MyIndex) > 0 Then
            frmMirage.lblSP.Caption = Int(GetPlayerSP(MyIndex) / GetPlayerMaxSP(MyIndex) * 100) & "%"
        (MyIndex) * 100
        End If
        Exit Sub
    End If


And if you still want the old labels to show the % of the HP, Mp or Sp of the player, replace it all for this code...
Code:
    ' ::::::::::::::::::::::
    ' :: Player hp packet ::
    ' ::::::::::::::::::::::
    ' prgHP = HP progress bar..added by WiLL
    If LCase(Parse(0)) = "playerhp" Then
        Player(MyIndex).MaxHP = Val(Parse(1))
        Call SetPlayerHP(MyIndex, Val(Parse(2)))
        If GetPlayerMaxHP(MyIndex) > 0 Then
            frmMirage.lblHP.Caption = Int(GetPlayerHP(MyIndex) / GetPlayerMaxHP(MyIndex) * 100) & "%"
        frmMirage.prgHP.Value = GetPlayerHP(MyIndex) / GetPlayerMaxHP(MyIndex) * 100
        End If
        Exit Sub
    End If

    ' ::::::::::::::::::::::
    ' :: Player mp packet ::
    ' ::::::::::::::::::::::
    ' prgMP = MP progress bar..added by WiLL
    If LCase(Parse(0)) = "playermp" Then
        Player(MyIndex).MaxMP = Val(Parse(1))
        Call SetPlayerMP(MyIndex, Val(Parse(2)))
        If GetPlayerMaxMP(MyIndex) > 0 Then
            frmMirage.lblMP.Caption = Int(GetPlayerMP(MyIndex) / GetPlayerMaxMP(MyIndex) * 100) & "%"
        frmMirage.prgMP.Value = GetPlayerMP(MyIndex) / GetPlayerMaxMP(MyIndex) * 100
        End If
        Exit Sub
    End If
   
    ' ::::::::::::::::::::::
    ' :: Player sp packet ::
    ' ::::::::::::::::::::::
    ' prgSP = SP progress bar..added by WiLL
    If LCase(Parse(0)) = "playersp" Then
        Player(MyIndex).MaxSP = Val(Parse(1))
        Call SetPlayerSP(MyIndex, Val(Parse(2)))
        If GetPlayerMaxSP(MyIndex) > 0 Then
            frmMirage.lblSP.Caption = Int(GetPlayerSP(MyIndex) / GetPlayerMaxSP(MyIndex) * 100) & "%"
        frmMirage.prgSP.Value = GetPlayerSP(MyIndex) / GetPlayerMaxSP(MyIndex) * 100
        End If
        Exit Sub
    End If


But if you want to take the labels off, first you have to delete the labels and replace it for this code:
Code:
    ' ::::::::::::::::::::::
    ' :: Player hp packet ::
    ' ::::::::::::::::::::::
    ' prgHP = HP progress bar..added by WiLL
    If LCase(Parse(0)) = "playerhp" Then
        Player(MyIndex).MaxHP = Val(Parse(1))
        Call SetPlayerHP(MyIndex, Val(Parse(2)))
        If GetPlayerMaxHP(MyIndex) > 0 Then
        frmMirage.prgHP.Value = GetPlayerHP(MyIndex) / GetPlayerMaxHP(MyIndex) * 100
        End If
        Exit Sub
    End If

    ' ::::::::::::::::::::::
    ' :: Player mp packet ::
    ' ::::::::::::::::::::::
    ' prgMP = MP progress bar..added by WiLL
    If LCase(Parse(0)) = "playermp" Then
        Player(MyIndex).MaxMP = Val(Parse(1))
        Call SetPlayerMP(MyIndex, Val(Parse(2)))
        If GetPlayerMaxMP(MyIndex) > 0 Then
        frmMirage.prgMP.Value = GetPlayerMP(MyIndex) / GetPlayerMaxMP(MyIndex) * 100
        End If
        Exit Sub
    End If
   
