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| SubSP Bug http://miragesource.net/forums/viewtopic.php?f=210&t=1354 |
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| Author: | William [ Wed Feb 14, 2007 9:17 pm ] |
| Post subject: | SubSP Bug |
Server Side Has this not been noticed before? Find: Code: Case SPELL_TYPE_ADDSP Call MapMsg(GetPlayerMap(Index), GetPlayerName(Index) & " casts " & Trim(Spell(SpellNum).Name) & " on " & GetPlayerName(n) & ".", BrightBlue) Call SetPlayerMP(n, GetPlayerSP(n) + Spell(SpellNum).Data1) Call SendMP(n) Change that to: Code: Case SPELL_TYPE_ADDSP
Call MapMsg(GetPlayerMap(Index), GetPlayerName(Index) & " casts " & Trim(Spell(SpellNum).Name) & " on " & GetPlayerName(n) & ".", BrightBlue) Call SetPlayerSP(n, GetPlayerSP(n) + Spell(SpellNum).Data1) Call SendSP(n) |
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| Author: | zocheyado [ Wed Feb 14, 2007 9:21 pm ] |
| Post subject: | |
rofl u changed 1 letter :p |
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| Author: | William [ Wed Feb 14, 2007 9:32 pm ] |
| Post subject: | |
I changed 2 letters. |
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| Author: | Matt [ Wed Feb 14, 2007 9:41 pm ] |
| Post subject: | |
zocheyado wrote: rofl u changed 1 letter :p
Please, try reading. He changed 2 letters. Btw, for someone who doesn't do anything on his own, you sure do have alot of posts here. =\ |
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| Author: | Lea [ Sun Jul 13, 2008 11:23 am ] |
| Post subject: | Re: SubSP Bug |
This is more like an "AddSP" bug, and it has not yet been fixed in the latest version of Mirage Source. I just wanted to bump it for everyone, I will also let DFA know. |
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| Author: | Dragoons Master [ Sun Jul 13, 2008 9:13 pm ] |
| Post subject: | Re: SubSP Bug |
Since almost nobody uses SP, it's easy to pass unnoticed. |
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| Author: | Asrrin29 [ Mon Jul 14, 2008 3:18 am ] |
| Post subject: | Re: SubSP Bug |
I use SP, My Skills(Spells) are arranged to use either MP, SP, or HP depending on what the developer chooses. Can do some pretty cool things, and I plan on making SP regenerate different from MP too maybe. |
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| Author: | Dragoons Master [ Mon Jul 14, 2008 4:42 am ] |
| Post subject: | Re: SubSP Bug |
Asrrin29 wrote: I use SP ...too, but Vanilla MS does not at all. It's just there. |
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