Mirage Source

Free ORPG making software.
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PostPosted: Fri Sep 21, 2007 1:41 pm 
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Submit-Happy
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Joined: Fri Jun 16, 2006 7:01 am
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Location: Yorkshire, UK
Surface takes the default mirage to about 600 or 700.

I sorted out some more things to get it to 900.

There's also a few more things I'm gonna work on.

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PostPosted: Fri Sep 21, 2007 1:46 pm 
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Google Talk: johansson_tk@hotmail.com
Your improvements on the fps can only be seen when its unlocked right?

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PostPosted: Fri Sep 21, 2007 2:07 pm 
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Submit-Happy
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Location: Yorkshire, UK
Yup, but it's really useful for when adding huge features like AI and alphablending, because you can allow a larger FPS drop if you have 900 rather than 300 :P

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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Top
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PostPosted: Fri Sep 21, 2007 2:19 pm 
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Joined: Mon May 29, 2006 1:00 pm
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Location: Sweden
Google Talk: johansson_tk@hotmail.com
Yeah, I havn't added my own tut to my game yet, but I will rewrite my tutorial soon cause there are many improvements to be done to it.

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