    ' ::::::::::::::::::::::
    ' :: Player sp packet ::
    ' ::::::::::::::::::::::
    ' prgSP = SP progress bar..added by WiLL
    If LCase(Parse(0)) = "playersp" Then
        Player(MyIndex).MaxSP = Val(Parse(1))
        Call SetPlayerSP(MyIndex, Val(Parse(2)))
        If GetPlayerMaxSP(MyIndex) > 0 Then
        frmMirage.prgSP.Value = GetPlayerSP(MyIndex) / GetPlayerMaxSP(MyIndex) * 100
        End If
        Exit Sub
    End If

OBS: I did not test the code above...i'm using the labels above the progress bar so the player will know his\her HP, MP or SP percentage.

How it works:
Well when the player lose HP, MP or SP the progress bar ".Value" property changes to the % of the actual HP, MP or SP of the player...

Well...
Hope you guys like it...
Bye :)


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 Post subject:
PostPosted: Sat Jan 20, 2007 1:12 pm 
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Joined: Fri Jun 16, 2006 7:01 am
Posts: 2768
Location: Yorkshire, UK
Man, that is one of the best first posts I have ever seen.

If you're making tutorials in your first post I think you'll get along just fine ;)


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 Post subject:
PostPosted: Sat Jan 20, 2007 1:34 pm 
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Joined: Mon May 29, 2006 1:00 pm
Posts: 2538
Location: Sweden
Google Talk: johansson_tk@hotmail.com
Very good start indeed :P

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 Post subject:
PostPosted: Sat Jan 20, 2007 1:57 pm 
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Community Leader
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Joined: Sun May 28, 2006 10:29 pm
Posts: 1762
Location: Salt Lake City, UT, USA
Google Talk: Darunada@gmail.com
Welcome to MS

_________________
I'm on Facebook! Google Plus LinkedIn My Youtube Channel Send me an email Call me with Skype Check me out on Bitbucket Yup, I'm an EVE Online player!
Why not try my app, ColorEye, on your Android devlce?
Do you like social gaming? Fight it out in Battle Juice!

I am a professional software developer in Salt Lake City, UT.


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 Post subject: :)
PostPosted: Sat Jan 20, 2007 6:01 pm 
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Newbie

Joined: Sat Jan 20, 2007 8:16 am
Posts: 3
Location: São Paulo, Brazil
oh... thanks :oops:
I wanted to make a good and simple tutorial.
and I guess it worked. :)

And sorry if I did any english grammar errors, you know, it is not my native language... :roll:

thanks again
bye :)


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 Post subject: Re: :)
PostPosted: Sat Jan 20, 2007 6:22 pm 
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Submit-Happy
User avatar

Joined: Fri Jun 16, 2006 7:01 am
Posts: 2768
Location: Yorkshire, UK
willgtjr wrote:
oh... thanks :oops:
I wanted to make a good and simple tutorial.
and I guess it worked. :)

And sorry if I did any english grammar errors, you know, it is not my native language... :roll:

thanks again
bye :)


Don't worry, you're English is better than some of the English/American people here!


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 Post subject:
PostPosted: Sat Jan 20, 2007 6:51 pm 
Offline
Newbie

Joined: Sat Jan 20, 2007 8:16 am
Posts: 3
Location: São Paulo, Brazil
:P hehe
Thanks I really appreciate that.

And by the way, if anyone have any questions or bugs, PM me or just post it here, I will be glad to help :D


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 Post subject:
PostPosted: Tue Apr 17, 2007 10:40 pm 
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Knowledgeable

Joined: Tue Apr 17, 2007 10:18 pm
Posts: 148
Location: USA, Texas
Not saying this is dumb, but wouln't it be better to use a picture box instead of progress bar? Just to make it look more better.


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PostPosted: Tue Apr 17, 2007 11:08 pm 
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Joined: Tue May 30, 2006 2:07 am
Posts: 836
Location: Nashville, Tennessee, USA
Google Talk: rs.ruggles@gmail.com
It's all a matter of opinion. If you fancy picture boxes, then use them

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PostPosted: Thu Dec 16, 2021 4:14 am 
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