Mirage Source

Free ORPG making software.
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 Post subject: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 11:42 am 
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Feature List:
  • Convert Any MS-Based Map Format to Another MS-Based Map Format
  • Offline Map Previews
  • Offline Map Editing (of Multiple Maps)
  • When changing map sizes, maps will be expanded or shrunk accordingly so you don't have to start over or spend countless hours matching everything up.

Currently in development.. I expect the first release to be ready in about a week or 2. :)


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 1:16 pm 
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Really looking forward to this.. multiple maps? What would be good is if you could choose how many maps to edit at once.. and it squares them up like graph paper, fullscreen it with scrollbars you could edit your entire say 500x500 map world so easy xD

grid lines seperating them... ;O

-dreams-


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 1:19 pm 
That's close to what he's doing.


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 1:27 pm 
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Perfekt wrote:
That's close to what he's doing.


That's exactly what I'm doing. :)


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 1:29 pm 
500 maps at once? xD


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 1:31 pm 
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You'll see.. :P


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 1:33 pm 
xD

You must be at work, cause you're not on GTalk.


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 1:37 pm 
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Yeah... Receiving some boring training atm.

Currently on work's gtalk account.


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 1:41 pm 
Haha. What's the training for?


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 1:52 pm 
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Ship Design


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 1:59 pm 
Oh. Cool.

I haven't tried the map converter you sent me yet. I'm going to do it today. There was actually staff on the server developing, and I didn't wanna ruin a miracle. Lol.


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 3:00 pm 
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Verrigan wrote:
Perfekt wrote:
That's close to what he's doing.


That's exactly what I'm doing. :)


-screams and rolls on floor-


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 4:34 pm 
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I updated the screen-shot to show a better description of this project.


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 4:44 pm 
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If your making it kinda seamless, remember to make a black square around each map. So you know when you map another map etc. So a house doesnt get between two maps etc.

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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 4:49 pm 
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Really cant wait, if this is made as well as it sounds i will definately be using it to map mr!


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 5:36 pm 
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William wrote:
If your making it kinda seamless, remember to make a black square around each map. So you know when you map another map etc. So a house doesnt get between two maps etc.

Good point.

I intended on using a grid for the tiles, but I hadn't thought about the separation of maps. I will be sure to include a boundary line for maps, as well as tiles.. Of course, both of them will be optional. :) Thanks, William. :)


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 Post subject: Re: Coming: Map Utility
PostPosted: Thu Jun 14, 2007 7:09 pm 
I tried the basic map converter you sent me Ver, works perfectly. Thanks. ^_^

@Fox, duh. Of course it's going to be good, Verrigan is making it. xD


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 Post subject: Re: Coming: Map Utility
PostPosted: Sat Jun 16, 2007 6:28 am 
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[edited] I thought this post was dumb myself.

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Last edited by genusis on Sat Sep 15, 2007 4:11 pm, edited 1 time in total.

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 Post subject: Re: Coming: Map Utility
PostPosted: Sat Jun 16, 2007 6:38 am 
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It will be able to handle custom formats.. It has to, due to the number of different formats available..

I'm even toying with the idea of giving it the ability to login to a server and update the maps automatically, though that will likely require some server code changes..

Unfortunately, I won't be able to work on it for a while.. I left my laptop power supply in the hotel room in Baltimore, so I can't charge my laptop. As soon as I get it back, I'll be back on it.. (Should be here by Friday.. Already called the hotel, and they will be sending it on Saturday or Monday)


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 Post subject: Re: Coming: Map Utility
PostPosted: Sat Jun 16, 2007 4:07 pm 
Haha. Good job Ver!

You're the last person I'd expect to leave something that important behind in another state. xD


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 Post subject: Re: Coming: Map Utility
PostPosted: Sat Jun 16, 2007 5:06 pm 
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I dont understand why Verrigan is the one to always come up with the good ideas. :D He must really love us ;)

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 Post subject: Re: Coming: Map Utility
PostPosted: Sat Jun 16, 2007 7:10 pm 
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I will not use it couse it's note shaped for my game but VERY nice stuff!

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 Post subject: Re: Coming: Map Utility
PostPosted: Sat Jun 16, 2007 8:00 pm 
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Why would it not be shaped for your game? Are you not using MS?

[edit]
I shall be working on this a little, when I can.. Using my linux laptop to remote into my win2k server (which sits out in the garage) and I had enough juice to send the project to my win2k server.. so I'll do what I can. :)


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 Post subject: Re: Coming: Map Utility
PostPosted: Sat Jun 16, 2007 8:18 pm 
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He uses a C++ server.

He talked about it in "K2H In Another Language?"


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 Post subject: Re: Coming: Map Utility
PostPosted: Sat Jun 16, 2007 8:21 pm 
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That doesn't really answer my first question, though..

Why would it not be compatible with your game's maps?


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