Rising flames tries to take out the monotny of mirage based game. It's battle system, which only allows players to use spells to fight enemies, forces you to actually think about how to go about killing things. The cooldown system causes you to not always use your most powerful spell, as it will leave you defenseless for a few seconds. Unlike other games, there is no frustrating mana limit, that will cause you to run back to a town or carry potions with you. PvP (which has already been tested) is very fun in Rising Flames. Unlike other games where you simply walk up to the person and hold control, in rising flames it is actually a battle. You have to dodge other spells, and catch your opponent off guard to win.
Now to talk about spell selection. Whenever you level up, you will be asked if you would like to learn new spells. You will be able to replace 1 of your spells with spells that are availible to you. Choosing the right spell, which may vary from healing spells, slowing spells, area of effect spells, projectiles, or a combination of those, will determine your battle strategies and how well you fight.
Features: Planned,
In Progress,
FinishedFreemoving Projectiles(arrows)Cooldown Systempoisons, slows, stuns, invisibility, spell disables, wards
over 100 unique spells 6/100Rewritten action battle systemSpell Upgrade System
Removal of melee attack systemPersonal Spell ListAutocastingSpell IconsCurving ProjectilesProjectile Path PreviewCredits:
Labmonkey: Programming, Head Dev
Roda: Mapping
Giaken: Labmonkey's Tech Support
CityofAngels: Name creator
Bloodyavenger: Spell Icon Maker
Me just messin' with new tiles. We are using Mack's VX rtp
Roda makes the first map:
Icons:
Current world map
UPDATE: Cooldown System done
UPDATE: Autocasting Done
UPDATE: Logo, will be fixed up later.
UPDATE: First spell icon done!
UPDATE: Screenshot and Lightning spell icon added!
UPDATE: First Map Added! Spell Icon displays in upper left corner.
UPDATE: Current World Map added
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GIAKEN wrote:
I think what I see is this happening:
Labmonkey gets mod, everybody loves him, people find out his code sucks, he gets demoted, then banned, then he makes an engine called Chaos Engine.