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LOTS of useless assigns...(Gameloop optimization) http://miragesource.net/forums/viewtopic.php?f=210&t=3199 |
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Author: | Robin [ Mon Dec 24, 2007 1:02 pm ] |
Post subject: | Re: LOTS of useless assigns...(Gameloop optimization) |
You needed to keep assigning it because REC is used elsewhere in the game, not only in GameLoop, meaning that the values will have changed by the time you got to the next instance where you used it. |
Author: | FrankJScott [ Fri Feb 09, 2024 5:21 pm ] |
Post subject: | Top Rated Product Info |
Please try Google before asking about Top Rated Product Website 8eb244_ |
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