I abandoned this several months ago. The source code is listed on the page if anyone wants it. (The RealFeel engine source code is on the RealFeel page as well).
BleakBox was nearly complete before my partner left me and I decided to end it (he never actually worked on it anyway).
smchronos wrote:
Initially theorized mid April, BleakBox was originally to be a recreation of the RealFeel Engine using Visual Basic 6. Instead of creating a static engine that could only follow instructions programmed by smchronos and Rezeyu, a new idea began to form. Instead of making a solid engine with minor scripting support, why not make the engine completely scriptable? smchronos soon began work on constructing the basis behind this new concept, "Squint-Source." Beginning actual programming in early June of 2008 (June 4th), BleakBox was designed to allow its developers nearly complete control with minimal requirements (involving external libraries, or DLLs). The idea was to create an engine that only required libraries that it used through scripting. Not only was this geared to help reduce the size of the overall BleakBox package but also to lower the error rate of ActiveX errors and missing DLL problems.
http://www.dualsolace.com/BleakBox.phpThere are no screenshots for this. Since the application only used scripts, there was no base for screenshots.
BleakBox Uncompleted Wikihttp://www.dualsolace.com/bbwikihttp://www.dualsolace.com/bbwiki/index. ... kBox_1.0.0http://www.dualsolace.com/bbwiki/index. ... _ScriptingI wrote every single article in my wiki. If anyone tells you differently, they are lying. All guides regarding scripting and more specific features were by me.Anyway, I posted this in case anyone wanted to look at the source code. It isn't the best, but there might be some things to be taken from it.
NOTE: RealFeel is a Mirage-based engine. I am directly talking about BleakBox, which was solely created by me from scratch.