Mirage++

Discuss the potential future or ports of the engine.

Mirage++

Postby Jack » Thu Dec 12, 2013 12:15 pm

Have been thinking about attempting to develop a C++ version.

thought?
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Re: Mirage++

Postby Rian » Thu Dec 12, 2013 4:11 pm

If you think you are capable, then I encourage you to try it.

William just posted a basic C/XNA version of Mirage that was abandoned about a year ago.
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Re: Mirage++

Postby Jack » Thu Dec 12, 2013 4:13 pm

I'm going to look into developing it more. The C/XNA looks promising as well.
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Re: Mirage++

Postby Rian » Thu Dec 12, 2013 4:16 pm

It is apparently very poorly coded. But it's a starting point I suppose.
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Re: Mirage++

Postby Jack » Thu Dec 12, 2013 4:19 pm

Yeah I'll be taking a look at it properly over the Christmas break.
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Re: Mirage++

Postby William » Thu Dec 12, 2013 4:20 pm

Rian wrote:It is apparently very poorly coded. But it's a starting point I suppose.


That's a statement I dislike for many reasons. But mainly considering we all used MS and that was poorly coded :P
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Re: Mirage++

Postby Rian » Thu Dec 12, 2013 4:23 pm

True. And MS did get a few decent overhauls and tune-ups.
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Re: Mirage++

Postby William » Thu Dec 12, 2013 4:29 pm

Hopefully it can make a few interested in making games again.
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