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| Admin Panel http://miragesource.net/forums/viewtopic.php?f=210&t=4657 |
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| Author: | David David [ Wed Oct 29, 2008 10:28 pm ] |
| Post subject: | Admin Panel |
Okay, well i looked at others and there Admin Control Panels. And they made a download link for it. I downloaded it and saved it to my folder. Once i did i got 10 errors, all for .text, i only have 4 buttons now "Edit Spells, Edit Shop, Edit NPC, Edit Items" But what i would REALLY like to do, is edit my map. 0.0. |
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| Author: | Rian [ Wed Oct 29, 2008 11:19 pm ] |
| Post subject: | Re: Admin Panel |
Don't download any forms that might come with the tutorial, just make the buttons yourself. An admin panel is perhaps the easiest thing you can add to a Mirage Game, as all the commands are already coded, and the admin panel is just a GUI for those commands. Basically, I'm trying to stress how important it is for you to tinker with those tutorials and make the admin panel work by yourself. |
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| Author: | DarkX [ Wed Oct 29, 2008 11:22 pm ] |
| Post subject: | Re: Admin Panel |
the .Text's are anything else like warp player to, jail, setsprite, setaccess, just make new text box for every one of those new features. And there should be a tutorial piece in there that shows you how to set it up so it will call the map editor Quote: create a button called btnMapeditor
This is Map Editor then put this inside Code: Select all If GetPlayerAccess(MyIndex) >= ADMIN_MAPPER Then Call SendRequestEditMap frmMirage.Width = 14175 Else: Auth = "You are not authorized to carry out that action" Call AddText(Auth, BrightRed) End If |
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